Dungeon Crawl Stone Soup version 0.33-a0-1363-gf222d5610f (webtiles) character file. Game seed: 14759610805794140051 112 RubberPlume the Conjurer (level 4, -4/36 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:04:22 (2265 turns). RubberPlume the Conjurer (Deep Elf Conjurer) Turns: 2265, Time: 00:04:23 Health: -4/36 AC: 2 Str: 4 XL: 4 Next: 64% Magic: 9/12 EV: 11 Int: 25 God: Gold: 84 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused, brilliant, berserking, lethally poisoned (-4 -> -30), very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Missiles h - 6 poisoned darts Armour a - a +0 robe (worn) c - an orb of energy Wands k - a wand of flame (26) (quivered) Scrolls d - 4 scrolls of noise {unknown} f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} i - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of curing {unknown} j - a potion of cancellation {unknown} m - 2 potions of brilliance n - a potion of attraction {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.6 Spellcasting * Level 5.4 Conjurations * Level 1.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 28% 4 f - Fulminant Prism Conj/Alch 16% 3d11 22% 4 s - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 9% 1 Stone Arrow Conj/Erth 56% 3d10 9% 3 Passwall Erth 8% N/A 26% 3 Alistair's Intoxication Alch 10% N/A 83% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 94% 5 Eringya's Noxious Bog Alch 8% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. An orc wizard is nearby! The orc wizard shouts! You hear a shout! The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (76% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. You are confused. You stop channelling your searing ray. You're too confused to cast spells. Okay, then. The orc wizard gestures at you while chanting. You are more confused. The orc wizard hits you with a +0 dagger of venom. You are poisoned. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The orc wizard hits you with a +0 dagger of venom. You are lethally poisoned! You feel very sick. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger of venom. You are more poisoned. You're too confused to cast spells. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... #######.......# ..## ....###..####....... #.......##### #...# ##......)...###.#.# #.....#.###.....#.# ## #.............##..# .#~ #..............#.########.#~ ...##.....................#~ ..# #.........#.@.........#~ #. #.........##o#........#S ..........##.#........#~ #.........##)#........#S ##.....####.#.######.## ....#. ##)#.# .##.#. #..#.# #.#.###.##.### #............# You could see an orc wizard. Vanquished Creatures An orc wizard (D:3) Terence (D:2) An adder (D:3) A dart slug (D:1) A ribbon worm (D:2) 2 orcs (D:3) 5 endoplasms 3 giant cockroaches 7 hobgoblins 7 jackals A kobold (D:1) 2 quokkas 3 ball pythons 4 bats A frilled lizard (D:2) 4 goblins 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RubberPlume the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 422 | D:1 | Learned a level 2 spell: Searing Ray 967 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1026 | D:2 | Noticed Terence 1034 | D:2 | Killed Terence 1209 | D:2 | Reached skill level 5 in Conjurations 2099 | D:3 | Reached XP level 4. HP: 22/24 MP: 9/12 2153 | D:3 | Learned a level 4 spell: Fulminant Prism 2159 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2245 | D:3 | Reached skill level 1 in Alchemy 2264 | D:3 | HP: 1/24 [orc wizard/+0 dagger of venom (1)] 2265 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_cross, st_stairs_13, dk_noncrumbling_3 D:2: layout_basic, solitary_fountain, uniq_terence D:3: gammafunk_steamed_eel, layout_rooms, mainiacjoe_overflow_cross_hatched, nicolae_overflow_two_pavilions Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.4 Alchemy | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 38 | 1 || 39 Searing Ray | 18 | 6 || 24 Use: Potion | | 2 || 2 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2241 | 2171 | 70 | 123 | 1753 | 3 | 747.0 | Dungeon | 2241 | 2171 | 70 | 123 | 1753 | 3 | 747.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1205 daAuts D:1: 866 daAuts D:3: 169 daAuts