Rover Level 1 of the Dungeon [Shop] Lays's Distillery a potion of brilliance (unknown) (48 gold) 2 potions of might (96 gold) a potion of curing (unknown) (36 gold) a potion of brilliance (unknown) (48 gold) a potion of curing (unknown) (36 gold) a potion of curing (unknown) (36 gold) a potion of haste (120 gold) (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (12, -2, D:1) a parchment of Tukima's Dance (30, 1, D:1) a +0 club 4 stones a kobold skeleton (30, 26, D:1) a +0 dagger a +0 robe a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 25, D:1) a frilled lizard corpse (skeletalised by now) (32, -2, D:1) a +0 ring mail (47, 0, D:1) a jackal skeleton (48, -22, D:1) a bat corpse (skeletalised by now) (48, 0, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Helimeki's Assorted Antiques an amulet of faith (1000 gold) a +1 robe of resistance (822 gold) a +0 ring mail (100 gold) a lightning rod (4/4) (1000 gold) a +0 pair of gloves (112 gold) a staff of earth (625 gold) (0, 0, D:2) a +0 short sword (1, -13, D:2) a +0 dagger of draining (1, -1, D:2) a +0 chain mail (4, -7, D:2) a +0 ring mail (7, 14, D:2) a hobgoblin corpse (skeletalised by now) (8, 12, D:2) a +0 short sword 3 stones a kobold skeleton (9, -18, D:2) a hobgoblin skeleton (11, 2, D:2) a +0 club (15, -8, D:2) a +0 helmet (19, 2, D:2) a +0 long sword (29, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, -22, D:2) an adder corpse (skeletalised by now) (42, -14, D:2) a bat corpse (skeletalised by now) (44, -10, D:2) a +0 robe (52, 27, D:2) a +0 glaive (64, 4, D:2) a +0 leather armour (65, -8, D:2) a +0 robe Level 3 of the Dungeon (2, -6, D:3) a ball python corpse (skeletalised by now) (3, -14, D:3) a frilled lizard corpse (skeletalised by now) (9, 1, D:3) a hobgoblin corpse (skeletalised by now) (25, 9, D:3) an adder corpse (skeletalised by now) (25, 10, D:3) a rat corpse (skeletalised by now) (32, -11, D:3) a frilled lizard corpse (skeletalised by now) (32, 0, D:3) 3 flux baubles (37, 9, D:3) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, -11, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (11, -11, D:4) a +0 club (14, -5, D:4) 5 stones a +0 short sword a kobold skeleton (14, 8, D:4) a +0 robe (15, -4, D:4) a +0 club (18, -16, D:4) a +0 hammer (18, 7, D:4) a +0 rapier (19, -15, D:4) a +0 hammer (20, -16, D:4) a +4 quarterstaff of chaos a +0 cloak a +0 hammer (21, -15, D:4) a +0 hammer (22, -15, D:4) a +0 hammer (23, -14, D:4) a +0 hammer (25, -15, D:4) a +0 hammer (25, -14, D:4) a +0 hammer (25, -13, D:4) the +1 hammer "Ugudoum" {flame, *Rage rPois rCorr SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (26, -15, D:4) a +0 hammer (26, -14, D:4) a +0 hammer (26, -13, D:4) a +0 hammer (27, -15, D:4) the +11 hammer of the Wilderness {concuss, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (27, -13, D:4) a +0 heavy hammer (28, 14, D:4) a +0 war axe (31, -6, D:4) a +0 leather armour (36, -18, D:4) a +0 club (41, -33, D:4) a staff of alchemy (54, -7, D:4) a +0 robe Level 5 of the Dungeon (9, -4, D:5) the +5 short sword of Zoimacvafi {freeze, rElec Str+2 Int+4} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (11, 1, D:5) a +0 giant spiked club (24, -22, D:5) a +0 giant club (29, -8, D:5) a +0 buckler the Ecumenical Temple