Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 17548079023915585834 80 Redee the Poker (level 4, 0/33 HPs) Began as a Merfolk Gladiator on June 5, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:24 (1538 turns). Redee the Poker (Merfolk Gladiator) Turns: 1538, Time: 00:01:25 Health: 0/33 AC: 5 Str: 16 XL: 4 Next: 39% Magic: 4/4 EV: 12 Int: 7 God: Gold: 63 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) j - a +0 pair of boots (worn) Scrolls f - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} k - a scroll of revelation {unknown} m - a scroll of identify {unknown} Potions g - a potion of might {unknown} i - a potion of enlightenment {unknown} l - a potion of berserk rage {unknown} Skills: - Level 2.1 Fighting + Level 7.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16461 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (66% to hit) You reach to attack! You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You took 10 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 66% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 66% to hit) You reach to attack! You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 66% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You took 4 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 66% to hit) You reach to attack! You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 66% to hit) You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... .........# . j........# .. ....(...# ....>. #......# ...... #.#$##.# ######## #.... #. #.## #......# ##.... #..#..# ##### #......# #..... ...#....###...###....^.# #..... .............jj.@......#####..... ..######.##...#.................. .. .......[..................... ####.##.............#........ #..................####... #.##.>.############# ###. ...##...# #. # ####...# ## #...# # You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) 2 ribbon worms 4 endoplasms 2 giant cockroaches (D:2) 3 hobgoblins 11 jackals 3 quokkas 8 ball pythons 6 bats A frilled lizard (D:1) 3 goblins 5 kobolds A rat (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 179 | D:1 | Reached skill level 5 in Polearms 227 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 673 | D:1 | Reached skill level 6 in Polearms 673 | D:1 | Reached XP level 3. HP: 23/27 MP: 3/3 705 | D:1 | Identified the quill talisman of Existentialism {rElec} 1234 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1239 | D:2 | Reached skill level 7 in Polearms 1393 | D:3 | Noticed Sigmund 1538 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minmay_misc_feat_room D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, shapermc_ecumenical_altar_notcrosses, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 130 | 41 || 171 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 70 | 19 || 89 Dodge: Dodged | 92 | 20 || 112 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1537 | 1483 | 54 | 4 | 1139 | 3 | 512.3 | Dungeon | 1537 | 1483 | 54 | 4 | 1139 | 3 | 512.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:2: 557 daAuts D:3: 121 daAuts