Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 10517542941540198415 94 Redee the Slasher (level 4, -11/35 HPs) Began as a Merfolk Gladiator on Feb 4, 2025. Mangled by a crocodile (15 damage) ... in a sewer. The game lasted 00:03:12 (1933 turns). Redee the Slasher (Merfolk Gladiator) Turns: 1933, Time: 00:03:12 Health: -11/35 AC: 4 Str: 14 XL: 4 Next: 63% Magic: 4/4 EV: 12 Int: 7 God: Gold: 123 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . m - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 long sword m - a +0 short sword of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of identify h - a scroll of fear {unknown} j - 2 scrolls of teleportation {unknown} Potions g - 3 potions of magic i - 2 potions of curing k - a potion of mutation l - a potion of enlightenment Skills: + Level 3.1 Fighting * Level 5.1 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging + Level 2.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 87% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 87% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16138 Sewer (1/1) Zot: 5902 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History m - a +0 short sword of venom You unwield your +0 long sword. Your +0 short sword of venom begins to drip with poison! m - a +0 short sword of venom (weapon) Your legs become a tail as you enter the water. i - 2 potions of curing (gained 1) n - a bubbling orange potion Your legs become a tail as you enter the water. Found a gate leading back out of this place. No target in view! A crocodile comes into view. Found three items. Found a gate leading back out of this place. A crocodile is nearby! A crocodile is nearby! Found a smoky amethyst potion. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile bites you. The crocodile drags you backwards! You barely miss the crocodile. The crocodile bites you. You closely miss the crocodile. The crocodile barely misses you. You barely miss the crocodile. You barely miss the crocodile. The crocodile closely misses you. You hit the crocodile but do no damage. The crocodile is poisoned. The crocodile misses you. You hit the crocodile but do no damage. The crocodile looks even sicker. The crocodile is lightly wounded. The crocodile bites you! You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is lightly wounded. The crocodile closely misses you. You hit the crocodile. The crocodile is moderately wounded. You hit the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The crocodile bites you! You die... # #~# ##~ ##~## #### #..~ ##~..## ##.~~ ~....#####.....####~~.. ..∩.~≈≈≈≈≈~..~.~~~~..(~ ~..~##≈##.....####~.~. . #~###.~.## ##~.~ ##.####≈## ##~# #@?.# #≈# #~# #l?∩!.##≈# #~# ##.!~###≈# #~# ##.####≈## ##~# #####.~~## ##... ####...~~####.... ≈≈≈≈~.∩..~~~~.... ###.~.∩~####...† ##~..## ##... You could see a crocodile (very poisoned). Vanquished Creatures An adder (D:3) A river rat (D:3) A dart slug (D:2) 6 ball pythons 10 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 4 jackals (D:3) 5 kobolds 3 quokkas 3 bats (D:1) A frilled lizard (D:1) 15 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 183 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 200 | D:1 | Reached skill level 4 in Long Blades 242 | D:1 | Reached skill level 1 in Stealth 429 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1382 | D:3 | Reached XP level 4. HP: 31/34 MP: 4/4 1725 | D:3 | Noticed an ogre 1784 | D:3 | Reached skill level 5 in Long Blades 1817 | D:3 | Found a glowing drain. 1827 | Sewer | Entered a sewer 1919 | Sewer | Noticed a crocodile 1933 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring D:2: layout_rooms D:3: layout_basic, portal_sewer_entry_e, amcnicky_mini_pool_small Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.1 Stealth | 1 2 | 2.2 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 139 | 64 || 203 Short sword | | 10 || 10 Use: Scroll | 2 | 2 || 4 Potion | | 1 || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Leather armour | 76 | 35 || 111 Dodge: Dodged | 94 | 47 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1958 | 1879 | 79 | 0 | 1299 | 4 | 489.5 | Dungeon | 1861 | 1782 | 79 | 0 | 1232 | 3 | 620.3 | Sewer | 97 | 97 | 0 | 0 | 67 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 845 daAuts D:2: 549 daAuts D:3: 466 daAuts Sewer: 97 daAuts