RoMight Level 1 of the Dungeon (0, 0, D:1) a +1 cloak (0, 30, D:1) an amulet of regeneration (2, 13, D:1) a +0 dagger a +0 dagger 6 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 26, D:1) a hobgoblin corpse (skeletalised by now) (12, 35, D:1) a jackal corpse (skeletalised by now) (22, 36, D:1) a +0 dagger (27, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 16, D:1) a +2 dagger of venom (39, -4, D:1) a +0 whip (42, 2, D:1) a rat corpse (skeletalised by now) (43, 8, D:1) a quill talisman (47, 9, D:1) 7 stones (51, 4, D:1) a frilled lizard corpse (skeletalised by now) (54, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (3, 11, D:2) a +0 hand axe (3, 18, D:2) an inkwell talisman (4, 12, D:2) a rimehorn talisman (8, 11, D:2) the ring of Narach {rElec rF- rC+ Will+ Dex-3 Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). Ice: It increases the power of your Ice spells. (13, 7, D:2) 4 stones (14, 11, D:2) 2 stones a +0 short sword (20, 23, D:2) an adder corpse (skeletalised by now) (21, 24, D:2) a +0 sling (27, 19, D:2) a +0 club a +0 robe (30, 2, D:2) a +2 broad axe of freezing (31, 2, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (39, 4, D:2) a quill talisman (40, 13, D:2) an adder corpse (skeletalised by now) (47, -11, D:2) a +0 ring mail (54, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 dagger a +0 whip a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 2, D:3) a +0 dagger (5, 4, D:3) a hobgoblin corpse (skeletalised by now) (5, 5, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) (5, 18, D:3) a +0 leather armour (10, 8, D:3) a bat corpse (skeletalised by now) (10, 38, D:3) a ball python skeleton (11, 8, D:3) a hobgoblin corpse (skeletalised by now) (17, 34, D:3) a +0 hammer (18, 36, D:3) a +2 quarterstaff of chaos a +0 cloak (23, 9, D:3) a stone (26, 13, D:3) a ball python skeleton (35, -7, D:3) a +0 club a +2 chain mail of cold resistance the goblin corpse of Ijyb (skeletalised by now) (35, 13, D:3) an adder skeleton (35, 26, D:3) a hobgoblin corpse (skeletalised by now) (39, -3, D:3) a quokka corpse (skeletalised by now) (49, 5, D:3) a +0 morningstar (50, 5, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 war axe an orc skeleton an orc skeleton (52, 5, D:3) 2 boomerangs a +0 short sword an orc skeleton (59, 6, D:3) a +0 whip Level 4 of the Dungeon (5, -10, D:4) a staff of air (unseen) (6, 5, D:4) a stone (7, 8, D:4) 5 stones (11, 35, D:4) a +0 mace (13, -14, D:4) a +0 chain mail (14, 9, D:4) a ball python skeleton (15, 6, D:4) a +0 club a goblin skeleton (15, 28, D:4) a +0 leather armour (16, 8, D:4) a +0 dagger (16, 36, D:4) a +3 ring mail (18, -6, D:4) a +0 leather armour (22, 31, D:4) a stone a +0 short sword a kobold skeleton (28, -10, D:4) 7 stones (30, 16, D:4) 3 stones (33, 35, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) Sif Muna's Handbook of Conjury Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (0, 1, D:5) Sif Muna's Book of Transposition Spells Type Level a - Apportation Translocation 1 (unseen) (0, 2, D:5) Sif Muna's Enchiridion on Austromancy Spells Type Level a - Shock Conjuration/Air 1 (unseen) (3, -12, D:5) a +0 club (4, -15, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (4, -14, D:5) a +0 club (10, 6, D:5) 6 stones (13, -30, D:5) a +0 giant club (15, -22, D:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (25, 0, D:5) a +0 club (32, -14, D:5) a +2 whip of electrocution a +1 robe of willpower (35, 1, D:5) a jackal skeleton a jackal skeleton (38, -24, D:5) a hound skeleton (39, -8, D:5) a staff of air (unseen) (40, 24, D:5) a +0 dagger a +0 robe (46, 15, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (9, -5, D:6) a +0 scale mail (17, -15, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (17, 2, D:6) a +0 falchion (20, -2, D:6) 5 large rocks (22, 12, D:6) a bullfrog corpse (skeletalised by now) (24, 13, D:6) an adder corpse (skeletalised by now) (24, 25, D:6) an iguana corpse (skeletalised by now) (25, -14, D:6) an adder skeleton (26, -14, D:6) a +0 leather armour (30, -12, D:6) a +0 club an orc corpse (skeletalised by now) (30, -11, D:6) a +0 leather armour a +0 flail (31, -12, D:6) a +0 short sword an orc corpse (skeletalised by now) (36, -2, D:6) a +0 short sword (37, 0, D:6) 3 poisoned darts (38, -13, D:6) a rimehorn talisman (39, -12, D:6) a +0 morningstar (46, 12, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (0, 1, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 2, D:7) a +0 flail a +0 ring mail a +0 club (2, -20, D:7) a +0 scale mail (6, -22, D:7) an iguana corpse (skeletalised by now) (6, -20, D:7) a +0 flail a +0 club a throwing net a gnoll corpse (skeletalised by now) (6, -12, D:7) a +0 whip (7, -20, D:7) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (10, -31, D:7) a +0 giant club (15, 7, D:7) a +0 chain mail a +0 club an orc skeleton (17, 6, D:7) a +0 dagger (18, 7, D:7) a +0 hand axe of venom (19, 7, D:7) a +0 hand axe (32, -16, D:7) a +0 club (33, -17, D:7) a +0 robe (still there?) a +1 dagger of venom (still there?) an orc skeleton (still there?) (33, -16, D:7) a +0 leather armour a +0 whip an orc skeleton (33, -4, D:7) the +7 war axe "Xixteut" {heavy, *Corrode rElec rC- Dex+9} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+9: It affects your dexterity (+9). (35, 15, D:7) a bat skeleton (36, 13, D:7) a bat corpse (skeletalised by now) (36, 14, D:7) a bat corpse (skeletalised by now) (36, 15, D:7) a bat corpse (skeletalised by now) (38, -23, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (38, -17, D:7) a +0 dagger (44, 5, D:7) a +0 robe a +0 dagger (52, -9, D:7) a +0 whip a +0 leather armour a +0 falchion a +0 flail a +2 dagger of speed an orc skeleton an orc skeleton (53, 8, D:7) a +0 hand axe (54, -7, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 3 stones (4, 3, D:8) 14 gold pieces (5, 6, D:8) a scroll of amnesia (8, -4, D:8) 21 gold pieces (11, 3, D:8) a ring of ice (36, 9, D:8) a +0 falchion (38, 3, D:8) a +0 leather armour (38, 11, D:8) a +0 leather armour Level 9 of the Dungeon (2, 14, D:9) a +0 rapier (12, -13, D:9) 10 gold pieces (12, 17, D:9) a +0 troll leather armour a +2 dagger of chaos a +0 robe of positive energy a troll corpse (skeletalised by now) the human corpse of Psyche (skeletalised by now) (13, -13, D:9) a scroll of identify (17, -12, D:9) a +0 chain mail a sack of spiders (18, -9, D:9) a +0 club 3 stones a kobold corpse (skeletalised by now) (20, -5, D:9) a +0 short sword (20, -4, D:9) a +0 dagger (still there?) a +0 dagger (still there?) 9 poisoned darts (still there?) a +0 short sword (still there?) a +0 club (still there?) a kobold corpse (skeletalised by now) (still there?) (21, -4, D:9) a +0 whip (22, -11, D:9) 14 gold pieces (33, -4, D:9) a +0 orcbow 7 stones (34, 9, D:9) a +0 spear a goblin corpse (35, -2, D:9) a +0 troll leather armour (35, -1, D:9) a staff of fire (unseen) (36, -2, D:9) a +6 ring of strength (36, -1, D:9) a staff of cold (unseen) (36, 1, D:9) the +2 glaive of the Land of Plenty {pain, Int+6} Int+6: It affects your intelligence (+6). (unseen) (36, 2, D:9) the staff of Coysh {rF- rC+ rN++ Conj Ice} [staff of conjuration] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (unseen) (37, -1, D:9) the +6 morningstar of Responsibility {elec, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) the Ecumenical Temple