Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 4580557253192940569 10 RobotCleanerRider the Tinkerer (level 2, -3/19 HPs) Began as a Barachi Forgewright on Sept 30, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1141 turns). RobotCleanerRider the Tinkerer (BaFw) Turns: 1141, Time: 00:02:31 Health: -3/19 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/5 EV: 11 Int: 15 God: Gold: 71 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of poison {unknown} j - a scroll of fog {unknown} k - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} l - 2 potions of attraction {unknown} Skills: - Level 2.3 Dodging - Level 1.9 Stealth + Level 2.4 Spellcasting + Level 4.6 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Alistair's Walking Alem Alch/Frge 8% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your magical contamination has completely faded away. Magic restored. You encounter a bombardier beetle. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your spike launcher falls apart as you grow too distant to maintain it. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. You hit the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle bites you. The bombardier beetle splashes around in the water. You hit the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle closely misses you. You hit the bombardier beetle. The bombardier beetle is almost dead. Your spike launcher falls apart. The bombardier beetle misses you. You barely miss the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You barely miss the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You barely miss the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You die... ###### #.# .....# #.# ####.# ##.# .# #.####..# .~##.#.#...# ~.##.#.#.#.# ≈~.......#.####### ≈≈##...###.......### ~≈#........###..@..# ≈≈##...##### #..B..# #...# #....~..# ..... #.#.....# #...... ........... ##...#.#####.#..#### #...#.# #.#### #...#.# #.# ####...... .. You could see a bombardier beetle. Vanquished Creatures 3 endoplasms (D:1) A jackal (D:1) 3 ball pythons 3 bats (D:1) 2 kobolds 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RobotCleanerRider the Barachi Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Found a faded altar of an unknown god. 295 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 506 | D:1 | Found Coemalo's Armour Shop. 510 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1141 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_corners, basic_ecumenical_altar, serial_shops, shop, minmay_hexomino_p4 D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, kennysheep_donut Action || total ---------------------------++------- Attack: Normal || 24 Melee: Mace || 24 Cast: Kinetic Grapnel || 16 Construct Spike L || 3 Armour: Robe || 19 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1311 | 1267 | 44 | 0 | 1142 | 2 | 655.5 | Dungeon | 1311 | 1267 | 44 | 0 | 1142 | 2 | 655.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 154 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+