Redee Level 1 of the Dungeon (2, 10, D:1) a +0 dagger (9, -20, D:1) a frilled lizard skeleton (10, 22, D:1) 2 stones a +0 whip a kobold skeleton (11, -2, D:1) a +0 sling (13, 18, D:1) a +0 chain mail (13, 24, D:1) a +0 dagger (14, -20, D:1) a +0 club a kobold skeleton (14, 11, D:1) a jackal corpse (skeletalised by now) (16, -19, D:1) an amulet of guardian spirit (20, -6, D:1) a hobgoblin skeleton (21, -1, D:1) a +1 long sword of distortion (23, 32, D:1) a +0 mace (24, 22, D:1) a +0 chain mail (25, -1, D:1) a frilled lizard skeleton (32, 28, D:1) a bat skeleton (33, 31, D:1) a +0 ring mail (34, 30, D:1) a +0 sling (35, 31, D:1) a bat skeleton (37, 0, D:1) a bat corpse (skeletalised by now) (38, -8, D:1) a bat skeleton (40, -8, D:1) 5 poisoned darts (41, 18, D:1) a rat skeleton (44, 5, D:1) a ball python skeleton (44, 6, D:1) a +0 dagger (46, 6, D:1) a +0 leather armour (47, -12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 12, D:1) a hobgoblin skeleton (51, 30, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Heyru's Armour Boutique a +0 leather armour (22 gold) the +2 robe "Daor" {rF+ rN++} (389 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +2 robe of the World {Will+ Int+4 SInv} (397 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +3 scale mail of fire resistance (286 gold) the +3 scale mail of Leemoosa {Harm rElec rN+ Int+4 Dex+4} (594 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 pair of gloves (49 gold) a +3 plate armour of poison resistance (407 gold) (0, 0, D:2) a +0 short sword (1, -1, D:2) a +0 leather armour (9, 14, D:2) a +0 chain mail (10, 9, D:2) a +0 short sword (12, 12, D:2) a +0 leather armour (14, -12, D:2) a +0 dagger a goblin corpse (28, -11, D:2) a +0 ring mail (29, -5, D:2) a +1 vampiric dagger a goblin corpse (29, 11, D:2) a +0 short sword 5 stones (30, 24, D:2) a +0 dagger a kobold skeleton (31, 11, D:2) a jackal corpse (skeletalised by now) (31, 36, D:2) a +0 leather armour (33, 27, D:2) 3 large rocks (34, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 16, D:2) a jackal corpse (skeletalised by now) (35, 32, D:2) a talisman of death (40, -4, D:2) a frilled lizard corpse (skeletalised by now) (41, 20, D:2) a +0 rapier (43, -6, D:2) a +0 dagger (45, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (47, -10, D:2) an adder corpse (skeletalised by now) (52, 0, D:2) a staff of necromancy (54, -4, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (0, 6, D:3) 8 gold pieces (1, 2, D:3) 19 gold pieces (2, 5, D:3) 14 gold pieces