Dungeon Crawl Stone Soup version 0.34-a0-1545-g7a4a1a89be (webtiles) character file. Game seed: 1707575393921558422 329200 Redee the Markself (level 20, -11/111 HPs) Began as a Deep Elf Hunter on Nov 29, 2025. Was the Champion of Fedhas. Killed from afar by an ogre mage (12 damage) ... with a bolt of magma ... on level 5 of the Vaults on Nov 30, 2025. The game lasted 01:43:11 (39349 turns). Redee the Markself (Deep Elf Hunter) Turns: 39349, Time: 01:43:12 Health: -11/111 AC: 15 Str: 10 XL: 20 Next: 82% Magic: 30/44 EV: 28 Int: 21 God: Fedhas [******] Gold: 1589 SH: 0 Dex: 26 Spells: 3/55 levels left rFire + + + (20%) i - +6 longbow (freeze) rCold + . . (50%) [offhand occupied] rNeg + . . (50%) n - +2 robe {rC+ rF+} rPois + (33%) f - +3 helmet of Benevolence {Snipe, rPois rF+ Will+ Str+2} rElec . (100%) x - +1 cloak {rCorr} rCorr + (50%) s - +2 pair of gloves {Fire} SInv . j - +2 pair of slick slippers {slick, slippery, EV+4} Will +++.. b - amulet "Diumnud" {rF+ Regen+} Stlth +++++ d - ring "Moupol" {EV+5 Int+3 Dex+2} HPRegen 1.18/turn t - ring of positive energy MPRegen 0.58/turn %: no passive effects @: marked, studying 3 skills, invisible (expiring) A: magic regeneration }: 2/15 runes: barnacled, gossamer a: Renounce Religion, Wall of Briars, Grow Ballistomycete, Overgrow, Grow Oklob You were on level 5 of the Vaults. You worshipped Fedhas. Fedhas was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Bailey and Ice Cave. You collected 4481 gold pieces. You spent 2892 gold pieces at shops. Inventory: Hand Weapons i - a +6 longbow of freezing (weapon) q - a +2 arbalest of flaming Missiles e - 6 throwing nets m - 8 curare-tipped darts Armour f - the +3 helmet of Benevolence (worn) {Snipe, rPois rF+ Will+ Str+2} (You bought it in a shop on level 2 of the Orcish Mines) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. j - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} (You found it on level 9 of the Dungeon) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. l - a +1 cloak of willpower n - a +2 robe of resistance (worn) r - the +2 hat "Kiclutt" {rCorr SInv} (You found it in the Necropolis) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. s - a +2 pair of gloves of fire (worn) u - a scarf of repulsion x - a +1 cloak of corrosion resistance (worn) Jewellery a - the ring "Ypniz" {rF++ rC+ Str+4 Int+2 Dex-3} (You found it on level 2 of the Vaults) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). b - the amulet "Diumnud" (worn) {rF+ Regen+} (You took it off an ironbound convoker on level 3 of the Vaults) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. c - the ring of Qifiubig {+Blink rElec rC- Will+ Str+3} (You took it off a tengu reaver on level 3 of the Vaults) [ring of willpower] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). d - the ring "Moupol" (worn) {EV+5 Int+3 Dex+2} (You found it on level 9 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). g - a ring of resist corrosion h - a ring of willpower k - a ring of flight o - a ring of protection from cold p - a ring of protection from fire t - a ring of positive energy (worn) v - a ring of protection from fire w - the ring "Gigruniant" {EV+5 Dex+6} (You found it on level 3 of the Vaults) [ring of evasion] EV+5: It affects your evasion (+5). Dex+6: It affects your dexterity (+6). Wands b - a wand of acid (17) f - a wand of mindburst (37) c - a wand of iceblast (11) a - a wand of flame (68) d - a wand of digging (8) e - a wand of charming (5) Scrolls s - a scroll of butterflies x - 5 scrolls of amnesia t - 3 scrolls of teleportation i - a scroll of identify I - 3 scrolls of immolation g - 7 scrolls of fog T - 3 scrolls of torment f - 4 scrolls of fear V - 5 scrolls of vulnerability r - 4 scrolls of revelation p - 4 scrolls of poison S - a scroll of silence Potions L - 3 potions of lignification r - a potion of resistance C - 5 potions of cancellation c - 7 potions of curing g - 3 potions of magic b - 5 potions of brilliance a - 4 potions of ambrosia h - 10 potions of haste i - a potion of invisibility e - 3 potions of enlightenment M - 5 potions of mutation Miscellaneous h - a +0 lightning rod (4/4) g - a +0 tin of tremorstones (2/2) Skills: - Level 7.0 Fighting - Level 20.0 Ranged Weapons - Level 9.0 Dodging - Level 9.0 Stealth - Level 18.0 Spellcasting - Level 15.0 Hexes + Level 19.1 Summonings - Level 15.0 Translocations - Level 4.0 Fire Magic - Level 4.0 Air Magic - Level 12.0 Alchemy + Level 19.1 Invocations - Level 4.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 100% 2d4 0% 2 b - Summon Cactus Giant Summ 39% N/A 1% 6 c - Swiftness Air 35% N/A 1% 3 d - Dimensional Bullseye Hex/Tloc 34% N/A 1% 4 e - Olgreb's Toxic Radia Alch 62% N/A 1% 4 f - Ignite Poison Fire/Alch 68% N/A 1% 4 g - Yara's Violent Unrav Hex/Alch 33% 3d14 1% 5 h - Summon Forest Summ/Tloc 37% N/A 1% 5 i - Dispersal Tloc 34% N/A 1% 6 j - Eringya's Noxious Bo Alch 31% 4d6 3% 6 k - Malign Gateway Summ/Tloc 37% N/A 2% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 100% N/A 0% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Gloom Hex/Necr 100% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 41% N/A 1% 3 Summon Ice Beast Ice/Summ 56% N/A 1% 3 Teleport Other Tloc 69% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Kiss of Death Conj/Necr 72% 2d10 2% 1 Soul Splinter Necr 72% N/A 2% 1 Grave Claw Necr 36% 2d9 4% 2 Searing Ray Conj 36% 2d5 4% 2 Sublimation of Blood Necr 18% N/A 4% 2 Hailstorm Conj/Ice 18% 3d7 9% 3 Ozocubu's Armour Ice 18% N/A 9% 3 Stone Arrow Conj/Erth 36% 3d9 9% 3 Vampiric Draining Necr 18% 2d7 9% 3 Eringya's Surprising Cr Summ 78% N/A 0% 4 Anguish Hex/Necr 25% N/A 1% 4 Summon Mana Viper Hex/Summ 74% N/A 1% 5 Summon Hydra Summ 39% N/A 1% 7 Detonation Catalyst Fire/Alch 68% 2d11 3% 5 Manifold Assault Tloc 34% N/A 4% 7 Irradiate Conj/Alch 22% 3d19 7% 5 Summon Horrible Things Summ 39% N/A 8% 8 Cigotuvi's Putrefaction Necr/Air 27% N/A 12% 4 Flame Wave Conj/Fire 40% 2d11 12% 4 Forge Blazeheart Golem Fire/Frge 40% N/A 12% 4 Forge Lightning Spire Air/Frge 27% 3d5 12% 4 Awaken Armour Erth/Frge 36% N/A 28% 4 Brom's Barrelling Bould Conj/Erth 18% 2d5 28% 4 Iskenderun's Battlesphe Conj/Frge 18% 2d9 28% 4 Rending Blade Conj/Frge 18% 2d(7+1*) 28% 4 Arcjolt Conj/Air 13% 1d23 34% 5 Fireball Conj/Fire 20% 3d10 34% 5 Disjunction Tloc 34% N/A 36% 8 Freezing Cloud Conj/Ice/Air 12% 6-21 43% 5 Hoarfrost Cannonade Ice/Frge 9% 3d6/3d12 61% 5 Starburst Conj/Fire 20% 6d7 88% 6 Forge Phalanx Beetle Frge 9% N/A 99% 6 Permafrost Eruption Ice/Erth 9% 2x4d3 99% 6 Infestation Necr 9% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25697 Temple (0/1) D:6 Lair (5/5) D:11 Zot: 23927 Shoals (4/4) Lair:2 Zot: 20086 Spider (4/4) Lair:3 Zot: 19859 Slime (1/5) Lair:4 Zot: 5918 Orc (2/2) D:9 Zot: 10688 Elf (0/3) Orc:2 Vaults (5/5) D:13 Zot: 23613 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Bailey (visited) IceCv (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Okawaru Qazlal Ru Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: Orc:1 :( Orc:2 :(*=:?**?[ Vaults:1 :: Vaults:4 ([ Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The arrow freezes the vault guard! The vault guard is severely wounded. The quicksilver dragon bites your briar patch. The quicksilver dragon claws your briar patch! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt closely misses the vault guard. The bolt hits your briar patch! You encounter a deep troll. You walk carefully through the plants. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy hits your briar patch!! The bolt of dispelling energy hits you!! You feel strangely stable. Your magical effects are unravelling. * * * LOW HITPOINT WARNING * * * The bolt of dispelling energy hits your briar patch!! The war gargoyle hits your briar patch with a +4 lajatang of distortion!! Your briar patch is destroyed! Your briar patch disappears in a puff of smoke! The vault guard hits your briar patch with a +0 war axe! The ogre mage casts a spell at you. The bolt of magma hits your briar patch!! Your briar patch is burned terribly! The bolt of magma misses you. The bolt of magma hits your briar patch! Your briar patch is burned terribly! The stone giant throws a large rock. The large rock hits your briar patch! The yaktaur captain shoots a bolt. The bolt barely misses the vault guard. The bolt hits the vault guard. The vault guard dies! You encounter a deep troll. The ogre mage casts a spell at you. The bolt of magma hits your briar patch!! Your briar patch is burned terribly! Your briar patch is destroyed! Your briar patch disappears in a puff of smoke! The bolt of magma hits you! You partially resist. You die... Fedhas appreciates your contribution to the ecosystem. .......<<))....... .....))<))