RubberPlume Level 1 of the Dungeon (4, 32, D:1) a parchment of Magic Dart (12, 19, D:1) a hobgoblin skeleton (13, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 45, D:1) a +0 club (17, 36, D:1) a bat corpse (skeletalised by now) (28, 30, D:1) a +0 spear (29, 44, D:1) a +0 dagger (34, 7, D:1) a jackal skeleton (37, 12, D:1) a +0 whip (38, 32, D:1) a +0 leather armour (40, 29, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -20, D:2) a rat corpse (skeletalised by now) (2, -41, D:2) a rat corpse (skeletalised by now) (6, -37, D:2) a +0 club a quill talisman (7, -38, D:2) a +0 leather armour (8, -37, D:2) a +0 short sword 5 stones (13, 2, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, 4, D:2) a +0 pair of gloves (30, -38, D:2) a +0 spear (39, -24, D:2) an inkwell talisman (50, -12, D:2) an adder skeleton (52, -37, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Omacw's Jewellery Shop a ring of protection from cold (unknown) (325 gold) an amulet of reflection (unknown) (390 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of willpower (unknown) (325 gold) a +6 ring of dexterity (unknown) (468 gold) the ring "Leghay" {rCorr Str+3 Int-4 SInv} (331 gold) [ring of see invisible] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. an amulet of alchemy (unknown) (390 gold) an amulet of reflection (unknown) (390 gold) (0, 0, D:3) a jackal skeleton (2, 0, D:3) a jackal skeleton a jackal skeleton (6, 8, D:3) a hobgoblin skeleton (11, -15, D:3) a +0 ring mail (21, -4, D:3) a +1 spear of pain (22, -4, D:3) a +0 whip 3 stones a kobold skeleton (23, -1, D:3) a bat skeleton (26, -6, D:3) a ball python skeleton (26, 0, D:3) a hobgoblin skeleton (29, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 0, D:3) a +0 scale mail (31, 11, D:3) a +0 whip (36, 1, D:3) a +0 dagger (36, 27, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +4 flail of the Genius {vamp, rC- rN+ Will- Int+5} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). (2, -14, D:4) a +0 short sword (2, 30, D:4) a +0 club a goblin skeleton (11, -12, D:4) a +0 whip a kobold corpse (skeletalised by now) (12, 33, D:4) a hobgoblin skeleton (16, -2, D:4) a +0 giant club (20, 27, D:4) a +0 giant spiked club an ogre skeleton (33, -10, D:4) a +0 ring mail (37, -12, D:4) a +0 chain mail (39, 7, D:4) a +0 dagger (42, -17, D:4) a +0 falchion a +0 scale mail (47, 21, D:4) a quokka corpse (skeletalised by now) (55, 18, D:4) a +0 club a +0 leather armour (56, 33, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (5, 0, D:5) an adder corpse (skeletalised by now) (21, 30, D:5) a +0 club a +0 scale mail an orc skeleton (22, 27, D:5) a quokka skeleton (28, 26, D:5) a +1 spear of flaming (29, 31, D:5) a +0 dagger (31, 22, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (3, -5, D:6) a +0 trident (3, -2, D:6) a +0 leather armour (7, -8, D:6) a +0 battleaxe