RubberPlume Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, 20, D:1) a +0 scale mail (36, 17, D:1) a quokka corpse (skeletalised by now) (38, -22, D:1) a bat corpse (skeletalised by now) (40, 10, D:1) a bat corpse (skeletalised by now) (40, 11, D:1) a quokka corpse (skeletalised by now) (42, 10, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (44, 3, D:1) a +0 whip (49, -31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (3, 10, D:2) a +0 sling (5, 24, D:2) a +0 scale mail (9, 22, D:2) a +0 club 2 stones (10, 30, D:2) a +0 dagger (23, 26, D:2) a +0 short sword 3 stones (26, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -6, D:2) a ball python corpse (skeletalised by now) (41, -8, D:2) a +0 whip a gnoll corpse (skeletalised by now) (49, 37, D:2) a +0 sling (51, 35, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Roneug's Jewellery Emporium a ring of willpower (unknown) (325 gold) a ring of willpower (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) the amulet of the Rabble {Dissipate Fly rElec rC+ MP-9} (444 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). an amulet of the acrobat (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a ring of positive energy (unknown) (260 gold) [Shop] Saajud's Weapon Shop a +2 heavy flail (237 gold) a +1 flail of holy wrath (172 gold) a +2 sling of freezing (191 gold) a +0 club (6 gold) 6 javelins (234 gold) a +0 sling (19 gold) (0, 13, D:3) an inkwell talisman (3, 8, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (4, 7, D:3) a +0 whip 5 stones (17, 5, D:3) a +0 sling (21, 24, D:3) a rat corpse (skeletalised by now) (22, 28, D:3) a +0 spear (23, 28, D:3) a +0 club (27, 26, D:3) a +0 leather armour a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (0, 8, D:4) a +0 spear (0, 24, D:4) a potion of curing (23, 7, D:4) a +0 quarterstaff (24, 6, D:4) an amulet of wildshape (29, 16, D:4) a +0 leather armour (31, 7, D:4) a ribbon worm corpse (33, 26, D:4) a dart slug corpse