Redee Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -36, D:1) 3 stones (6, -13, D:1) a +0 robe (17, 0, D:1) a hobgoblin skeleton (18, -42, D:1) a bat corpse (skeletalised by now) (22, 6, D:1) a +0 flail (27, -29, D:1) a +0 dagger (27, 2, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (29, 5, D:1) a +0 robe (31, -44, D:1) a bat corpse (skeletalised by now) (31, -25, D:1) 5 stones (32, -2, D:1) a +0 dagger a kobold skeleton (32, 6, D:1) a bat corpse (skeletalised by now) (35, -44, D:1) a +0 dagger (40, -41, D:1) 8 stones (41, -25, D:1) a bat corpse (skeletalised by now) (47, -27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 2, D:2) a staff of conjuration (6, 3, D:2) a bat corpse (skeletalised by now) (8, 0, D:2) a frilled lizard corpse (skeletalised by now) (10, 13, D:2) a staff of alchemy (15, 13, D:2) a hobgoblin corpse (skeletalised by now) (16, 14, D:2) 2 stones (21, -8, D:2) a +0 dagger (25, 7, D:2) a rat corpse (skeletalised by now) (32, 19, D:2) a hobgoblin corpse (skeletalised by now) (33, 9, D:2) 4 large rocks (35, 18, D:2) an inkwell talisman (35, 25, D:2) a quill talisman (37, 4, D:2) a +0 club (43, -6, D:2) a +0 robe (43, 4, D:2) a +0 whip (46, -13, D:2) a +0 dagger (47, -12, D:2) a +0 club Level 3 of the Dungeon (1, -22, D:3) a +0 helmet (4, -14, D:3) a +0 whip (8, -20, D:3) a +0 short sword (9, -15, D:3) a +0 leather armour (13, -15, D:3) a +0 dagger (15, -22, D:3) 5 stones (17, -14, D:3) a +0 whip (31, -2, D:3) a +0 falchion (32, 8, D:3) a +0 dagger (32, 9, D:3) a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 dagger a +0 dagger 4 stones a +0 club a +0 dagger a +0 short sword a +0 animal skin a +1 helmet (33, 8, D:3) a +0 trident of venom a +2 heavy flail (35, 6, D:3) 6 stones (36, 6, D:3) a +0 scale mail (39, -10, D:3) 2 atropa-tipped darts (42, -4, D:3) 6 gold pieces (still there?) a +0 spear (still there?) the orb of Largesse {mayhem, rPois Int+4 SInv Earth} (still there?) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (57, 2, D:3) a +0 short sword of flaming