Redee Level 1 of the Dungeon (4, 2, D:1) a +0 robe (8, -6, D:1) a +0 dagger (10, 4, D:1) a +2 ring mail of willpower (11, -3, D:1) 3 poisoned darts (11, -2, D:1) a +0 mace (12, 15, D:1) 6 boomerangs (16, 18, D:1) a hobgoblin corpse (skeletalised by now) (25, 12, D:1) a rat skeleton (31, -5, D:1) a hobgoblin skeleton (32, 29, D:1) a +0 leather armour (38, 17, D:1) a +0 club (42, 6, D:1) a Treatise on Traps (46, 27, D:1) a +0 plate armour (54, 0, D:1) 3 stones (58, 0, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -28, D:2) a jackal skeleton (8, -29, D:2) an adder skeleton (9, -29, D:2) a jackal skeleton (12, -20, D:2) a +0 club (13, -31, D:2) a +0 dagger a goblin skeleton (14, -4, D:2) 2 poisoned darts (17, -14, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (21, -36, D:2) a book of Burglary (28, -41, D:2) My Sojourn through Swampland a frilled lizard skeleton (28, -26, D:2) a +0 short sword (31, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, -22, D:2) a hobgoblin skeleton (36, -44, D:2) a ball python skeleton (40, -6, D:2) a frilled lizard skeleton (48, -30, D:2) an adder skeleton (49, -30, D:2) the +0 chain mail of Rutefif {^Contam rElec rF+ Int+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). a hobgoblin skeleton (50, -17, D:2) a +0 short sword 2 stones a kobold skeleton (50, 0, D:2) a +0 short sword (52, -36, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (2, 16, D:3) a hobgoblin corpse (skeletalised by now) (10, -19, D:3) a hobgoblin corpse (skeletalised by now) (15, 15, D:3) a +0 dagger (19, -17, D:3) a rat skeleton (19, 1, D:3) a +0 quarterstaff (20, -19, D:3) a +0 dagger (22, -21, D:3) a +0 robe (25, -19, D:3) a frilled lizard skeleton (38, 11, D:3) a +0 club (42, -7, D:3) a +0 short sword a +0 plate armour (42, -5, D:3) a staff of air (43, -6, D:3) a +0 dagger a goblin skeleton (45, 1, D:3) a +0 dagger 7 poisoned darts a kobold skeleton (50, -17, D:3) an adder corpse (skeletalised by now) (53, -19, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Otaeta's Antique Weapon Shoppe (Shop contents are unknown) (19, -25, D:4) a +0 short sword (20, 11, D:4) a +0 dagger a +0 leather armour (24, -31, D:4) a +0 giant club (28, -33, D:4) a +0 dagger a +0 sling a goblin corpse (31, -5, D:4) a +0 giant club (32, -13, D:4) 13 gold pieces (32, -12, D:4) a potion of ambrosia (32, -11, D:4) 7 stones an amulet of guardian spirit (33, -27, D:4) a +0 hand axe (33, -13, D:4) a scroll of identify (33, -12, D:4) a +0 plate armour (33, -11, D:4) 5 gold pieces (34, -13, D:4) 8 gold pieces 3 stones (34, -12, D:4) 8 gold pieces (34, -11, D:4) 18 gold pieces (40, -26, D:4) a +0 scale mail (42, 9, D:4) a +0 robe (43, -25, D:4) 6 gold pieces (44, -26, D:4) a +0 ring mail (44, -22, D:4) a potion of curing (45, -24, D:4) a scroll of teleportation (45, -23, D:4) 11 gold pieces (49, -16, D:4) an adder corpse (skeletalised by now) (55, 11, D:4) a +0 plate armour (61, -20, D:4) a +0 falchion a +0 leather armour (61, -16, D:4) a flux talisman (61, -15, D:4) a +0 giant club a +0 giant club