Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 8214138901570123553 203 Redee the Shooter (level 5, -3/37 HPs) Began as a Barachi Hexslinger on Jan 30, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (2687 turns). Redee the Shooter (Barachi Hexslinger) Turns: 2687, Time: 00:02:34 Health: -3/37 AC: 5 Str: 9 XL: 5 Next: 81% Magic: 7/8 EV: 11 Int: 14 God: Gold: 169 SH: 0 Dex: 16 Spells: 0/8 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . k - +2 hat rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) k - a +2 hat (worn) Jewellery n - an amulet of faith Wands l - a wand of polymorph (13) p - a wand of digging (4) Scrolls b - 2 scrolls of poison e - a scroll of identify g - 2 scrolls of revelation Potions f - a potion of curing j - 2 potions of magic o - a potion of enlightenment Skills: - Level 1.2 Fighting + Level 4.9 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 2.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 7% 2 b - Sigil of Binding Hex 12% N/A 14% 3 c - Inner Flame Hex/Fire 9% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 6% N/A 41% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20928 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Okay, then. The hobgoblin hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts! Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The hobgoblin seems less drained. The hobgoblin hits you but does no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" It was a potion of curing. You feel better. The hobgoblin hits you but does no damage. The orc priest looks encouraged for a moment. An orc wizard comes into view. It is wielding a +0 dagger. The orc priest closely misses you. It was a potion of cancellation. You feel strangely stable. Your magical effects are unravelling. You feel magically purged. You feel your willpower return. The hobgoblin closely misses you. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, will become a ball python, a quokka, or a bombardier beetle, chance to affect: 66%) Okay, then. Okay, then. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ,***,..####..†##....##.####..!##. ,**##+#####...##....#######...##. ,,,.................#......÷..... ,,,.................#............ ,,,.................#............ ,,,.................#............ ,,,...<.............#............ ***#...####..###...###..###..##<. ***##'#*########@..###..######### ,,,...,^#..........#..........### ,,,..,,,#..)..oSg..#..........### ,,,,,,,,#.o.).g....#..........### ,,,,,,,,#....o.....#..........### ,,,,,,,.{..........#.############ ,,,,,,,.#|.........###,.###..#### ******,*###..###...#*,*..#..#J### **,,**+***#..**####.,,,*,,*,,*_* You could see 3 orc priests, 2 hobgoblins and a ball python. Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) A sleepcap (D:4) Terence (D:3) 3 adders 3 ribbon worms 2 orcs 5 ball pythons 4 bats 4 endoplasms 5 giant cockroaches 3 goblins 5 hobgoblins 2 jackals (D:4) 3 quokkas 2 kobolds A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 129 | D:1 | Found a faded altar of an unknown god. 231 | D:1 | Reached XP level 2. HP: 18/21 MP: 4/4 235 | D:1 | Learned a level 2 spell: Jinxbite 803 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 1073 | D:2 | Found a basalt altar of Yredelemnul. 1429 | D:2 | Learned a level 3 spell: Sigil of Binding 1700 | D:3 | Noticed Terence 1708 | D:3 | Killed Terence 1709 | D:3 | Reached XP level 4. HP: 25/32 MP: 2/7 2564 | D:4 | Reached XP level 5. HP: 27/37 MP: 5/8 2568 | D:4 | Learned a level 3 spell: Inner Flame 2687 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, ebering_ecumenical_altar_mist, patterned_corridor D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, grunt_ministairs_10, uniq_terence D:4: layout_gridville, marbit_many_paths Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 | 2.0 Spellcasting | 2 | 2.0 Ranged Weapons | 3 4 | 4.9 Hexes | 4 | 4.0 Fighting | | 1.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 89 | 58 || 147 Cast: Jinxbite | 20 | 14 || 34 Use: Scroll | | 8 || 8 Potion | | 2 || 2 Armour: Robe | 28 | 16 || 44 Dodge: Dodged | 27 | 21 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3070 | 2984 | 86 | 38 | 2514 | 4 | 767.5 | Dungeon | 3070 | 2984 | 86 | 38 | 2514 | 4 | 767.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1063 daAuts D:2: 924 daAuts D:1: 748 daAuts D:4: 334 daAuts