Redee Level 1 of the Dungeon (1, 4, D:1) a +0 club (1, 7, D:1) a frilled lizard corpse (skeletalised by now) (5, 5, D:1) a ball python corpse (skeletalised by now) (6, 20, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (11, -10, D:1) a rat skeleton (17, -10, D:1) a +2 spear of venom (21, 10, D:1) a hobgoblin skeleton (23, 2, D:1) a parchment of Launch Clockwork Bee (24, 2, D:1) a parchment of Passage of Golubria (24, 12, D:1) a rat skeleton (27, 10, D:1) a hobgoblin skeleton (29, 14, D:1) a +0 short sword (30, -8, D:1) a +0 short sword (32, 26, D:1) a +2 dagger of venom 5 stones (38, -12, D:1) a +0 short sword a kobold skeleton (40, 25, D:1) a +0 plate armour (53, 2, D:1) a bat corpse (skeletalised by now) (57, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 3, D:2) a +0 short sword (14, 8, D:2) a +0 dagger (15, 24, D:2) a frilled lizard corpse (skeletalised by now) (22, 20, D:2) a ball python corpse (skeletalised by now) (23, -11, D:2) a +0 club (24, -12, D:2) a rat skeleton (28, -10, D:2) the +9 quarterstaff of Ireecriv {rebuke, rC+} rC+: It protects you from cold. It cannot be enchanted further. 5 poisoned darts a goblin skeleton (30, 11, D:2) the +11 short sword of the Mind {distort, *Rage rPois rN+ rCorr Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (34, 15, D:2) a +0 robe (35, 4, D:2) a +0 dagger 6 poisoned darts (39, -8, D:2) a ball python skeleton (51, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -14, D:2) a +0 ring mail (53, 1, D:2) a rat skeleton (53, 11, D:2) a potion of might Level 3 of the Dungeon [Shop] Inkireil's Distillery a potion of heal wounds (80 gold) a potion of attraction (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of enlightenment (unknown) (50 gold) a potion of berserk rage (unknown) (50 gold) a potion of curing (30 gold) a potion of heal wounds (80 gold) a potion of enlightenment (unknown) (50 gold) (0, 20, D:3) a jackal skeleton (0, 21, D:3) a ball python skeleton (14, 18, D:3) a ball python skeleton (15, 18, D:3) an adder skeleton (15, 36, D:3) an adder skeleton (24, 33, D:3) a ball python corpse (skeletalised by now) (24, 41, D:3) a +0 club (25, 41, D:3) a +0 dagger a +0 robe an orc skeleton (26, 41, D:3) a +0 club a +0 leather armour an orc skeleton (26, 42, D:3) a +0 dagger a +0 robe (29, 41, D:3) a +0 club (32, 51, D:3) a +0 dagger (40, 17, D:3) a ball python skeleton Level 4 of the Dungeon (5, -16, D:4) 7 gold pieces (7, -25, D:4) a +0 whip (9, -15, D:4) 15 gold pieces (13, -26, D:4) a +0 chain mail (19, -11, D:4) a hobgoblin corpse (24, -9, D:4) a +0 ring mail