Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 9045465740883437464 209193 RememberNoOTab the Earth Mage (level 18, -3/92 HPs) Began as a Deep Elf Earth Elementalist on Oct 2, 2025. Was the Champion of Sif Muna. Slain by a merfolk impaler ... wielding a +0 heavy trident (21 damage) ... on level 3 of the Shoals. The game lasted 01:05:31 (28242 turns). RememberNoOTab the Earth Mage (DEEE) Turns: 28242, Time: 01:05:32 Health: -3/92 AC: 7 Str: 5 XL: 18 Next: 15% Magic: 36/42 EV: 18 Int: 29 God: Sif Muna [******] Gold: 577 SH: 8 Dex: 18 Spells: 6/54 levels left rFire + . . (50%) o - staff of conjuration rCold + + . (33%) e - +3 buckler rNeg + + . (20%) c - +0 troll leather armour rPois + (33%) f - +2 hat rElec . (100%) k - +0 cloak {rPois} rCorr . (100%) l - +0 pair of gloves {Fire} SInv . (no boots) Will ++... a - amulet of magic regeneration Stlth +++ i - ring of Intercession {^Contam rF+ rC+ rN++ EV+5} HPRegen 1.15/turn m - ring of Optimism {rC+ Will+ Dex+3} MPRegen 0.96/turn %: no passive effects @: no status effects A: magic regeneration, mutation resistance 1, efficient magic 1 }: 1/15 runes: serpentine a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 3 of the Shoals. You worshipped Sif Muna. Sif Muna was exalted by your worship. You visited 6 branches of the dungeon, and saw 30 of its levels. You visited 2 bazaars. You also visited: Ossuary. You collected 2722 gold pieces. You spent 2145 gold pieces at shops. Inventory: Missiles b - 4 throwing nets (quivered) Armour c - a +0 troll leather armour (worn) e - a +3 buckler (worn) f - a +2 hat (worn) k - a +0 cloak of poison resistance (worn) l - a +0 pair of gloves of fire (worn) Magical Staves o - a staff of conjuration (weapon) Jewellery a - an amulet of magic regeneration (worn) d - a ring of willpower g - a ring of protection from cold h - a ring of resist corrosion i - the ring of Intercession (worn) {^Contam rF+ rC+ rN++ EV+5} (You bought it in a shop in a bazaar) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). j - a ring of positive energy m - the ring of Optimism (worn) {rC+ Will+ Dex+3} (You found it on level 5 of the Lair of Beasts) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Wands p - a wand of polymorph (9) a - a wand of flame (23) f - a wand of mindburst (11) c - a wand of iceblast (17) b - a wand of quicksilver (11) e - a wand of paralysis (14) Scrolls f - 7 scrolls of fear x - 2 scrolls of amnesia b - 4 scrolls of blinking t - 8 scrolls of teleportation V - 6 scrolls of vulnerability I - 5 scrolls of immolation w - a scroll of enchant weapon r - a scroll of revelation p - 6 scrolls of poison W - a scroll of brand weapon i - 5 scrolls of identify g - a scroll of fog a - 2 scrolls of enchant armour s - a scroll of butterflies Potions g - 4 potions of magic m - 5 potions of might e - 7 potions of enlightenment M - a potion of mutation L - 5 potions of lignification h - 7 potions of haste A - 7 potions of attraction a - a potion of ambrosia c - 18 potions of curing b - 3 potions of brilliance C - 2 potions of cancellation w - a potion of heal wounds i - 2 potions of invisibility Miscellaneous g - a +0 condenser vane h - a +0 lightning rod (4/4) Skills: - Level 3.0 Fighting - Level 7.0 Dodging - Level 4.0 Stealth - Level 4.0 Shields + Level 18.9 Spellcasting * Level 19.5 Conjurations * Level 19.8 Earth Magic - Level 11.0 Alchemy - Level 12.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lee's Rapid Deconstr Erth 48% 3d23* 1% 5 b - Bombard Conj/Erth 59% 9d10 1% 6 c - Brom's Barrelling Bo Conj/Erth 100% 2d14 0% 4 d - Ignite Poison Fire/Alch 73% N/A 4% 4 e - Irradiate Conj/Alch 54% 3d29 1% 5 f - Olgreb's Toxic Radia Alch 74% N/A 1% 4 g - Iskenderun's Mystic Conj/Tloc 90% 2d18 (+2d11% 4 h - Blink Tloc 54% N/A 7% 2 i - Eringya's Noxious Bo Alch 37% 4d6 8% 6 j - Lehudib's Crystal Sp Conj/Erth 59% 10d14 9% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Sandblast Erth 100% 2d20 0% 1 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Searing Ray Conj 100% 2d8 0% 2 Passwall Erth 97% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Hailstorm Conj/Ice 90% 3d15 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Fulminant Prism Conj/Alch 54% 3d22 1% 4 Iskenderun's Battlesphe Conj/Frge 90% 2d17 1% 4 Petrify Alch/Erth 43% N/A 1% 4 Rending Blade Conj/Frge 90% 2d(13+8*) 1% 4 Alistair's Intoxication Alch 49% N/A 1% 5 Borgnjor's Vile Clutch Necr/Erth 35% N/A 1% 5 Fireball Conj/Fire 56% 3d22 2% 5 Apportation Tloc 54% N/A 4% 1 Slow Hex 100% N/A 4% 1 Soul Splinter Necr 100% N/A 4% 1 Summon Small Mammal Summ 100% N/A 4% 1 Call Imp Summ 54% N/A 7% 2 Construct Spike Launche Frge 54% 2d5 7% 2 Jinxbite Hex 54% 2d3 7% 2 Conjure Ball Lightning Conj/Air 45% 3x3d16 12% 6 Permafrost Eruption Ice/Erth 35% 2x4d8 12% 6 Starburst Conj/Fire 56% 6d15 12% 6 Fugue of the Fallen Necr 27% N/A 13% 3 Launch Clockwork Bee Frge 27% N/A 13% 3 Ozocubu's Armour Ice 27% N/A 13% 3 Swiftness Air 27% N/A 13% 3 Volatile Blastmotes Fire/Tloc 82% 2d16 13% 3 Detonation Catalyst Fire/Alch 73% 2d4 13% 5 Airstrike Air 13% 2d(2-18) 41% 4 Dimensional Bullseye Hex/Tloc 13% N/A 41% 4 Eringya's Surprising Cr Summ 27% N/A 41% 4 Forge Blazeheart Golem Fire/Frge 41% N/A 41% 4 Passage of Golubria Tloc 27% N/A 41% 4 Hoarfrost Cannonade Ice/Frge 13% 3d6/3d13 77% 5 Nazja's Percussive Temp Frge 13% 4d6 77% 5 Silence Hex/Air 13% N/A 77% 5 Summon Forest Summ/Tloc 13% N/A 77% 5 Forge Monarch Bomb Fire/Frge 20% 4d10 100% 6 Forge Phalanx Beetle Frge 13% N/A 100% 6 Gell's Gavotte Tloc 13% 2d(17-25) 100% 6 Summon Cactus Giant Summ 13% N/A 100% 6 Orb of Destruction Conj 59% 9d14 1% 7 Magnavolt Erth/Air 35% 4d16 54% 7 Spellspark Servitor Conj/Frge 45% N/A 56% 7 Hellfire Mortar Fire/Erth/Frge 39% 4d13 94% 7 Chain Lightning Conj/Air 45% 3d60 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (3/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:9 : D:11 [ D:12 [** D:13 ? D:14 =(* Orc:1 :( Orc:2 *[:( Snake:2 ((!:* Portals: Abyss: Lair:5 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are somewhat resistant to further mutation. Spells you cast cost 1 less MP (to a minimum of 1). Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The merfolk impaler shouts! The merfolk impaler is poisoned. The merfolk impaler looks even sicker. A merfolk comes into view. It is wielding a +0 trident. The merfolk impaler looks even sicker. The merfolk is poisoned. Your toxic aura wanes. A merfolk comes into view. It is wielding a +0 halberd. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The merfolk impaler seems to burn from within!!! The merfolk impaler is almost dead. The merfolk seems to burn from within! The merfolk is moderately wounded. The merfolk shouts! The merfolk throws a boomerang. You block the boomerang. The merfolk impaler misses you. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The merfolk impaler is poisoned. The merfolk is poisoned. x3; The merfolk looks even sicker. The merfolk impaler hits you from afar with a +0 heavy trident! The merfolk impaler looks even sicker. The merfolk looks even sicker. x2 The merfolk impaler barely misses you. The merfolk hits you from afar with a +0 trident! The merfolk impaler hits you from afar with a +0 heavy trident!! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Ignite Poison. Nothing appears to happen. The merfolk looks even sicker. Your toxic aura wanes. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with a +0 heavy trident!! You die... ~~~≈~~~≈≈≈~~~............ ~~≈≈≈≈≈≈≈≈≈~............. ≈≈≈≈≈≈≈≈≈≈≈~............~ ≈≈≈≈≈≈≈≈≈≈≈~............~ ≈~~~~~≈≈≈≈~~...........~≈ ~~~~~~~~≈≈≈~.........~≈≈≈ ~~~~~~~~~~~..........~≈≈≈ ~~..~~~~~............~≈≈ ~~......~.......@