Redee Level 1 of the Dungeon [Shop] Veiptoemu's Magic Scroll Boutique a scroll of fog (40 gold) a scroll of enchant armour (75 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of amnesia (40 gold) a manual of Ice Magic (800 gold) [Shop] Dystac's Armour Shop a +0 crystal plate armour (780 gold) a +2 hat (208 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 chain mail (78 gold) a +0 hat (52 gold) a +0 ring mail (52 gold) (0, 0, D:1) a +0 spear (9, -5, D:1) a +0 dagger (10, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -12, D:1) a +0 club (15, -18, D:1) a quokka skeleton (15, -13, D:1) a +0 whip a kobold skeleton a hobgoblin skeleton (17, -13, D:1) a ball python skeleton (19, -12, D:1) a +0 club (21, -5, D:1) a +0 hand axe (26, -20, D:1) a +0 short sword (34, -10, D:1) a +0 dagger (37, -25, D:1) a hobgoblin skeleton (37, -6, D:1) a +0 dagger (39, -31, D:1) a +0 scale mail (47, -22, D:1) a +0 club (49, -23, D:1) a hobgoblin corpse (skeletalised by now) (49, -20, D:1) a frilled lizard skeleton (54, -32, D:1) a +0 club a goblin skeleton (56, -29, D:1) a hobgoblin skeleton (59, -34, D:1) a rat skeleton Level 2 of the Dungeon (5, -3, D:2) a +0 club (8, -1, D:2) a +0 hand axe (9, -1, D:2) a +0 sling (12, -4, D:2) a +0 whip (19, 0, D:2) a frilled lizard skeleton (21, -6, D:2) a ball python skeleton (23, -4, D:2) a +0 short sword a kobold skeleton (24, -8, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, -1, D:2) a hobgoblin skeleton (27, -4, D:2) 2 stones a +0 dagger a kobold skeleton (31, -2, D:2) a +0 halberd (32, 12, D:2) a +0 ring mail (34, 13, D:2) a +0 club (36, 22, D:2) a +0 dagger (40, 16, D:2) a +0 spear a gnoll skeleton (47, 10, D:2) a +0 robe (47, 13, D:2) a +0 ring mail (48, -10, D:2) a jackal skeleton (49, -11, D:2) a jackal skeleton (52, 18, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an orb of glass (15, 9, D:3) a +0 club (21, 24, D:3) a +0 flail (22, 17, D:3) a +0 whip an orc skeleton (22, 23, D:3) a +0 whip an orc skeleton (22, 24, D:3) a +0 flail an orc skeleton (22, 25, D:3) a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 whip an orc skeleton an adder skeleton an orc skeleton an orc skeleton (23, 20, D:3) a +0 club a goblin skeleton (24, 5, D:3) a +0 club an orc skeleton (26, 42, D:3) a +0 dagger (27, 30, D:3) a +0 dagger an orc corpse (skeletalised by now) (30, 6, D:3) a +0 leather armour (30, 39, D:3) a +0 leather armour (45, 25, D:3) a ball python corpse (skeletalised by now) (47, 11, D:3) a +0 leather armour (47, 30, D:3) a hobgoblin corpse (skeletalised by now) (51, 10, D:3) a +0 leather armour (58, 13, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 14, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (12, -14, D:4) a +0 robe (12, -12, D:4) a wellspring talisman (19, 3, D:4) a +0 dagger (24, 15, D:4) an adder corpse (skeletalised by now) (25, 3, D:4) a +0 quarterstaff (26, -10, D:4) a potion of might (27, 18, D:4) a +0 leather armour (28, 4, D:4) an adder skeleton (29, -22, D:4) a +0 trident (36, -9, D:4) a +0 morningstar (37, -21, D:4) a +0 dagger a kobold corpse (skeletalised by now) (38, -15, D:4) a +0 hand axe (39, -10, D:4) a +0 whip (42, -14, D:4) a +0 plate armour (45, -14, D:4) a +0 short sword Level 5 of the Dungeon (6, 3, D:5) a +0 bardiche a +0 leather armour (8, 10, D:5) a +0 rapier of speed (13, 17, D:5) a sanguine talisman (13, 31, D:5) a black bear corpse (skeletalised by now) (16, 17, D:5) a +0 scale mail (29, 39, D:5) an adder corpse (skeletalised by now) (35, 17, D:5) a +2 heavy falchion (40, 6, D:5) a +0 ring mail (42, 13, D:5) a +0 long sword (43, -2, D:5) a +0 club (44, 3, D:5) a +0 long sword Level 6 of the Dungeon (2, 0, D:6) a hound corpse (skeletalised by now) (8, -19, D:6) a hound corpse (skeletalised by now) (8, 11, D:6) a +0 dagger a +0 leather armour (9, 11, D:6) a +0 mace an orc corpse (skeletalised by now) (10, 11, D:6) a +0 short sword a +0 leather armour a +0 whip of electrocution an orc corpse (skeletalised by now) (11, -9, D:6) a +0 giant club an ogre skeleton (12, -16, D:6) a +0 scale mail (13, -27, D:6) a +0 dagger (13, -11, D:6) a +0 pair of gloves (13, 14, D:6) a +0 short sword an orc skeleton (16, -18, D:6) a +0 mace (26, -19, D:6) a hound skeleton (27, -19, D:6) a +0 flail a gnoll skeleton (28, 11, D:6) a +0 whip an orc skeleton (29, -19, D:6) a +0 dagger 5 stones a +0 flail (33, -17, D:6) a +0 halberd a gnoll skeleton (34, -18, D:6) a +0 leather armour (34, 5, D:6) a +0 war axe a +0 dagger (36, 14, D:6) a +0 flail (41, 5, D:6) a howler monkey skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (6, -12, D:7) a +0 war axe (6, 2, D:7) 4 large rocks a cyclops skeleton (13, 13, D:7) the human skeleton of Prince Ribbit (15, 18, D:7) a +1 dagger of electrocution (18, 9, D:7) a howler monkey skeleton a howler monkey skeleton (18, 16, D:7) a howler monkey skeleton (21, -20, D:7) 2 potions of moonshine (22, 8, D:7) a +0 dagger 8 poisoned darts (24, 6, D:7) a +0 short sword 3 stones a kobold skeleton (26, 4, D:7) a +0 dagger 2 stones a +0 sling 7 poisoned darts a kobold skeleton (27, 9, D:7) a +0 short sword (31, 0, D:7) a +0 broad axe (31, 4, D:7) a +0 leather armour (34, 6, D:7) 2 stones a +0 short sword (35, 4, D:7) a +0 short sword (39, -21, D:7) a +0 club (44, -11, D:7) a +0 dire flail a +0 robe (45, 3, D:7) a +0 pair of gloves (45, 5, D:7) a +0 mace a +0 leather armour an orc skeleton (46, 6, D:7) a +0 club a +0 leather armour an orc skeleton (48, 7, D:7) a +0 dagger a +0 robe (49, -11, D:7) a +0 scimitar a +0 robe (51, -9, D:7) a +0 flail a +0 robe (51, -8, D:7) a +0 glaive (52, -15, D:7) 2 poisoned darts (53, -19, D:7) the +4 dagger of Wedegeq {pain, ^Contam rElec Will+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (56, -15, D:7) a +0 scimitar a +0 robe a +0 long sword (57, -14, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon [Shop] Xuime's General Store a parchment of Vampiric Draining (132 gold) a book of Spatial Translocations (225 gold) a box of beasts (600 gold) a +0 cloak (67 gold) a wand of mindburst (7) (unknown) (147 gold) the ring "Muityxt" {rCorr Str+2} (468 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a parchment of Forge Phalanx Beetle (375 gold) a Gell's gravitambourine (2/2) (600 gold) [Shop] Ovaff's Assorted Antiques a scroll of fear (88 gold) a Gell's gravitambourine (2/2) (880 gold) a lightning rod (4/4) (880 gold) the +12 chain mail of the Sunfish {Int+5} (1837 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 trident (77 gold) a box of beasts (880 gold) [Shop] Ostrum's Magic Scroll Emporium a scroll of enchant weapon (112 gold) a scroll of enchant armour (112 gold) a parchment of Cigotuvi's Putrefaction (195 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) 3 scrolls of amnesia (180 gold) a scroll of torment (142 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) (0, 0, D:8) a +0 sling (3, 2, D:8) a bullfrog corpse (skeletalised by now) (6, 13, D:8) a +0 glaive a +0 plate armour (7, 13, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -6, D:8) 4 large rocks a cyclops corpse (skeletalised by now) (9, 12, D:8) a +0 dagger a +0 robe (10, 17, D:8) a +0 short sword a +0 ring mail (16, 0, D:8) a +0 ring mail (18, 23, D:8) a human skeleton (26, -5, D:8) 6 poisoned darts (26, 13, D:8) a +0 rapier (29, 7, D:8) a +1 shortbow of draining (30, -22, D:8) a +1 vampiric dagger an orc corpse (skeletalised by now) (41, -19, D:8) a +0 short sword a +0 trident a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (50, 15, D:8) a staff of fire Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Excruciating Pain {rC++ rCorr Ice} (4460 gold) [staff of cold] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. the alchemy staff "Cenew" {rPois Will+ Str-5 Fire Alch} (3270 gold) [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Str-5: It affects your strength (-5). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the ring "Xoicaq" {Wiz Dex+5} (4750 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). the +1 robe "Lokhos" {rPois Int+2} (2130 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Kaqoh" {rN++ MP+9 Stlth-} (3610 gold) [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the +3 leather armour of Caarronups {rC++} (4150 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +6 short sword of the Brain {pain, *Noise rPois Int+4 Dex+4} (6200 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +3 robe "Faerghukurr" {Bane rF+ Int+2} (3410 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Futuer {rElec rF++ Str+6 Int+4} (7590 gold) [ring of strength] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the +1 dagger "Wity" {spect, rElec rF++ Str+3 Int-2} (4360 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +2 pair of gloves of Metunojopuu {Rampage *Slow rPois rC+} (2710 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +1 leather armour of Noughts and Crosses {rPois rC+ Regen+} (2520 gold) rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +9 mace of Ytwappag {heavy, *Rage rPois Str+2} (6370 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the alchemy staff of the Ten Knives {rElec rPois rCorr Int-2 Tloc Alch} (4600 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the +2 leather armour "Poos" {Harm rPois Int+6 Stlth-} (3440 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. the orb of Bink {Guile, MP+5} (4150 gold) MP+5: It affects your magic capacity (+5). the alchemy staff of the Madman {rElec rPois rF++ rCorr Int+3 Alch} (6840 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. the air staff of Dusk {^Drain rElec rPois rN+ Int+6 Air} (4740 gold) [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Air: It increases the power of your Air spells. the +1 robe "Roazeufa" {rElec rF++ Str+3} (4370 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet "Ovod" {Acrobat Regen+ Slay+2} (4540 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (0, 0, D:9) a water moccasin corpse (skeletalised by now) (1, 12, D:9) a +0 scale mail (7, 2, D:9) a bullfrog corpse (skeletalised by now) (17, 15, D:9) a +0 leather armour (25, 0, D:9) a +0 leather armour (28, 7, D:9) a +0 robe a +0 dagger an orc skeleton (30, -11, D:9) a yak skeleton (30, 8, D:9) a +0 leather armour a +0 club (31, -13, D:9) a +0 helmet a yak skeleton (32, -4, D:9) a rimehorn talisman (33, -5, D:9) a +0 shortbow (33, 10, D:9) a +0 shortbow (35, -11, D:9) a talisman of death (38, -22, D:9) a +0 robe (39, -3, D:9) a +0 war axe (40, -4, D:9) a +0 dagger a +0 scale mail an orc skeleton (41, -6, D:9) a +0 dagger a +0 robe an orc skeleton (47, 6, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 7, D:9) a +2 dagger of venom (47, 8, D:9) a +0 dagger a +0 robe (49, 20, D:9) a +0 robe (50, -16, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Cheibriados's Comfort Zone the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (762 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +3 crystal plate armour of ponderousness (1040 gold) [Shop] Nuetuc's Armour Emporium a +1 helmet of light (247 gold) a +0 robe (13 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) an orb of guile (390 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) the +2 pair of gloves of Hedging {rElec rN+} (490 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:10) a scroll of noise (16, -17, D:10) a +0 war axe (17, -7, D:10) a +0 short sword an orc skeleton (17, -6, D:10) a +0 dagger 5 poisoned darts (17, -5, D:10) a +0 trident a +0 plate armour an orc skeleton (19, -4, D:10) a +0 short sword 3 stones a kobold skeleton (19, -3, D:10) a +0 trident an orc skeleton (20, -31, D:10) a +0 long sword (21, -4, D:10) a +0 club a kobold skeleton (21, -2, D:10) a +0 flail a +0 scale mail (22, -3, D:10) a +0 dagger 4 stones a kobold skeleton (22, -1, D:10) a +0 dagger a +0 club a kobold skeleton (23, -4, D:10) a +0 dagger (23, -2, D:10) a +0 club a stone (30, -20, D:10) a parchment of Stone Arrow (30, 3, D:10) a +0 plate armour (38, -16, D:10) a +0 leather armour (38, -13, D:10) a +0 ring mail (38, -11, D:10) a +0 robe (43, -11, D:10) a +0 chain mail a +0 halberd an orc skeleton (43, -9, D:10) a yak skeleton (44, -10, D:10) a +0 flail a +2 scale mail of cold resistance a +0 club an orc skeleton an orc skeleton (44, -9, D:10) a yak skeleton (47, -32, D:10) a +0 club (52, -10, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 poisoned darts (2, -25, Lair:1) a catoblepas corpse (skeletalised by now) (6, -49, Lair:1) a cane toad corpse (skeletalised by now) (9, -1, Lair:1) a water moccasin corpse (skeletalised by now) (30, 4, Lair:1) a bullfrog corpse (skeletalised by now) (31, -26, Lair:1) a blink frog skeleton (32, -27, Lair:1) a blink frog skeleton (43, -37, Lair:1) a cane toad corpse (skeletalised by now) (43, -5, Lair:1) a bullfrog corpse (skeletalised by now) (54, -46, Lair:1) a bullfrog corpse (skeletalised by now) (58, -10, Lair:1) a +0 robe (59, -44, Lair:1) a yak corpse (skeletalised by now) (59, -42, Lair:1) a yak corpse (skeletalised by now) (59, -14, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (18, 37, Lair:2) a bog body skeleton (18, 40, Lair:2) a bog body skeleton (19, 32, Lair:2) a wolf skeleton a wolf skeleton (21, 18, Lair:2) a yak skeleton (25, 22, Lair:2) a yak skeleton a yak skeleton (37, 7, Lair:2) a +0 chain mail (38, 21, Lair:2) a cane toad corpse (skeletalised by now) (40, 28, Lair:2) a +0 scale mail (41, 28, Lair:2) an electric eel skeleton (51, 25, Lair:2) a basilisk corpse (skeletalised by now) (53, 29, Lair:2) a polar bear skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 scale mail of cold resistance (3, 6, Lair:3) a blink frog skeleton (4, 5, Lair:3) a blink frog skeleton (11, 9, Lair:3) a cane toad skeleton (23, 31, Lair:3) a +0 ring mail a +0 ring mail (25, 5, Lair:3) a -2 demon whip of venom (28, -2, Lair:3) a +3 vampiric dagger (29, 8, Lair:3) a water moccasin skeleton (31, -5, Lair:3) a +0 quarterstaff (33, -4, Lair:3) a +2 long sword of protection (34, -4, Lair:3) a +0 flail a naga skeleton (39, 15, Lair:3) a black mamba skeleton (40, -12, Lair:3) a yak skeleton (42, -11, Lair:3) a yak skeleton a water moccasin skeleton (43, -11, Lair:3) a yak skeleton (43, -10, Lair:3) a yak skeleton (43, -9, Lair:3) a yak skeleton (44, -9, Lair:3) a yak skeleton (44, -8, Lair:3) a yak skeleton Level 4 of the Lair of Beasts (2, -38, Lair:4) a staff of conjuration (2, -9, Lair:4) a blink frog skeleton a hog skeleton (3, -44, Lair:4) a yak corpse (skeletalised by now) (3, -9, Lair:4) the human skeleton of Kirke (4, -46, Lair:4) a +0 robe (6, -15, Lair:4) a yak skeleton (7, -48, Lair:4) a yak corpse (skeletalised by now) (7, -47, Lair:4) a yak corpse (skeletalised by now) (9, -19, Lair:4) a yak skeleton (9, -18, Lair:4) a yak skeleton a mountainshell skeleton (10, -20, Lair:4) a yak skeleton (10, -19, Lair:4) a yak skeleton (12, -35, Lair:4) a +1 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (32, -18, Lair:4) a +0 falchion (32, -8, Lair:4) a bullfrog corpse (skeletalised by now) (44, -26, Lair:4) a cane toad skeleton (47, -27, Lair:4) a death yak corpse (skeletalised by now) (48, -27, Lair:4) a water moccasin corpse (skeletalised by now) (49, -33, Lair:4) a staff of fire (49, -31, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (9, 6, Lair:5) a yak corpse (skeletalised by now) (9, 8, Lair:5) a yak corpse (skeletalised by now) (10, 15, Lair:5) a parchment of Freezing Cloud (18, 5, Lair:5) a riddle talisman (19, 2, Lair:5) a catoblepas corpse (skeletalised by now) (24, 2, Lair:5) a staff of cold (28, -6, Lair:5) a staff of conjuration (28, 21, Lair:5) a +0 ring mail (34, 27, Lair:5) a wolf corpse (42, 21, Lair:5) the +0 hat "Ymaoxoc" {rPois} rPois: It protects you from poison. It cannot be enchanted further. (43, 9, Lair:5) a +2 rapier of speed (45, -4, Lair:5) a +0 war axe (47, 24, Lair:5) 4 poisoned darts (51, 34, Lair:5) a hell hound corpse (53, 35, Lair:5) a black bear corpse (64, 37, Lair:5) a +0 shortbow a +0 broad axe (66, -1, Lair:5) a hydra corpse (skeletalised by now) (67, 11, Lair:5) a polar bear corpse (skeletalised by now)