Rolangkim Level 1 of the Dungeon (0, 0, D:1) the maw talisman "Naamar" {Harm Will+ Int-3 Stlth+} [maw talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (1, 0, D:1) 2 potions of brilliance (6, 1, D:1) a +0 scale mail (7, 26, D:1) a rat corpse (skeletalised by now) (8, 25, D:1) a +1 whip of flaming a kobold corpse (skeletalised by now) (10, 15, D:1) a +0 club a stone a kobold skeleton (10, 17, D:1) a +0 club (15, -5, D:1) a frilled lizard skeleton (18, -10, D:1) a quokka skeleton (21, 6, D:1) a +0 hand axe of electrocution (28, 24, D:1) a ball python skeleton (29, 24, D:1) a frilled lizard skeleton (32, -21, D:1) a bat corpse (skeletalised by now) (32, -13, D:1) a +0 short sword of flaming a kobold corpse (skeletalised by now) (34, -20, D:1) a +0 heavy sling (52, 1, D:1) a hobgoblin skeleton (62, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (4, -2, D:2) an adder corpse (skeletalised by now) (5, -5, D:2) a +0 short sword (5, -1, D:2) a hobgoblin corpse (skeletalised by now) (6, 2, D:2) a ball python corpse (skeletalised by now) (18, 8, D:2) a +0 dagger a +0 robe (24, 49, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 34, D:2) a +0 dagger (43, 8, D:2) a +0 spear (47, 7, D:2) a +0 scale mail (51, 28, D:2) a ball python skeleton (54, 21, D:2) a +0 robe Level 3 of the Dungeon (5, -2, D:3) a ball python skeleton (27, 28, D:3) a ball python corpse (skeletalised by now) (28, -11, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (28, 1, D:3) a +0 dagger a +0 sling a goblin skeleton (28, 3, D:3) a quokka skeleton (29, 3, D:3) a ball python skeleton (30, -9, D:3) an inkwell talisman (30, 34, D:3) a +0 dagger a stone a kobold skeleton (33, -11, D:3) a quokka corpse (skeletalised by now) (35, 36, D:3) an iguana corpse (skeletalised by now) (43, 4, D:3) a +0 ring mail a +2 hand axe of electrocution an orc skeleton (44, 5, D:3) a +0 robe a +0 dagger (44, 11, D:3) a ball python skeleton (51, 36, D:3) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 8, D:3) a hobgoblin corpse (skeletalised by now) (52, 35, D:3) a jackal corpse (skeletalised by now) (54, 26, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 24, D:4) a +0 ring mail (7, 9, D:4) a +0 dagger (8, -3, D:4) a +0 whip a kobold skeleton (8, 8, D:4) a +0 dagger a goblin skeleton (10, -11, D:4) a potion of lignification (12, 33, D:4) a parchment of Rimeblight (19, 25, D:4) a +0 long sword (24, 5, D:4) a +0 club a +0 whip (25, -2, D:4) a +0 spear (25, 4, D:4) a +0 halberd a gnoll skeleton (37, 42, D:4) a +0 hand axe a +0 leather armour (43, -1, D:4) 2 potions of moonshine (43, 0, D:4) a stone a +0 short sword (46, -5, D:4) a +0 dagger (49, 4, D:4) a +0 leather armour (49, 5, D:4) a +0 robe a +0 dagger (50, 38, D:4) a +0 robe (51, 4, D:4) a +0 trident a +0 ring mail (51, 6, D:4) a +0 rapier a +0 robe (59, 1, D:4) a +0 spear (60, 37, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, -7, D:5) a +0 dagger (14, -28, D:5) a +0 spear (16, -13, D:5) a potion of heal wounds (17, 0, D:5) a +0 robe (20, -27, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (20, -16, D:5) a scroll of poison (21, -27, D:5) a +0 flail an orc corpse (skeletalised by now) (24, -31, D:5) a +0 dagger (27, -2, D:5) 6 darts of disjunction (33, -1, D:5) a +0 short sword an orc corpse (skeletalised by now) (33, 0, D:5) a +0 mace a +0 chain mail (34, -1, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (34, 0, D:5) a +0 whip (35, -10, D:5) a +0 giant spiked club an ogre skeleton (35, 0, D:5) a +0 flail an orc corpse (skeletalised by now) (38, 2, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (41, -25, D:5) a +0 scale mail (43, -1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (6, 1, D:6) a black bear corpse (skeletalised by now) (8, -16, D:6) a ring of protection from cold (9, -29, D:6) a +0 short sword (22, -18, D:6) a stone (23, -39, D:6) a hound corpse (skeletalised by now) (24, -24, D:6) a stone (24, -23, D:6) a stone (24, -22, D:6) a stone (25, -24, D:6) a stone (25, -23, D:6) a stone (25, -21, D:6) a +0 club (26, -24, D:6) a stone (26, -22, D:6) a +0 club (26, -21, D:6) a stone (27, -43, D:6) a +6 ring of intelligence (27, -23, D:6) a +0 club (27, -22, D:6) a stone (29, -27, D:6) a stone (29, -14, D:6) a potion of heal wounds (39, -25, D:6) a +0 giant club an ogre skeleton (41, -27, D:6) a +0 spear a gnoll corpse (skeletalised by now) (42, -27, D:6) a +0 club (42, -26, D:6) a +0 whip a gnoll skeleton (44, -7, D:6) a +0 broad axe (50, -25, D:6) a potion of lignification (54, -15, D:6) a +0 mace of protection a +0 scale mail an orc skeleton (55, -16, D:6) a +0 hand axe a +0 ring mail an orc skeleton (55, -15, D:6) a +0 whip a +0 ring mail an orc skeleton (59, -15, D:6) a +0 short sword Level 7 of the Dungeon (20, 43, D:7) a +0 short sword (26, 39, D:7) a +0 ring mail a +0 whip (27, 40, D:7) a +0 robe a +3 long sword (28, 49, D:7) a scroll of vulnerability (29, 14, D:7) a +0 club an orc skeleton (29, 36, D:7) a +0 ring mail a +0 short sword (29, 37, D:7) a +0 hand axe an orc skeleton (29, 40, D:7) a +0 robe a +0 long sword (30, 15, D:7) a +0 hand axe (31, 16, D:7) a +0 leather armour a +0 hand axe (32, 5, D:7) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (32, 6, D:7) a +0 flail a gnoll corpse (skeletalised by now) (33, 36, D:7) a +0 barding of flying (35, 32, D:7) a +0 dagger (36, 32, D:7) a +0 leather armour a +0 club an orc skeleton (40, 33, D:7) a +0 leather armour a +0 dagger a +0 whip a boomerang a +0 club a +0 robe an orc skeleton an orc skeleton (41, 27, D:7) a +0 club (41, 33, D:7) a +0 war axe a +1 dagger of venom a +0 plate armour a +0 hand axe an orc skeleton an orc skeleton (42, 33, D:7) a +0 club an orc skeleton (43, 29, D:7) 4 large rocks (43, 37, D:7) a +0 robe a +0 trident a +0 robe a +3 dire flail (46, 18, D:7) a +0 short sword (46, 40, D:7) 6 boomerangs (51, 36, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 7 gold pieces (still there?) a +1 whip of draining (still there?) (0, 1, D:8) 6 gold pieces a +0 mace (3, 0, D:8) 8 gold pieces a +2 whip of pain (4, -1, D:8) 15 gold pieces (6, -1, D:8) 6 gold pieces a +0 club (6, 5, D:8) a +0 ring mail (8, 13, D:8) 5 gold pieces a +0 dagger a +0 robe (10, 1, D:8) 5 gold pieces (22, -13, D:8) a +0 scale mail (28, 16, D:8) a +0 club (28, 17, D:8) a +0 war axe a +0 chain mail (29, 2, D:8) a +0 flail a +0 ring mail (29, 17, D:8) a +0 mace (33, -12, D:8) a +0 spear (39, 9, D:8) a +0 leather armour (41, 8, D:8) an amulet of guardian spirit (47, -12, D:8) a ring of protection from fire (49, -3, D:8) a +0 orcbow the Ecumenical Temple