RememberNoOTab

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 mace
(11, 8, D:1)
  a +0 short sword of speed
  a kobold corpse (skeletalised by now)
(12, -6, D:1)
  a +0 dagger
  a goblin skeleton
(21, -25, D:1)
  a +0 leather armour
(22, 14, D:1)
  a +0 whip
  a rat skeleton
  a kobold skeleton
(26, -16, D:1)
  a hobgoblin skeleton
(32, 24, D:1)
  a +0 scale mail
(35, -9, D:1)
  a rat corpse (skeletalised by now)
(39, 22, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(41, -17, D:1)
  a bat corpse (skeletalised by now)
(43, -26, D:1)
  a +0 chain mail
(45, -33, D:1)
  9 stones
(45, -31, D:1)
  a +0 club
(45, -29, D:1)
  a +0 whip of flaming
  3 stones
(49, -22, D:1)
  a rat skeleton
(49, 4, D:1)
  a bat corpse (skeletalised by now)
(50, -24, D:1)
  a +0 dagger

Level 2 of the Dungeon
(13, 17, D:2)
  a +0 hand axe
(13, 25, D:2)
  a +0 club
  a kobold corpse (skeletalised by now)
(14, 29, D:2)
  a +0 robe
(15, -2, D:2)
  a +0 robe
(19, -9, D:2)
  a +0 spear
(21, 10, D:2)
  a +0 robe
(23, 8, D:2)
  a hobgoblin corpse (skeletalised by now)
(25, 12, D:2)
  9 stones
(26, 23, D:2)
  a +0 long sword
  a +0 scythe
  a +2 robe
(27, -2, D:2)
  a +0 chain mail
(27, 22, D:2)
  a +0 sling
  a +0 dagger
(40, 29, D:2)
  6 poisoned darts
(42, 10, D:2)
  a rat corpse (skeletalised by now)
(44, 31, D:2)
  a hobgoblin skeleton
(52, 29, D:2)
  a +0 dagger
  4 stones
  a kobold skeleton
(58, 1, D:2)
  an adder corpse (skeletalised by now)
(61, -8, D:2)
  a +1 robe of fire resistance
(65, -4, D:2)
  a +0 club
  a +0 robe

Level 3 of the Dungeon
[Shop] Horir's General Store
  a potion of berserk rage (unknown) (60 gold)
  4 curare-tipped darts (57 gold)
  a ring of poison resistance (240 gold)
  a book of the Senses (480 gold)
  a +0 pair of boots (54 gold)
  a +2 double sword of electrocution (594 gold)
  a potion of curing (36 gold)
[Shop] Souk's Weapon Shop
  a +0 trident (45 gold)
  a +4 morningstar of flaming (379 gold)
  a +0 long sword (45 gold)
  the +2 rapier "Plog" {flame, Will+ Int+5} (523 gold)
    Will+:      It increases your willpower.
    Int+5:      It affects your intelligence (+5).
  the +1 trident of Abomination {freeze, rCorr Str+4 Int-4 Stlth+} (347 gold)
    rCorr:      It protects you from acid and corrosion.
    Str+4:      It affects your strength (+4).
    Int-4:      It affects your intelligence (-4).
    Stlth+:     It makes you more stealthy.
  a +0 spear (39 gold)
[Shop] Iriptyaxt's Weapon Boutique
  a +0 war axe (49 gold)
  a +0 orcbow (49 gold)
  a +0 trident (49 gold)
  7 stones (9 gold)
  a +0 sling (21 gold)
  a +0 short sword (42 gold)
  a +0 hand axe (42 gold)
  a +0 morningstar of venom (95 gold)
  a +0 dagger (28 gold)
  a +1 shortbow of flaming (173 gold)
  the +3 greatsling "Punk" {acid, rCorr} (438 gold)
    rCorr:      It protects you from acid and corrosion.
[Shop] Kaedemix's Antique Armour Shop
  a +0 robe (16 gold)
  a +2 robe (292 gold)
  a +0 leather armour (46 gold)
  a +1 robe of willpower (292 gold)
  an orb of mayhem (299 gold)
[Shop] Sybbaew's General Store
  a +0 mace (39 gold)
  a potion of moonshine (unknown) (13 gold)
  a potion of mutation (104 gold)
  a scroll of teleportation (39 gold)
  a scroll of identify (26 gold)
  a book of Callings (364 gold)
  a +0 leather armour (26 gold)
  a +0 phial of floods (520 gold)
  a +0 long sword (45 gold)
(2, -36, D:3)
  a +2 pair of boots
(2, -21, D:3)
  a ball python skeleton
(2, -14, D:3)
  a +0 whip
(7, 6, D:3)
  an orb of guile
(13, -2, D:3)
  a +0 hand axe
  a +0 scale mail
(14, -4, D:3)
  a +0 club
(14, -3, D:3)
  a +0 club
  a +0 leather armour
(24, 1, D:3)
  a +0 club
(28, 2, D:3)
  a +0 dagger
(28, 7, D:3)
  an adder skeleton
(29, 7, D:3)
  an amulet of faith
  a +0 ring mail
  a +0 robe
  a +0 dagger
  a +0 dagger
  a +0 robe
  a +0 dagger
  a +0 leather armour
  a +0 mace
  a +0 mace
  an orc skeleton
  an orc skeleton
  an orc skeleton
(40, -19, D:3)
  a rat skeleton
(40, 2, D:3)
  a +0 robe
(51, -7, D:3)
  a rat corpse (skeletalised by now)

Level 4 of the Dungeon
(4, 23, D:4)
  a +0 glaive
(15, 35, D:4)
  a +0 leather armour
(19, -1, D:4)
  5 poisoned darts
(27, 31, D:4)
  a hobgoblin corpse (skeletalised by now)
(35, 50, D:4)
  a hound corpse (skeletalised by now)
(40, 48, D:4)
  a quokka corpse (skeletalised by now)
(43, 37, D:4)
  a hobgoblin skeleton
(44, 28, D:4)
  a +0 dagger
(48, 52, D:4)
  a +0 scale mail

Level 5 of the Dungeon
(0, 0, D:5)
  a blade talisman
(0, 1, D:5)
  7 stones
(4, -21, D:5)
  a +0 club
(6, 15, D:5)
  a +0 dagger
(6, 21, D:5)
  the +5 flail "Kodec" {heavy, rElec rF- Int+3 SInv}
    rElec:      It insulates you from electricity.
    rF-:        It makes you vulnerable to fire.
    Int+3:      It affects your intelligence (+3).
    SInv:       It lets you see invisible.
(7, 14, D:5)
  a hound corpse (skeletalised by now)
(9, 6, D:5)
  3 stones
(22, -8, D:5)
  a +0 hand axe
(23, -21, D:5)
  a +0 falchion
  an orc skeleton
(33, -25, D:5)
  a +0 robe
(33, 3, D:5)
  a +0 leather armour
(36, -23, D:5)
  a +0 ring mail
  a +0 flail
(38, -8, D:5)
  a +0 scale mail
(47, -28, D:5)
  a +0 partisan

Level 6 of the Dungeon
[Shop] Ezez's Assorted Antiques
  a wand of flame (8) (168 gold)
  a scroll of noise (30 gold)
  a +1 partisan of freezing (426 gold)
  a scroll of identify (60 gold)
  an amulet of faith (1200 gold)
  a scroll of blinking (225 gold)
  a scroll of teleportation (90 gold)
  the +1 helmet "Joikhlihi" {+Inv rN+ rCorr} (999 gold)
    +Inv:       It lets you turn invisible.
    rN+:        It protects you from negative energy.
    rCorr:      It protects you from acid and corrosion.
  a +0 lightning rod (4/4) (1200 gold)
[Shop] Kaerahaa's Antique Weapon Shoppe
  a +0 hand axe (90 gold)
  a +0 dagger of flaming (168 gold)
  a +0 quarterstaff (120 gold)
  a +3 vampiric rapier (870 gold)
  a +0 whip (75 gold)
  a +0 hand axe (90 gold)
  a +0 mace (90 gold)
  a +0 flail (105 gold)
  a +0 hand axe (90 gold)
[Shop] Xaewoebb's Antique Weapon Emporium
  a +0 sling (37 gold)
  a +0 hand axe (75 gold)
  a +0 morningstar (100 gold)
  a +0 long sword (87 gold)
  a +0 rapier (100 gold)
  a +0 short sword (75 gold)
  a +0 rapier (100 gold)
  a +0 club (25 gold)
(0, 0, D:6)
  a staff of death
(3, 46, D:6)
  a +0 whip
  an orc corpse (skeletalised by now)
(4, 21, D:6)
  a +0 giant spiked club
(8, 26, D:6)
  4 stones
(12, 1, D:6)
  a +0 giant club
(13, 44, D:6)
  a +0 falchion
(17, 11, D:6)
  2 poisoned darts
(29, 5, D:6)
  4 stones
(30, 9, D:6)
  a +0 club
(37, 29, D:6)
  a +0 trident
  a +0 leather armour
(38, 29, D:6)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)

Level 7 of the Dungeon
(0, 0, D:7)
  a +0 chain mail
(3, 2, D:7)
  a +0 quarterstaff
(7, -18, D:7)
  a +0 robe
  a +0 dagger
(7, -17, D:7)
  a +0 trident
(8, -18, D:7)
  a +0 trident
(9, -18, D:7)
  a +0 hand axe
(9, -16, D:7)
  a +0 chain mail
  a +0 mace
(9, -5, D:7)
  4 stones
(17, 5, D:7)
  a +2 vampiric hand axe
(18, 6, D:7)
  the scarf "Wiguel" {harm, Dex+3}
    Dex+3:      It affects your dexterity (+3).
(20, 5, D:7)
  a +4 heavy spear
(42, -15, D:7)
  a +0 club
(42, -4, D:7)
  a +0 ring mail
(43, -14, D:7)
  a +0 whip
(43, -13, D:7)
  a +0 club
  a +0 spear
  a +0 scale mail
(43, -12, D:7)
  a +0 club
(47, -36, D:7)
  a +0 club

Level 8 of the Dungeon
(0, 0, D:8)
  4 stones
(2, 8, D:8)
  a +0 club
(8, -14, D:8)
  a +0 leather armour
(10, -13, D:8)
  2 boomerangs
(11, -14, D:8)
  a boomerang
(12, -14, D:8)
  2 boomerangs
(13, -14, D:8)
  2 boomerangs
(23, -11, D:8)
  a +0 whip
(23, -10, D:8)
  a +0 chain mail
  a +1 hand axe of freezing
(24, -10, D:8)
  a +0 chain mail
  a +0 mace
(25, -12, D:8)
  a +0 war axe
(25, -10, D:8)
  a +0 robe
  a +0 dagger
(25, 12, D:8)
  a +0 dagger
(26, 12, D:8)
  a +0 flail
  3 boomerangs
(26, 13, D:8)
  a +0 war axe
  a +0 ring mail
(36, 17, D:8)
  a +0 robe
  a +2 halberd
(36, 18, D:8)
  a +0 robe of willpower
  a +0 short sword
(36, 19, D:8)
  a +0 robe
  a +0 battleaxe
(37, 18, D:8)
  a +0 robe
  a +5 falchion
  a +0 mace
  a +0 ring mail
  a +0 club
(38, 18, D:8)
  a +0 robe
  a +2 hand axe of freezing
  a +0 flail
(39, 18, D:8)
  3 boomerangs
  a +0 hand axe
(49, 7, D:8)
  4 stones
(55, 26, D:8)
  a +0 flail
  a +0 hand axe
  a +0 flail
  a +0 chain mail
  a +0 dagger
  a +0 robe
  a +0 club

Level 9 of the Dungeon
[Shop] Qiz Ceim's Overcharged Wands
  a wand of mindburst (30) (630 gold)
  a wand of warping (18) (648 gold)
  a wand of acid (18) (unknown) (1134 gold)
  a wand of polymorph (18) (378 gold)
  a wand of warping (18) (648 gold)
  a wand of flame (40) (420 gold)
(0, 0, D:9)
  a +0 chain mail
(1, -10, D:9)
  a +0 chain mail
(6, 6, D:9)
  a +0 plate armour
(18, 18, D:9)
  a +0 halberd
(23, 17, D:9)
  a +0 robe
(24, 5, D:9)
  a +0 spear
(26, 6, D:9)
  a +0 spear
  a +0 scale mail
(32, 4, D:9)
  a +0 flail
(44, 36, D:9)
  a +2 antimagic orcbow
(47, 14, D:9)
  a +2 spear of venom
(52, 38, D:9)
  a +0 robe
(60, 37, D:9)
  a +0 club
(62, 30, D:9)
  a +0 dagger
(62, 31, D:9)
  a +0 club
  9 stones
(64, 29, D:9)
  a +0 giant club
  a +0 giant club
(64, 30, D:9)
  4 poisoned darts
  a +0 club

Level 10 of the Dungeon
(1, 9, D:10)
  a +0 long sword
(4, 29, D:10)
  a +0 orcbow
(11, 24, D:10)
  a +0 whip
(14, 35, D:10)
  a +0 broad axe
(17, 9, D:10)
  a +0 rapier
  a +0 leather armour
(26, 36, D:10)
  a +0 robe
  a +0 dagger
(32, 2, D:10)
  6 poisoned darts
(45, 19, D:10)
  a +0 rapier
(46, 25, D:10)
  a +0 plate armour
  a +0 broad axe
(54, 26, D:10)
  a +0 short sword
  6 poisoned darts
(54, 27, D:10)
  a +0 short sword
  a +0 dagger
  a +0 robe
(54, 28, D:10)
  a +0 shortbow
  a +0 dagger
  6 poisoned darts

Level 11 of the Dungeon
(0, 0, D:11)
  a +0 cloak
(2, 5, D:11)
  a staff of fire
(2, 17, D:11)
  a staff of conjuration
(3, 16, D:11)
  a +0 club
(12, -11, D:11)
  a +0 robe
(14, -7, D:11)
  a +0 sling
(14, 19, D:11)
  a +0 buckler
  a +0 plate armour
(15, 18, D:11)
  a +0 giant club
  a +0 giant club
  a +0 dagger
  a +0 robe
  a +0 trident
  a +0 chain mail
  a +2 vampiric war axe
  a +0 leather armour
  9 large rocks
(19, -21, D:11)
  a +0 hand axe
  a +0 leather armour
(19, -9, D:11)
  a +0 leather armour
(34, -8, D:11)
  7 stones
  a +0 chain mail
  a +0 flail
(35, -8, D:11)
  a +3 leather armour
  a +0 war axe
(35, -7, D:11)
  a +0 club
(37, 13, D:11)
  a +0 dagger
  2 stones
(38, -21, D:11)
  a +0 giant club
  a +0 dire flail
(38, 13, D:11)
  a +0 dagger
  a +0 dagger
  a +0 robe
  a +0 dagger
  a +0 robe
(38, 14, D:11)
  a +0 short sword
  a +0 dagger
  a +0 robe
(39, 14, D:11)
  a +0 whip
  2 poisoned darts
(40, -11, D:11)
  a +0 quarterstaff
(40, 13, D:11)
  a +0 dagger
  4 stones
(40, 14, D:11)
  a +0 dagger
(42, 5, D:11)
  6 stones
(52, 4, D:11)
  a +0 shortbow
(53, 2, D:11)
  a +0 orcbow
(53, 3, D:11)
  a +0 shortbow

Level 12 of the Dungeon
(0, 0, D:12)
  a +0 scale mail
(7, 20, D:12)
  4 poisoned darts
(11, 11, D:12)
  4 large rocks
(14, 17, D:12)
  a +0 long sword
(21, -11, D:12)
  a +0 long sword
  a +0 leather armour
(23, 35, D:12)
  7 stones
(42, 36, D:12)
  7 stones
(43, -13, D:12)
  2 stones
(45, -13, D:12)
  6 stones
(54, 9, D:12)
  a +0 short sword
(55, 11, D:12)
  a +0 dagger
  a +0 robe
  a +0 war axe
(56, 11, D:12)
  a +0 dagger
  a +0 robe
  a +0 dagger

Level 13 of the Dungeon
[Shop] Ycsu's General Store
  a wand of mindburst (6) (117 gold)
  a potion of mutation (112 gold)
  a +0 box of beasts (560 gold)
  a scroll of silence (133 gold)
  the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (770 gold)
    Majesty:    You are bathed in light that prevents you from turning
    invisible. Whenever you enter a new floor, you announce yourself to nearby
    enemies and refuse to leave the floor again for some time.
    Ring++:     You can equip two additional rings.
    ^Fragile:   It will be destroyed if unequipped.
    Will+:      It increases your willpower.
  a +0 pair of boots (63 gold)
[Shop] Zygh's Weapon Shoppe
  a +0 orcbow (49 gold)
  a +0 dagger (28 gold)
  a +1 heavy mace (173 gold)
  a +0 broad axe (56 gold)
  a +0 falchion (42 gold)
  a +0 shortbow (42 gold)
  4 stones (5 gold)
  a +0 mace (42 gold)
  a +0 trident (49 gold)
  3 stones (4 gold)
(0, 0, D:13)
  a +0 scale mail
(5, 18, D:13)
  a +0 halberd
(6, 20, D:13)
  a +0 hand axe
(7, 28, D:13)
  a +0 plate armour
(8, 28, D:13)
  a +0 trident
(8, 29, D:13)
  a +0 dagger
(9, 27, D:13)
  a +0 hand axe
(9, 29, D:13)
  a +0 dagger
  a +0 robe
(10, 29, D:13)
  a +0 hand axe
(13, 14, D:13)
  a +0 chain mail
  a +3 eveningstar of venom
(19, 31, D:13)
  7 stones
(20, 14, D:13)
  a human skeleton
(21, 31, D:13)
  a +0 scale mail
(22, 29, D:13)
  a +0 robe
(23, 17, D:13)
  a +0 hand axe
(26, -4, D:13)
  a +0 morningstar
(28, 45, D:13)
  5 stones
(30, 21, D:13)
  a +0 mace
(33, 5, D:13)
  a +0 chain mail
  a +8 long sword
(42, 13, D:13)
  a stone
(46, -2, D:13)
  8 stones
(48, 4, D:13)
  the +1 scimitar "Waatina" {drain, Fly Stlth+}
    Fly:        It grants you flight.
    Stlth+:     It makes you more stealthy.
(48, 32, D:13)
  a +0 plate armour
(53, 44, D:13)
  the +0 leather armour "Oschub" {rC- Str+7}
    rC-:        It makes you vulnerable to cold.
    Str+7:      It affects your strength (+7).

Level 14 of the Dungeon
(0, 0, D:14)
  a +0 chain mail
(1, 2, D:14)
  4 boomerangs
(1, 43, D:14)
  a +0 short sword
(2, 27, D:14)
  a +0 dagger
  a +0 robe
(3, 0, D:14)
  a +0 falchion
(3, 3, D:14)
  5 stones
(3, 27, D:14)
  a +0 great mace
  a +0 chain mail
(3, 29, D:14)
  a +0 mace
  a +0 plate armour
(3, 32, D:14)
  a +0 dagger
  a +0 robe
(4, 27, D:14)
  a +2 battleaxe of electrocution
  a +0 chain mail
(4, 28, D:14)
  a +0 mace
  a +0 plate armour
(5, 38, D:14)
  a +0 orcbow
(6, 31, D:14)
  a +0 arbalest
  a +0 robe
  a +0 dagger
(6, 41, D:14)
  a +0 orcbow
(7, -4, D:14)
  a +1 helmet
(7, 31, D:14)
  a +0 giant spiked club
  a +0 giant club
  2 stones
(8, -5, D:14)
  8 stones
(10, 11, D:14)
  a +0 robe
(11, 16, D:14)
  a +0 giant club
  a +0 giant club
(11, 17, D:14)
  a +0 giant spiked club
  a +0 giant club
(11, 32, D:14)
  a +0 dagger
  a +0 robe
(11, 33, D:14)
  a +2 whip of draining
  a +0 robe
(11, 34, D:14)
  a +0 dagger
  a +0 robe
(12, 17, D:14)
  a +0 dagger
  a +0 robe
(13, 46, D:14)
  a scroll of teleportation
(20, -2, D:14)
  a +0 giant club
  a +0 giant club
(20, 7, D:14)
  a +0 ring mail
(22, 15, D:14)
  a +0 glaive
(32, 28, D:14)
  4 stones
  a +0 shortbow
(40, 21, D:14)
  8 stones
(43, 12, D:14)
  a +0 leather armour
(44, 16, D:14)
  6 stones
(44, 37, D:14)
  a +0 short sword
  a +0 robe
(50, 2, D:14)
  a +0 buckler
(53, 1, D:14)
  a +0 flail
  a +0 leather armour of fire resistance

Level 15 of the Dungeon
(0, 0, D:15)
  6 stones
(0, 14, D:15)
  a +0 scimitar of flaming
(2, -27, D:15)
  4 stones
(16, 19, D:15)
  a +1 halberd
  a +0 leather armour
(32, -31, D:15)
  10 gold pieces
(38, -31, D:15)
  38 gold pieces
  a +3 scimitar of flaming
(41, -31, D:15)
  25 gold pieces
  3 large rocks
(42, -26, D:15)
  a +0 trident
(50, -31, D:15)
  a potion of haste

the Ecumenical Temple