Redee Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 1, D:1) a rat skeleton (1, 3, D:1) a frilled lizard skeleton (3, 0, D:1) a +0 whip a stone a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -1, D:1) a frilled lizard skeleton (4, 1, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, 0, D:1) a +1 whip of draining a stone a kobold corpse (skeletalised by now) (5, 1, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (6, 2, D:1) a rat skeleton (7, 1, D:1) a +0 dagger 5 stones a rat skeleton (7, 24, D:1) a ball python corpse (skeletalised by now) (12, 9, D:1) a +0 short sword (12, 13, D:1) a +0 dagger 4 stones (24, 35, D:1) a +0 dagger 3 stones (25, 36, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (28, 0, D:1) a stone a +0 short sword a kobold skeleton (29, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 44, D:1) a frilled lizard corpse (skeletalised by now) (32, 5, D:1) a +0 club a goblin skeleton (40, 11, D:1) a bat skeleton (41, 21, D:1) a +0 kite shield (41, 32, D:1) a +0 dagger a jackal corpse (skeletalised by now) (44, 34, D:1) a +0 club (46, 17, D:1) a +0 club (47, 28, D:1) a +0 leather armour (52, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, 39, D:2) a bat skeleton (9, 38, D:2) a +0 dagger a goblin skeleton (13, 20, D:2) a jackal skeleton (13, 21, D:2) a +0 club a jackal skeleton (13, 22, D:2) a jackal skeleton (14, 20, D:2) a +0 club 5 stones (14, 29, D:2) a +0 whip (18, 18, D:2) a +0 spear (18, 23, D:2) a +0 scale mail (21, 4, D:2) a +0 dagger (22, 5, D:2) a rat skeleton (31, 13, D:2) a ball python skeleton (45, 37, D:2) a ball python corpse (skeletalised by now) (48, -1, D:2) a ball python corpse (skeletalised by now) (57, 46, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Veog Mor" {Fly rF++ rC- AC+4 Slay+6} (8080 gold) [ring of protection] Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. AC+4: It affects your AC (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the fire staff of Animal Spirits {rF+++ rC- rN++ Fire} (5300 gold) [staff of fire] rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. the hive talisman "Rabliaj" {+Inv Str+4} (11760 gold) [hive talisman] +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). the +4 hand axe of Bile {flame, rElec Dex+3} (4570 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 dagger of Impatience {vamp, Will+ SInv} (2280 gold) Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of Kadilol {rC+ Will+} (2050 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the air staff of a bailey {rElec rF+ rC+ Air} (4600 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Air: It increases the power of your Air spells. the +4 ring mail of Integrity {Fly rPois Stlth+} (4010 gold) Fly: It grants you flight. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the spider talisman of Jych {rElec Int+2 Dex+3} (5450 gold) [spider talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the +5 mace of Impatience {spect, ^Contam +Blink rF++ SInv} (6260 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the +8 hand axe "Uraan" {heavy, rC+ Stlth+} (6220 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Xoatul {^Drain Will+ rCorr Int+8 Dex-4} (4040 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). the cold staff of Foaredamn {rPois rC+ Int-4 Forge Fire Ice} (3900 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the ring of the Hungering Traitor {rF+ Slay+4} (5000 gold) [ring of slaying] rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Ybreocaon {^Contam rCorr Str+2 Int+3} (3190 gold) [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the ring of Yschugh {rF+ AC+4 Str+2 Dex+2} (5840 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). the storm talisman of the Eternal Void {Dex+4} (14640 gold) [storm talisman] Dex+4: It affects your dexterity (+4). the +4 sling of the Sneaky Friars {flame, rPois Int+3 Dex+2} (4440 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 dagger "Didgh" {spect, rElec Int+3} (3030 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the amulet "Giticron" {Faith Int+3 Dex+2} (5750 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (0, 0, D:3) a spore talisman (2, -19, D:3) 5 boomerangs (5, -4, D:3) the quill talisman "Fiap" {rPois rC- Str+2 Int+6} [quill talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). (11, -11, D:3) a staff of cold (13, 8, D:3) 4 poisoned darts (15, -8, D:3) an adder skeleton (16, -8, D:3) a jackal skeleton (17, -7, D:3) a quokka skeleton (19, 4, D:3) a +0 club a goblin skeleton (19, 7, D:3) a +0 club (19, 14, D:3) a ring of see invisible (29, -23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -20, D:3) a +0 club (30, -19, D:3) a +0 whip (31, -24, D:3) a ball python corpse (skeletalised by now) (32, -16, D:3) a +0 club an orc skeleton (38, -25, D:3) a +0 dagger (40, 4, D:3) a rat skeleton (51, -10, D:3) a hobgoblin skeleton (51, -7, D:3) an adder skeleton (51, 4, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 7, D:4) a staff of fire (7, -4, D:4) a +0 giant club an ogre corpse (skeletalised by now) (16, 14, D:4) a +0 short sword a stone (17, 14, D:4) a +0 dagger a goblin skeleton (19, -14, D:4) a +0 scale mail (20, 22, D:4) a +0 dagger (20, 24, D:4) an amulet of dissipation (21, 7, D:4) a +0 falchion of freezing (22, 30, D:4) a jackal corpse (skeletalised by now) (34, -2, D:4) a +0 leather armour (35, -5, D:4) a +0 dagger (46, -2, D:4) a +0 quarterstaff (47, -5, D:4) a hobgoblin skeleton (47, 1, D:4) a +0 flail a +0 chain mail (47, 18, D:4) a +0 club (48, -12, D:4) a +0 short sword of protection (48, 18, D:4) a +0 quarterstaff of pain (48, 31, D:4) the +3 scale mail of the Swamp {Command, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (49, 30, D:4) a +0 short sword a kobold corpse (skeletalised by now) (52, 10, D:4) a +0 dagger (53, -14, D:4) an amulet of chemistry (56, 22, D:4) a +0 club a goblin corpse (skeletalised by now) (60, -8, D:4) a +0 leather armour Level 5 of the Dungeon