Redee Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -8, D:1) a +0 dagger 4 stones (2, -9, D:1) a staff of cold (5, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 7, D:1) a +0 dagger 5 stones (15, -10, D:1) a +0 club (16, 17, D:1) a +0 dagger a kobold skeleton (17, 12, D:1) a quokka skeleton (20, 6, D:1) a frilled lizard skeleton (27, -9, D:1) a +0 whip 4 stones (42, 14, D:1) a rat skeleton (42, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, 10, D:1) a +0 mace (43, 14, D:1) a quokka skeleton (45, 13, D:1) a rat skeleton (45, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -2, D:2) a +0 dagger (7, 24, D:2) a +0 whip (8, 19, D:2) 6 poisoned darts (10, -9, D:2) a +0 club a stone (12, 24, D:2) 3 flux baubles (19, -2, D:2) a +0 ring mail (21, -11, D:2) a scarf of harm (30, 24, D:2) a +1 whip of venom (34, 34, D:2) a +0 spear (37, 12, D:2) a +0 war axe (41, 14, D:2) a +0 trident (55, -9, D:2) a +0 dagger (55, 10, D:2) a +0 dagger Level 3 of the Dungeon (12, -26, D:3) 5 stones a +0 short sword (27, -24, D:3) a +0 mace (31, -52, D:3) a +0 flail (31, -45, D:3) a +0 war axe a +0 leather armour (32, -45, D:3) a +0 hand axe a +0 whip a +0 chain mail (34, -56, D:3) a +0 chain mail a +0 club (34, -40, D:3) a +0 leather armour (37, -47, D:3) a +0 dagger (42, -3, D:3) a +0 scale mail (45, -30, D:3) a +0 buckler (54, -18, D:3) a +0 ring mail (57, -9, D:3) a +0 buckler Level 4 of the Dungeon (18, -1, D:4) a +0 club (18, 26, D:4) a +0 leather armour a +0 falchion (22, 25, D:4) a staff of earth (30, 0, D:4) a +0 spear (36, 0, D:4) 3 stones a +0 club (39, 0, D:4) 3 poisoned darts (39, 24, D:4) a +0 robe (44, 34, D:4) a +0 mace (44, 37, D:4) a +0 quarterstaff (51, 13, D:4) a +3 dagger (53, 20, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (20, -8, D:5) a +0 ring mail (24, -18, D:5) a +0 flail (26, -4, D:5) 2 poisoned darts (31, 37, D:5) a +2 short sword of electrocution (32, -2, D:5) 3 poisoned darts (32, 18, D:5) a +0 short sword (32, 19, D:5) a +0 club (34, 18, D:5) a +0 short sword (35, 18, D:5) a +0 dagger a +0 robe (35, 19, D:5) a +0 short sword (50, -1, D:5) a +0 club a +0 chain mail (50, 0, D:5) a +0 flail a +0 short sword (50, 1, D:5) a +0 leather armour (50, 2, D:5) a +0 orcbow (51, -1, D:5) a +0 dagger a +0 robe (51, 0, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Xihisiuf's Armour Boutique a +0 chain mail (60 gold) the +5 plate armour of the Valley {Resonance, rElec} (620 gold) rElec: It insulates you from electricity. a +2 robe of willpower (179 gold) the +1 scale mail of Noon {rC- MP+5 Str-5 Slay+5} (300 gold) rC-: It makes you vulnerable to cold. MP+5: It affects your magic capacity (+5). Str-5: It affects your strength (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) a +3 ring mail of cold resistance (260 gold) a +0 plate armour (180 gold) a +0 robe (9 gold) a +3 plate armour of command (400 gold) a +1 leather armour of fire resistance (140 gold) (7, 8, D:6) a +0 ring mail (8, 1, D:6) a +0 robe (21, 7, D:6) a +0 scale mail (22, 2, D:6) a parchment of Construct Spike Launcher (25, 7, D:6) a +0 falchion a +0 scale mail (25, 20, D:6) a +0 barding (29, 38, D:6) a maw talisman (38, 22, D:6) a +0 leather armour (39, 40, D:6) a +0 orcbow (41, 1, D:6) 2 potions of attraction (50, 49, D:6) a scroll of noise (55, 39, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe (10, 15, D:7) a +0 trident a +0 robe (11, 16, D:7) a +3 spear a +0 robe (18, 14, D:7) 2 potions of might (22, 37, D:7) the +5 short sword of Taxation {freeze, rElec rF+ Int+2 Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (24, 7, D:7) a +0 robe a +3 trident (28, 10, D:7) a +0 club (28, 34, D:7) a +1 short sword of protection a +0 robe (33, 10, D:7) a +0 hand axe (35, 38, D:7) a +0 chain mail (41, 11, D:7) a +0 leather armour (47, 11, D:7) a +0 robe a +0 dagger (48, 11, D:7) a +0 robe a +0 dagger (52, 11, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (2, -1, D:8) a +0 whip a +0 leather armour (3, -24, D:8) a +4 scimitar a +0 robe (3, -1, D:8) a +0 short sword a +0 leather armour (3, 1, D:8) a +0 whip (4, -1, D:8) a +0 club (5, -1, D:8) a +0 mace a +0 arbalest a +0 plate armour a +0 flail (6, -24, D:8) a +1 hand axe a +0 robe (6, -22, D:8) a +0 flail a +0 robe (6, -2, D:8) a +0 halberd a +0 spear (6, 1, D:8) a +0 shortbow (7, -27, D:8) a parchment of Alistair's Walking Alembic (8, -21, D:8) a +0 falchion a +0 robe (12, -25, D:8) a +1 hat (12, 1, D:8) a gnoll corpse (skeletalised by now) (13, 0, D:8) a two-headed ogre corpse (skeletalised by now) (14, 6, D:8) a gnoll corpse (skeletalised by now) (15, -1, D:8) a +0 short sword a +0 ring mail a +0 hand axe a +0 ring mail (15, 1, D:8) a +0 whip 2 datura-tipped darts a +0 leather armour (15, 6, D:8) a kobold skeleton (16, 6, D:8) a steam dragon skeleton (17, -19, D:8) a -1 spear a +0 animal skin (17, 0, D:8) a centaur corpse (skeletalised by now) (18, 1, D:8) an orc corpse (skeletalised by now) (18, 3, D:8) a bullfrog skeleton (19, -32, D:8) a +0 short sword (19, -30, D:8) a +0 club (21, -31, D:8) a +0 whip (24, -16, D:8) a +0 dagger (26, -16, D:8) a +0 dagger a +0 club (27, -18, D:8) a +0 short sword (27, -17, D:8) a +0 dagger 4 stones (28, -18, D:8) a +0 whip a +0 short sword 6 poisoned darts (29, -1, D:8) a +0 long sword a +0 kite shield (32, 0, D:8) a +0 whip (33, -1, D:8) a +0 spear (33, 1, D:8) a +0 spear (34, -1, D:8) a +0 flail a +0 scale mail (34, 1, D:8) a +0 club (38, -21, D:8) a +0 helmet of light (39, -34, D:8) a +0 flail 2 boomerangs a +0 chain mail (39, -31, D:8) a +1 dagger of venom (39, -17, D:8) a +0 short sword a +0 leather armour (39, -16, D:8) a +1 sling of electrocution (39, -15, D:8) a +0 dagger (39, -2, D:8) a +0 whip (40, -35, D:8) a +0 club (40, -32, D:8) a +4 dagger a +0 robe (42, -35, D:8) a +0 club (43, -24, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 club (4, 4, D:9) a +0 short sword (6, 5, D:9) a +0 short sword (7, 2, D:9) a +0 whip (9, 3, D:9) a +0 robe a +0 dagger (11, 1, D:9) a +0 plate armour a +0 trident (14, 3, D:9) a staff of earth (19, -6, D:9) a +0 robe (26, -27, D:9) a +0 ring mail (27, 4, D:9) a +0 dagger a +0 robe (27, 5, D:9) a +0 short sword (27, 16, D:9) a +4 falchion a +0 robe (29, 15, D:9) a +2 great sword of freezing a +0 robe (29, 18, D:9) a +5 spear a +0 robe (30, 12, D:9) a +1 long sword a +0 robe (31, 5, D:9) a +0 whip (48, -12, D:9) an orb of attunement Level 10 of the Dungeon (0, 0, D:10) a potion of moonshine (0, 1, D:10) a potion of moonshine (0, 2, D:10) a potion of moonshine (4, 36, D:10) a +0 shortbow (5, 0, D:10) a potion of moonshine (7, 0, D:10) a potion of moonshine (8, 4, D:10) a +0 trident a +0 chain mail (8, 6, D:10) a +0 dagger (9, 1, D:10) a potion of moonshine (12, 4, D:10) a +0 club (15, 36, D:10) a +2 scale mail of cold resistance 7 javelins a +4 great sword (17, 9, D:10) a +0 ring mail (19, 42, D:10) a +0 leather armour (20, 3, D:10) a +0 robe a +0 dagger (23, 3, D:10) a +0 ring mail a +0 dagger (25, 2, D:10) a potion of moonshine (25, 4, D:10) a +0 chain mail a +0 trident (27, 4, D:10) a +0 chain mail a +0 flail (29, 11, D:10) a +0 club (34, 19, D:10) a +0 chain mail (34, 41, D:10) an adder corpse (skeletalised by now) (34, 42, D:10) an adder corpse (skeletalised by now) (34, 43, D:10) an adder corpse (skeletalised by now) (34, 44, D:10) an electric eel corpse (skeletalised by now) (36, 44, D:10) a +0 hand axe a +0 chain mail (40, 43, D:10) a +0 flail 3 boomerangs a +0 leather armour a +0 club a +0 scale mail a +0 flail (40, 44, D:10) a +0 war axe a +0 chain mail (41, 42, D:10) a +0 hand axe a +0 plate armour (47, 38, D:10) a +0 scale mail (57, 39, D:10) a +0 robe (58, 51, D:10) a +0 mace Level 11 of the Dungeon (4, 1, D:11) a +0 trident (5, 25, D:11) a +0 dire flail a +0 giant spiked club (12, 3, D:11) a +0 chain mail (16, -7, D:11) a storm talisman (28, -1, D:11) a +0 leather armour (29, -21, D:11) a +0 ring mail (36, -5, D:11) a +0 war axe (36, -2, D:11) 6 large rocks (36, 23, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon [Shop] Daev's Weapon Shop a +0 short sword (39 gold) a +0 quarterstaff (65 gold) a +4 sling of freezing (321 gold) a +2 dagger of draining (202 gold) 5 poisoned darts (39 gold) a +1 glaive of venom (247 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) (0, 0, D:12) a +0 cloak (0, 8, D:12) a +0 club a +0 ring mail (2, 5, D:12) a +0 dagger a +0 robe (2, 11, D:12) a +0 spear (4, 4, D:12) a +0 dagger a +0 ring mail (4, 7, D:12) a +0 short sword (4, 29, D:12) a +0 ring mail (8, -3, D:12) a +0 ring mail (8, 12, D:12) 4 large rocks (9, 8, D:12) 2 flux baubles (14, -1, D:12) a +0 orcbow a +1 halberd of venom (17, 12, D:12) a +0 pair of boots of rampaging (20, -8, D:12) a +0 shortbow (26, 19, D:12) a +0 quarterstaff of freezing (41, 10, D:12) a +0 orcbow (41, 11, D:12) a +0 scimitar of flaming (46, 3, D:12) a +0 mace Level 13 of the Dungeon [Shop] Gozag's Platinum Reserve the granite talisman "Uloveo" {Dex+7} (17900 gold) [granite talisman] Dex+7: It affects your dexterity (+7). the death talisman of the Fiddle {Int+5 Stlth+} (20420 gold) [talisman of death] Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. the ring of Zoxzyfon {rF+ rC+ Will- Dex+6} (5280 gold) [ring of dexterity] rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). the +5 spear "Elf's Peril" {heavy, rC++ Str-5 Dex+2 Stlth+} (5140 gold) rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the staff of Nemelex Xobeh, Growing {rPois rF+ Will+ SInv Alch} (4880 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. the staff "Nishri Pihaew" {+Blink rN+ MP+6 Necro} (5160 gold) [staff of necromancy] +Blink: It lets you blink. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Necro: It increases the power of your Necromancy spells. the +10 dark maul {heavy} (7500 gold) the +5 mace "Tohaklan" {flame, Will+ Str+3} (4930 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). the +7 short sword "Cagedu" {vamp, ^Fragile MP+6 Dex+7} (7270 gold) ^Fragile: It will be destroyed if unequipped. MP+6: It affects your magic capacity (+6). Dex+7: It affects your dexterity (+7). the +0 leather armour of Defiance {rN+ Int+4} (2160 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +2 ring mail of Zin's Hope {+Blink rCorr Int-2 Stlth-} (2800 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. the +7 whip of Hatred {flame, rPois rCorr Int+8 Dex-5} (6260 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). the staff of Gelod {Str+3 Conj Summ} (4390 gold) [staff of conjuration] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. the +1 pair of boots "Ozirayce" {Rampage rPois Int+2 Dex+3} (3120 gold) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the granite talisman of Cyneu {Harm Str+4 SInv} (17130 gold) [granite talisman] Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). SInv: It lets you see invisible. the blade talisman of Immorality {rPois rF+++ Str-2 Int+3} (17520 gold) [blade talisman] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). the ring "Booca" {rC+ Int+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the scarf of Wohe {+Inv, -Tele Rampage Dex+7} (2470 gold) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Dex+7: It affects your dexterity (+7). a +0 arbalest of freezing (1550 gold) the +2 leather armour of the Falcon {Dex+2} (2320 gold) Dex+2: It affects your dexterity (+2). (0, 0, D:13) a +0 leather armour (6, -1, D:13) a +0 war axe (37, -32, D:13) a +0 glaive (43, -51, D:13) a +0 long sword (49, -48, D:13) a +0 whip (51, -52, D:13) a +0 club a +0 dagger a +0 robe (51, -51, D:13) a +0 whip a +0 ring mail (51, -6, D:13) a +0 flail (57, -53, D:13) 5 boomerangs (61, -42, D:13) a +0 arbalest Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 giant spiked club (3, -12, Orc:1) a +0 short sword (4, -12, Orc:1) a +0 club a +0 leather armour (4, -11, Orc:1) a +0 battleaxe a +0 chain mail (26, 2, Orc:1) a +0 plate armour a +0 flail (29, 1, Orc:1) a +0 falchion (30, 1, Orc:1) a +0 mace a +0 plate armour (30, 14, Orc:1) a +0 giant club a +0 giant spiked club (31, 0, Orc:1) a +0 falchion (32, 0, Orc:1) a +0 dagger a +0 ring mail (32, 4, Orc:1) a +0 club a +0 flail (33, -1, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 mace (33, 0, Orc:1) a +6 ring of dexterity an amulet of wildshape a ring of magical power Level 2 of the Orcish Mines (0, 0, Orc:2) 35 gold pieces (5, 2, Orc:2) 14 gold pieces (8, 1, Orc:2) 25 gold pieces (22, 7, Orc:2) 6 gold pieces a +0 dagger a +0 robe (22, 8, Orc:2) 5 gold pieces a +0 dagger a +0 robe (23, 6, Orc:2) 7 gold pieces (still there?) a +2 scimitar of flaming (still there?) a +0 chain mail (still there?) (23, 8, Orc:2) 6 gold pieces a +0 hand axe a +0 leather armour (24, 7, Orc:2) 5 gold pieces a +0 club (27, 11, Orc:2) 26 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) an orb of mayhem (8, -29, Lair:1) +1 swamp dragon scales a +0 long sword (10, -22, Lair:1) a +0 mace (15, 11, Lair:1) a +0 mace (23, 2, Lair:1) a potion of berserk rage (39, 13, Lair:1) 4 poisoned darts (40, -8, Lair:1) a +1 scimitar of flaming Level 2 of the Lair of Beasts (5, -28, Lair:2) a +0 scale mail (15, -49, Lair:2) a +0 chain mail (27, -35, Lair:2) 2 flux baubles (36, -32, Lair:2) 2 potions of might (41, -4, Lair:2) a +0 club (42, -38, Lair:2) a +0 spear (44, -14, Lair:2) a +0 leather armour (50, -2, Lair:2) a +0 mace (54, -45, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of protection from cold (0, 9, Lair:3) a +0 scale mail (5, 7, Lair:3) a potion of moonshine (18, -17, Lair:3) a +0 leather armour (32, -20, Lair:3) a +0 dagger a +0 robe (32, -4, Lair:3) 6 poisoned darts (32, 19, Lair:3) a +0 scale mail (37, 10, Lair:3) a staff of necromancy (41, -20, Lair:3) a +0 war axe a +0 halberd (41, -19, Lair:3) a +0 halberd a +0 robe (59, 4, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (14, -27, Lair:4) 6 javelins (26, 12, Lair:4) a ring of protection from cold (27, 21, Lair:4) a +0 leather armour (44, -10, Lair:4) a +0 short sword (46, -17, Lair:4) a +0 spear of venom (55, 18, Lair:4) a potion of attraction Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, -30, Lair:5) a +0 great mace (9, -17, Lair:5) a +0 shortbow (20, -5, Lair:5) a parchment of Summon Ice Beast (23, -31, Lair:5) a +0 robe (24, -31, Lair:5) a +0 leather armour (24, -28, Lair:5) a +0 robe (24, -4, Lair:5) a +0 dagger (25, -28, Lair:5) a +2 trident of venom (27, -50, Lair:5) a +0 ring mail (28, -45, Lair:5) a +0 leather armour (34, -4, Lair:5) a +0 quarterstaff (38, -35, Lair:5) a +0 hand axe (38, -7, Lair:5) a +0 dagger (38, 0, Lair:5) a +0 scale mail of willpower (41, 4, Lair:5) a potion of might a Gauntlet (0, 0, Gauntlet) the +6 long sword of Irritation {protect, rCorr Int+3 Dex+3 SInv} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (1, 0, Gauntlet) a +5 ring of evasion (3, 0, Gauntlet) a +0 leather armour (10, -19, Gauntlet) a parchment of Haunt (10, -16, Gauntlet) a parchment of Nazja's Percussive Tempering (12, 0, Gauntlet) a scroll of identify (13, 0, Gauntlet) the amulet of Qaihopaa {Rampage rPois RegenMP+} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. (unseen) (16, 0, Gauntlet) a scroll of identify (18, 8, Gauntlet) a scroll of identify (18, 9, Gauntlet) the ring "Tafricku" {+Blink rC+ Int+6 Slay-6} [ring of intelligence] +Blink: It lets you blink. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) (18, 12, Gauntlet) a potion of haste (24, 8, Gauntlet) the +1 helmet "Ciaras" {Light, rF+++ rCorr MP-9 Int-2} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). Int-2: It affects your intelligence (-2). (unseen) (24, 9, Gauntlet) a ring of protection from fire (24, 12, Gauntlet) a +4 ring of slaying (26, 0, Gauntlet) an amulet of faith (27, -4, Gauntlet) 34 gold pieces (27, 0, Gauntlet) a +3 quarterstaff of draining (unseen) (30, 0, Gauntlet) a parchment of Soul Splinter (32, -19, Gauntlet) a parchment of Airstrike (36, -8, Gauntlet) a +0 hand axe (36, -7, Gauntlet) a potion of cancellation (37, -8, Gauntlet) the +1 hat "Kikkampi" {rPois rF+ Str-2 SInv} rPois: It protects you from poison. rF+: It protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (unseen)