Dungeon Crawl Stone Soup version 0.34-a0-948-gf66e048957 (webtiles) character file. Game seed: 15318854189710964792 4 Redee the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Oct 14, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (53 turns). Redee the Vexing (Deep Elf Hexslinger) Turns: 53, Time: 00:00:19 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 0.7 Fighting + Level 2.8 Ranged Weapons * Level 2.6 Dodging + Level 0.3 Stealth + Level 1.7 Spellcasting - Level 4.0 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5942 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin is severely wounded. A jackal comes into view. A ball python comes into view. A quokka comes into view. The jackal moves out of view. You shoot a sling bullet. The sling bullet completely misses the goblin. The ball python hisses angrily. You hear a shout! The goblin hits you with a +0 dagger of speed. The goblin hits you but does no damage. You took 2 damage! You shoot a sling bullet. The sling bullet barely misses the goblin. A kobold comes into view. It is wielding a +0 short sword. The goblin hits you with a +0 dagger of speed. You took 2 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you with a +0 dagger of speed. The goblin hits you but does no damage. You took 2 damage! The goblin misses you. The goblin barely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * You took 4 damage! The goblin attacks as it pursues you! The goblin hits you but does no damage. You recovered 1 HP! You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You die... ##.# #.# #.# #.# #.## #. #..## .. ##. ##..# .#.... ##.####.#..# #.@r.#... ####.#.# #...# #S..# #...# ....... #........# #..#.#.K†# ...#.#)...? You could see a quokka. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 goblins (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 53 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, minmay_unequal Action || total ---------------------------++------- Fire: Sling || 14 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 34 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 34 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts