Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 8357307749701267600 93 Redee the Slasher (level 4, 0/33 HPs) Began as a Merfolk Gladiator on Oct 11, 2025. Slain by an orc ... wielding a +0 war axe (10 damage) ... on level 3 of the Dungeon on Oct 12, 2025. The game lasted 00:02:01 (1895 turns). Redee the Slasher (Merfolk Gladiator) Turns: 1895, Time: 00:02:01 Health: 0/33 AC: 5 Str: 14 XL: 4 Next: 61% Magic: 4/4 EV: 15 Int: 7 God: Gold: 178 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 4 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Scrolls i - 5 scrolls of identify c - a scroll of enchant weapon {unknown} e - a scroll of fear {unknown} h - a scroll of amnesia {unknown} k - a scroll of poison {unknown} s - a scroll of summoning Potions w - a potion of heal wounds d - a potion of magic {unknown} f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 5.7 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 87% 3 Tukima's Dance Hex 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16104 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The orc shouts! An orc priest comes into view. It is wielding a +0 flail. There are monsters nearby! There are monsters nearby! The orc priest shouts! The orc shouts! You hear a shout! Your legs become a tail as you enter the water. An orc wizard comes into view. It is wielding a +0 dagger. Your legs become a tail as you enter the water. The orc hits you with a +0 war axe. The orc priest looks satisfied for a moment. You took 1 damage! You closely miss the orc priest. The orc barely misses you. The orc priest hits you with a +0 flail. You took 2 damage! You closely miss the orc priest. The orc misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest closely misses you. You recovered 1 HP! You barely miss the orc priest. The orc completely misses you. The orc priest hits you with a +0 flail! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You took 9 damage! You slash the orc priest! The orc priest is severely wounded. The orc barely misses you. The orc priest misses you. You slash the orc priest! You kill the orc priest! The orc hits you with a +0 war axe. Something hits you. You took 7 damage! You closely miss the orc. The orc misses you. Something hits you. The orc hits you with a +0 club. The orc closely misses you. Something hits you but does no damage. The orc hits you but does no damage. You took 5 damage! You hit the orc. Your tail-slap misses the orc. The orc is heavily wounded. The orc hits you with a +0 war axe! You die... #.# ...###....... #.# #...####........... #.# ###...#########.####. ###.# #.......# #.# #. #>..# ....... #.####. #.### ..... #.#.##. #.# #...# #....#. #.# #{oo# ###.##. #.# ###@########.# #.##. #.# ##.~≈.........# #.##. #.# ##~..≈########## #.##. #.# #....≈# #.##. #.# #....≈# #.### #.# #.#.[≈# #.# #.# #...#≈# #.### #.#### ###.###### #.... #....# #......# ####. You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 2 adders A gnoll (D:1) 7 endoplasms 4 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 4 frilled lizards 6 goblins 4 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 181 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 301 | D:1 | Reached skill level 4 in Long Blades 578 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1139 | D:2 | Reached skill level 5 in Long Blades 1317 | D:2 | Noticed Terence 1424 | D:3 | Reached XP level 4. HP: 32/33 MP: 4/4 1860 | D:3 | Upgraded the game from 0.34-a0-932-gfd4178987c to | 0.34-a0-934-g5b29d69663 1895 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring D:2: layout_basic, minmay_indecisive_spiral, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 132 | 22 || 154 Melee: Long sword | 132 | 22 || 154 Tailslap | 1 | || 1 Read: Noise | 1 | || 1 Identify | 1 | || 1 Summoning | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 91 | 16 || 107 Dodge: Dodged | 97 | 17 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1894 | 1840 | 54 | 0 | 1467 | 3 | 631.3 | Dungeon | 1894 | 1840 | 54 | 0 | 1467 | 3 | 631.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:3: 543 daAuts D:2: 470 daAuts