Rover Level 1 of the Dungeon [Shop] Saesubb's Armour Shoppe a +3 scale mail of death (318 gold) a +0 ring mail (52 gold) a +1 cloak (149 gold) a +0 plate armour (234 gold) a +2 barding of flying (520 gold) a scarf of shadows (156 gold) the +8 plate armour "Hupehunk" {Ponderous, rF- rN+++ MP+6 Str-4} (756 gold) rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+6: It affects your magic capacity (+6). Str-4: It affects your strength (-4). It cannot be enchanted further. (0, 0, D:1) a +0 hand axe (4, -5, D:1) a bat skeleton (7, -20, D:1) a bat corpse (skeletalised by now) (13, -5, D:1) a +0 robe (14, -2, D:1) a +0 leather armour (19, 1, D:1) a +0 mace (29, 0, D:1) a +0 ring mail (32, 1, D:1) a ball python corpse (skeletalised by now) (33, 0, D:1) a frilled lizard corpse (skeletalised by now) (33, 1, D:1) a hobgoblin corpse (skeletalised by now) (34, -16, D:1) a +0 leather armour (37, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 12, D:1) a bat corpse (skeletalised by now) (37, 13, D:1) a +2 whip of draining (38, 11, D:1) a +0 club (43, -14, D:1) a +0 club (45, -23, D:1) a hobgoblin skeleton (49, -7, D:1) a rat skeleton (51, -16, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, -35, D:2) a rat corpse (skeletalised by now) a frilled lizard skeleton (7, -18, D:2) a +0 leather armour (7, -13, D:2) a +0 scale mail (9, -36, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (11, -5, D:2) a rat corpse (skeletalised by now) (11, -4, D:2) a +0 club (23, -39, D:2) a +0 short sword 2 stones a kobold skeleton (23, -28, D:2) a rat corpse (skeletalised by now) (25, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, -20, D:2) a +0 long sword (39, -23, D:2) a +0 scale mail (39, -22, D:2) a +0 hand axe (41, -30, D:2) a +0 leather armour (41, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, -30, D:2) a rat skeleton (54, -4, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (15, 13, D:3) a +0 leather armour (28, 23, D:3) an adder corpse (skeletalised by now) (36, 13, D:3) a frilled lizard skeleton (37, -2, D:3) a bat skeleton (37, 10, D:3) a +0 sling (38, 27, D:3) a +0 dagger a +0 robe (39, 27, D:3) a +0 short sword a +0 flail a +0 short sword a +0 club a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (40, 28, D:3) a +0 trident an orc corpse (skeletalised by now) (42, 16, D:3) a rat skeleton (47, 10, D:3) a +0 rapier (54, 6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -1, D:4) a +0 broad axe (6, 7, D:4) a +0 chain mail (13, 1, D:4) a hound corpse (skeletalised by now) (13, 35, D:4) a +0 dagger a goblin skeleton (18, 15, D:4) a +0 dagger a +0 leather armour an orc skeleton (18, 16, D:4) a +0 dagger a +0 whip an orc skeleton (19, 42, D:4) a +0 club (26, 35, D:4) a +0 short sword (31, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (32, 14, D:4) a +0 flail a +0 robe an orc skeleton (38, 20, D:4) a +0 quarterstaff (38, 33, D:4) a +0 short sword 3 stones a +0 morningstar a +0 ring mail a kobold corpse (skeletalised by now) (40, 12, D:4) a +0 robe Level 5 of the Dungeon (1, 31, D:5) a +0 leather armour (3, 24, D:5) a +0 club an orc skeleton (4, 25, D:5) a +0 war axe an orc skeleton (5, 25, D:5) a +0 whip (11, 35, D:5) a +0 falchion (15, 32, D:5) a +0 giant spiked club (30, 19, D:5) a +0 giant club an ogre skeleton (44, 5, D:5) a +1 heavy hand axe a +0 giant spiked club Level 6 of the Dungeon (8, -5, D:6) a stone (10, 15, D:6) a stone (11, -1, D:6) a stone (14, -1, D:6) a +0 dagger a +0 robe (14, 0, D:6) a stone (14, 10, D:6) a stone (17, -33, D:6) a +0 club (18, 15, D:6) a stone (21, -8, D:6) a parchment of Iskenderun's Mystic Blast (24, -28, D:6) a +0 hand axe a +0 scale mail (30, 13, D:6) a +0 cloak (31, 12, D:6) a stone (31, 14, D:6) a +0 cloak (32, 15, D:6) a +0 cloak (33, 7, D:6) a stone (34, 15, D:6) a +0 barding (35, 14, D:6) a +0 pair of boots (36, 13, D:6) a +0 pair of boots (43, -3, D:6) a +0 dagger a +0 robe (43, 15, D:6) a parchment of Teleport Other (44, -2, D:6) a stone (47, -5, D:6) a stone (53, -26, D:6) a +0 giant club (53, 8, D:6) a stone (54, 8, D:6) a stone (55, 4, D:6) a stone (55, 7, D:6) a stone (56, -8, D:6) a stone (58, -6, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, -6, D:7) a +0 whip (5, -5, D:7) a +0 spear (5, -4, D:7) a +0 whip a +1 leather armour of willpower (5, -3, D:7) a +0 whip (5, -1, D:7) a +0 flail a gnoll skeleton (6, -7, D:7) a +0 whip (15, 19, D:7) a +0 falchion (19, 4, D:7) a +0 long sword (23, 11, D:7) a +0 hand axe (26, 12, D:7) the +9 ring mail of the Present {rC+++ rN++ MP-8 Str-5} rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. MP-8: It affects your magic capacity (-8). Str-5: It affects your strength (-5). It cannot be enchanted further. (27, -14, D:7) a +0 club (28, 1, D:7) a +0 dagger a +0 robe (32, 6, D:7) a +0 war axe a +0 robe (33, 8, D:7) a +5 scimitar a +0 robe (34, 7, D:7) a +2 falchion a +0 robe (38, 15, D:7) a +0 dagger (56, -20, D:7) a +0 orcbow Level 8 of the Dungeon (4, 7, D:8) a +0 falchion (15, 8, D:8) a +0 dagger a +0 robe (15, 9, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe (15, 10, D:8) a +0 club (15, 25, D:8) a +0 shortbow (16, 9, D:8) a +0 trident a +0 dagger a +0 robe (24, -8, D:8) a +0 short sword (26, 19, D:8) a +0 mace a +0 leather armour (33, 11, D:8) a +0 vampiric dagger (33, 12, D:8) a +0 club 3 stones (33, 13, D:8) a +0 dagger (33, 14, D:8) a +0 short sword (33, 15, D:8) a +0 short sword (33, 16, D:8) a +0 whip 5 stones (37, -9, D:8) a +0 leather armour (38, -2, D:8) a +0 ring mail (38, 21, D:8) an amulet of guardian spirit (46, -19, D:8) 2 flux baubles (50, -13, D:8) a +0 war axe Level 9 of the Dungeon (3, -7, D:9) a +0 whip of freezing a +0 robe (4, -2, D:9) a +0 flail a +0 robe (5, -3, D:9) a +0 spear a +0 scale mail a +0 ring mail (5, -2, D:9) a +0 dagger a +0 ring mail (6, 3, D:9) a +0 helmet (7, -12, D:9) a +0 giant club a +0 giant spiked club (8, -11, D:9) a +0 shortbow (11, 11, D:9) a +0 whip (11, 12, D:9) a +0 club (11, 13, D:9) a +0 flail (12, 1, D:9) a +0 flail (12, 2, D:9) a +0 chain mail a +0 halberd (13, -10, D:9) a +0 dagger a +0 robe (13, 1, D:9) a +0 mace a +0 halberd (13, 10, D:9) a +0 robe a +0 dagger of venom (13, 11, D:9) a +0 chain mail a +0 battleaxe (14, -14, D:9) 2 large rocks (14, 0, D:9) a +0 whip (14, 2, D:9) a +0 club a +0 whip a +0 whip a +0 flail a +0 robe a +0 whip (14, 3, D:9) a +0 dagger (15, -13, D:9) a +4 scimitar of flaming a +0 shortbow (17, -11, D:9) a +3 rapier a +0 robe (23, 4, D:9) a +0 robe a +0 dagger (24, -24, D:9) a +0 shortbow (24, 4, D:9) a +0 robe a +0 dagger (28, 9, D:9) a +3 hand axe (38, -13, D:9) 3 large rocks (41, -10, D:9) a +0 club (41, -9, D:9) a +0 chain mail a +0 club (42, -9, D:9) a +0 club (42, -8, D:9) a +0 chain mail a +0 long sword (42, -6, D:9) a stone a +0 dagger (43, -8, D:9) a +0 robe a +0 dagger (43, -5, D:9) a +0 dagger (44, -7, D:9) a +0 whip (44, -5, D:9) a +0 short sword (45, -7, D:9) a +0 short sword (45, -5, D:9) a +0 dagger (46, 0, D:9) a +0 war axe (50, -8, D:9) a scroll of noise (51, -8, D:9) a +0 plate armour (52, -8, D:9) a +2 mace of holy wrath (unseen) (54, -8, D:9) the conjuration staff of Prudence {rC- rCorr Int+6 Conj Earth} [staff of conjuration] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (unseen) (55, -8, D:9) a staff of cold (unseen) (56, -8, D:9) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (58, -10, D:9) a +0 orcbow 9 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 flail (1, -3, D:10) a +0 whip a +0 leather armour a +0 whip (1, -2, D:10) a +0 flail (1, -1, D:10) a +0 flail a +0 whip (4, -28, D:10) a +0 rapier (10, 14, D:10) a +0 kite shield (19, -24, D:10) a +0 shortbow (22, -15, D:10) a parchment of Searing Ray (24, 3, D:10) a +0 club (24, 4, D:10) a +0 flail a +0 leather armour (24, 5, D:10) a +0 flail (24, 6, D:10) a +0 dagger a +0 robe (25, -12, D:10) a +0 whip (41, -6, D:10) a +0 hand axe (42, -8, D:10) a +0 hand axe (42, -7, D:10) a +0 hand axe (42, -6, D:10) a +0 hand axe (44, -22, D:10) a +0 dagger a +0 animal skin (48, -17, D:10) a +0 falchion of flaming (52, -13, D:10) a +0 halberd (53, -12, D:10) a +0 dagger (55, -12, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 great sword of holy wrath (15, -30, D:11) a +0 morningstar (17, -29, D:11) a +0 short sword a +0 chain mail (20, 10, D:11) 5 large rocks (23, -2, D:11) a +0 giant club a +0 giant club (29, -26, D:11) 2 large rocks (38, 10, D:11) a +0 short sword (39, -24, D:11) a +0 devious dagger a +0 robe (40, -24, D:11) a +3 hand axe a +0 dagger a +0 robe (40, -23, D:11) a +0 hand axe (49, -10, D:11) a +0 flail the Ecumenical Temple