Ronae Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 6, D:1) a +0 dagger {Ashmeen} (8, 25, D:1) a +0 robe (11, 51, D:1) a +0 dagger (16, 21, D:1) a bat skeleton (16, 34, D:1) a hobgoblin corpse (skeletalised by now) (17, 32, D:1) a quokka corpse (skeletalised by now) (26, 37, D:1) a ball python skeleton (30, 29, D:1) a +0 dagger (32, 0, D:1) a staff of conjuration (33, 0, D:1) a +0 ring mail (68, 26, D:1) a +6 ring of strength Level 2 of the Dungeon (0, 0, D:2) a +0 arbalest (1, -18, D:2) a +0 spear (1, -3, D:2) 4 poisoned darts (7, -21, D:2) a +0 club a goblin skeleton (8, -19, D:2) a +0 club (8, -2, D:2) a +0 ring mail (13, -20, D:2) a +0 club a kobold skeleton (15, -8, D:2) a ring of protection from cold (25, -42, D:2) a hobgoblin skeleton (25, -41, D:2) a rat skeleton (28, -36, D:2) a +0 ring mail (29, -46, D:2) a +0 short sword {Yuphin} a javelin 3 throwing nets (36, -15, D:2) a +0 mace (37, -11, D:2) a +0 dagger of holy wrath (37, -3, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (38, -40, D:2) a +0 whip (39, -40, D:2) a bat corpse (skeletalised by now) (41, -11, D:2) a +0 leather armour (46, -26, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Fastre's Book Shop a parchment of Borgnjor's Vile Clutch (184 gold) a parchment of Fugue of the Fallen (88 gold) a parchment of Summon Forest (184 gold) a parchment of Confusing Touch (88 gold) a parchment of Dragon's Call (520 gold) a parchment of Disjunction (418 gold) a parchment of Curse of Agony (184 gold) a parchment of Fulsome Fusillade (418 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (38, 18, D:3) a jackal skeleton (39, 19, D:3) a jackal skeleton (40, -4, D:3) a rat corpse (skeletalised by now) (41, 17, D:3) an adder skeleton a jackal skeleton (43, 16, D:3) a +0 club a kobold skeleton (43, 17, D:3) a bat skeleton (46, 17, D:3) a bat skeleton (51, -7, D:3) a +0 flail (59, -11, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (3, -1, D:4) a +0 war axe (7, -29, D:4) a throwing net (7, -5, D:4) a +0 rapier a +0 leather armour an adder corpse (skeletalised by now) (51, -27, D:4) 4 datura-tipped darts a kobold corpse (skeletalised by now) Level 5 of the Dungeon (19, 30, D:5) a +0 mace (26, -8, D:5) a +0 long sword (26, -6, D:5) a +0 quarterstaff of holy wrath (unseen) (27, -8, D:5) 12 gold pieces (27, -7, D:5) 13 gold pieces (27, -6, D:5) 14 gold pieces (32, -6, D:5) 14 gold pieces (34, -7, D:5) a potion of resistance (41, -5, D:5) a +0 dagger (45, -13, D:5) a +0 robe (57, -15, D:5) 2 poisoned darts (59, 13, D:5) an adder corpse (skeletalised by now) (60, -1, D:5) a +0 club a +0 leather armour a +0 flail a +0 flail a +0 chain mail a +0 whip a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon (19, -4, D:6) a +0 devious dagger a +0 robe an orc corpse (skeletalised by now) (19, -3, D:6) a +0 hand axe (20, -4, D:6) a +0 long sword {Choonhe} a +0 dagger a +0 robe a +0 mace a +0 plate armour (47, -1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (3, -28, D:7) a +0 dagger a +0 club a +0 leather armour a +0 robe (7, -27, D:7) a jackal corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (8, -30, D:7) a +0 quarterstaff a +0 sling a +0 leather armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (28, -13, D:7) a steam dragon corpse (skeletalised by now) (48, -47, D:7) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (53, -43, D:7) a +0 morningstar a +0 ring mail a +0 mace a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon (6, 15, D:8) a +0 helmet a +1 helmet a +0 long sword {Sebastián} a +0 club a +0 whip a +1 chain mail of fire resistance a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, 34, D:8) a +0 buckler (46, 1, D:8) a +0 club a +0 scale mail a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (47, 0, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (5, -2, D:9) a +0 falchion (12, 7, D:9) the +1 war axe of Tacofew {flame, rElec Int+3 Dex-4} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (18, -2, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (19, -1, D:9) a +1 dagger of protection a +0 robe a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 3, D:9) a +6 ring of dexterity (20, -1, D:9) a +0 hand axe a +0 flail (23, -22, D:9) a yak corpse (skeletalised by now) (23, -21, D:9) a yak corpse (skeletalised by now) (50, 2, D:9) a +6 ring of intelligence Level 10 of the Dungeon [Shop] Hekh's Antique Weapon Shoppe the +8 quarterstaff of Sin {rebuke, rPois rF+ Str+2} (1752 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 whip of draining (299 gold) a +2 short sword of draining (452 gold) a +0 club (13 gold) a +0 sling (39 gold) a +2 dire flail of protection (468 gold) a +1 long sword of freezing (345 gold) (0, 33, D:10) a howler monkey corpse (skeletalised by now) (2, 20, D:10) 3 poisoned darts (5, 35, D:10) a +0 dagger (22, 12, D:10) a +0 buckler (43, 19, D:10) a +0 giant club a +0 giant spiked club (43, 32, D:10) a troll corpse (skeletalised by now) (45, 19, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (46, 12, D:10) a +0 robe a +0 dagger a +0 orcbow a centaur skeleton (47, 19, D:10) a +0 robe a +0 dagger a kobold skeleton (47, 20, D:10) a +0 dagger a +0 robe (49, 15, D:10) a +0 robe a +0 dagger an orc skeleton (53, 8, D:10) a +0 short sword (56, 18, D:10) a +0 lajatang (58, 3, D:10) a +0 chain mail Level 11 of the Dungeon (29, -22, D:11) a +0 robe (40, 5, D:11) a +0 rapier (53, -31, D:11) a scroll of noise (61, -4, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (27, 44, D:12) a +0 animal skin (29, 42, D:12) a potion of moonshine (29, 43, D:12) a potion of moonshine (29, 44, D:12) a potion of moonshine (34, 63, D:12) a +2 mace of protection (36, 12, D:12) a +0 robe (51, 56, D:12) a +0 hand axe a +0 hand axe Level 13 of the Dungeon (9, -4, D:13) a parchment of Passwall Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Qairool's Distillery (Shop contents are unknown) [Shop] Pios's Antique Armour Shop a +0 chain mail (144 gold) a +0 robe (21 gold) a +0 chain mail (144 gold) a +1 plate armour of cold resistance (720 gold) a +2 chain mail of command (552 gold) a +1 leather armour of fire resistance (336 gold) a +0 chain mail (144 gold) [Shop] Heshaiphe's Antique Weapon Boutique a +0 flail (115 gold) a +0 trident of entangling (181 gold) a +0 rapier (181 gold) a +0 club (16 gold) a +2 dagger of electrocution (561 gold) a +3 sling (610 gold) a +0 lajatang (495 gold) a +0 long sword (115 gold) a +3 shortbow (660 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3874 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 club (16 gold) (8, 8, Orc:2) a +0 flail a +0 club a +0 scale mail (8, 9, Orc:2) a +0 trident an orc corpse (skeletalised by now) (9, 8, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 hand axe a +0 giant club an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) an ogre corpse (skeletalised by now) (10, 8, Orc:2) a +0 broad axe a +0 orcbow a +0 chain mail (11, 8, Orc:2) a +0 great mace a +0 chain mail a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (13, 9, Orc:2) a warg corpse (skeletalised by now) (19, 16, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (20, 15, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (26, 22, Orc:2) 24 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 javelins (16, 6, Lair:1) a komodo dragon corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a death yak corpse (skeletalised by now) (1, 5, Lair:2) a death yak corpse (skeletalised by now) (1, 6, Lair:2) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (1, 7, Lair:2) a rime drake skeleton (6, 1, Lair:2) 5 poisoned darts (52, -42, Lair:2) a cane toad skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant skeleton (5, -18, Lair:3) 6 boomerangs (10, -16, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of air (5, 8, Lair:5) a +0 robe (6, 8, Lair:5) a +0 club (12, 1, Lair:5) a +0 robe a human corpse (skeletalised by now) (12, 2, Lair:5) a +0 dagger (12, 14, Lair:5) a raven corpse (skeletalised by now) (17, 9, Lair:5) a blink frog corpse (skeletalised by now) (20, 8, Lair:5) an elephant corpse (skeletalised by now) (39, 1, Lair:5) a cane toad corpse (skeletalised by now) (51, 19, Lair:5) the +5 plate armour "Renemuac" {*Silence rN++ Int+4} *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, -2, Slime:5) the rimehorn talisman of Maruob {rC+ Int+6 SInv} [rimehorn talisman] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (9, 3, Slime:5) the +3 chain mail "Roats" {^Drain rC+++ rCorr Stlth-} ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. (10, 1, Slime:5) the +1 hand axe of Fuzzy Forgiveness {antimagic, Int+4 Dex-2} Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (13, 2, Slime:5) the medusa talisman "Joih" {rN+ Int+3} [medusa talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a Gauntlet (0, 0, Gauntlet) a +1 antimagic sling (unseen) (4, 0, Gauntlet) a scroll of noise (9, 15, Gauntlet) a killer bee corpse a queen bee corpse (10, 1, Gauntlet) a +0 flail of protection (unseen) (11, 0, Gauntlet) the ring of Ocwotys {Fly Int+5} [ring of flight] Fly: It grants you flight. Int+5: It affects your intelligence (+5). (11, 1, Gauntlet) a +0 broad axe (16, 22, Gauntlet) a +1 scale mail of fire resistance (17, -17, Gauntlet) a +0 mace (still there?) an orb of glass (still there?) a parchment of Bombard (still there?) a scroll of enchant weapon (still there?) a scroll of enchant weapon (still there?) a scarf of repulsion (still there?) a phantom mirror (still there?) (19, -14, Gauntlet) the +9 hand axe of the End {elec, *Rage rElec rN+ Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (20, 0, Gauntlet) 21 gold pieces (21, 0, Gauntlet) an amulet of the acrobat (24, 0, Gauntlet) a +0 pair of boots of stealth (unseen) (25, 10, Gauntlet) 39 gold pieces (26, 10, Gauntlet) an amulet of wildshape (30, 0, Gauntlet) a condenser vane (31, 0, Gauntlet) a +1 cloak of stealth (unseen) (33, 0, Gauntlet) a scroll of teleportation