Dungeon Crawl Stone Soup version 0.34-a0-861-gba8827eb1e (webtiles) character file. Game seed: 13328859639535039690 210 RememberNoOTab the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 28, 2025. Succumbed to a kobold brigand's poison ... in a sewer. The game lasted 00:02:54 (2453 turns). RememberNoOTab the Conjurer (Deep Elf Conjurer) Turns: 2453, Time: 00:02:55 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 56% Magic: 6/14 EV: 11 Int: 25 God: Gold: 127 SH: 0 Dex: 13 Spells: 11/14 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -2), resistant, invisible A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} x - a scroll of amnesia r - a scroll of revelation Potions g - a potion of magic i - 2 potions of invisibility M - a potion of mutation A - a potion of attraction Skills: + Level 0.0 Fighting - Level 2.4 Dodging + Level 2.5 Stealth - Level 5.0 Spellcasting + Level 6.7 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 9% 1 Fulminant Prism Conj/Alch 17% 3d10 21% 4 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 21% 4 Maxwell's Portable Pile Tloc 9% (3-9)d3 24% 3 Animate Dead Necr 9% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (heavily wounded, 77% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. (Press . to maintain the ray.) You feel sick. The kobold brigand hits you with a +0 dagger! The searing ray hits the kobold brigand. The kobold brigand is severely wounded. You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand barely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand barely misses you. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (severely wounded, unable to see you, 79% to hit) You feel a surge of power! You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is almost dead. (Press . to maintain the ray.) You die... ###### #### #..÷.# #÷.. #..∩.# #!∩[ #.)..### #... #.)..#~≈~#.)) ##''##~~~##'K### ###..~~#~≈~~~~~@.# #.P.~~~#~≈~#P~P..# ##...~.~#~≈~#~~...# #.......#~≈~#P~~..# #...P..~#~≈~#.....# #......~#~~~#.....# #P...P~~#~≈~#....## .....~~~#~≈~#~~..## .....~~~~~≈~#~~...### You could see a kobold brigand (unable to see you). Vanquished Creatures A kobold brigand (Sewer) 2 clockroaches (D:3) Robin (D:2) 7 dart slugs 3 ribbon worms 4 endoplasms 6 hobgoblins 4 jackals (D:1) 3 quokkas 5 ball pythons (D:1) 8 bats 5 frilled lizards 13 goblins 9 kobolds 6 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RememberNoOTab the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/9 206 | D:1 | Learned a level 2 spell: Searing Ray 244 | D:1 | Found a faded altar of an unknown god. 961 | D:2 | Noticed Robin 1070 | D:1 | Reached XP level 3. HP: 17/19 MP: 4/11 1185 | D:2 | Killed Robin 1186 | D:2 | Reached skill level 5 in Spellcasting 1708 | D:2 | Reached skill level 5 in Conjurations 2093 | D:3 | Reached XP level 4. HP: 19/24 MP: 9/13 2144 | D:3 | Found a glowing drain. 2164 | D:3 | Reached skill level 6 in Conjurations 2242 | Sewer | Entered a sewer 2259 | Sewer | Noticed a kobold brigand 2269 | Sewer | Killed a kobold brigand 2270 | Sewer | Reached XP level 5. HP: 20/28 MP: 3/14 2452 | Sewer | HP: 1/28 [kobold brigand/+0 dagger (2)] 2453 | Sewer | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, dreamdust_ecumenical_altar_statues, chequers_serial_rivers_large_a, minmay_tetromino_t4 D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_s, minmay_joined_circles, uniq_robin D:3: layout_rooms, nicolae_overflows_in_rows, portal_sewer_entry_f Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.7 Dodging | | 2.4 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 23 || 99 Searing Ray | 10 | 11 || 21 Drink: Attraction | 1 | || 1 Curing | | 1 || 1 Brilliance | | 1 || 1 Invisibility | | 1 || 1 Resistance | | 1 || 1 Read: Identify | 4 | || 4 Revelation | 1 | || 1 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 14 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2480 | 2327 | 153 | 64 | 1920 | 4 | 620.0 | Dungeon | 2256 | 2103 | 153 | 64 | 1751 | 3 | 752.0 | Sewer | 224 | 224 | 0 | 0 | 169 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1103 daAuts D:1: 955 daAuts Sewer: 224 daAuts D:3: 196 daAuts