Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1072-ga5e1a6726e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17981564543417075333, deterministic pregen: 1 Command line: /usr/games/crawl-git-a5e1a6726e -name Raviowl -rc /dgldir/rcfiles/crawl-git/Raviowl.rc -macro /dgldir/rcfiles/crawl-git/Raviowl.macro -morgue /dgldir/morgue/Raviowl/ -webtiles-socket /crawl-master/webserver/sockets/Raviowl:2025-11-03.01:25:39.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 14 stack frames. /usr/games/crawl-git-a5e1a6726e(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x55c636b819ae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a5e1a6726e(_Z13do_crash_dumpv+0x43a) [0x55c636b8fb8a]: do_crash_dump() /usr/games/crawl-git-a5e1a6726e(_Z20crash_signal_handleri+0x1fa) [0x55c636b81e8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x74bee9caf330]: /usr/games/crawl-git-a5e1a6726e(_Z22destructive_preference10spell_typei+0xd0) [0x55c637120cf0]: destructive_preference(spell_type, int) /usr/games/crawl-git-a5e1a6726e(+0xa40741) [0x55c6370de741]: /usr/games/crawl-git-a5e1a6726e(_Z11do_god_giftb+0x3b0) [0x55c6370df970]: do_god_gift(bool) /usr/games/crawl-git-a5e1a6726e(_Z13join_religion8god_type+0xf06) [0x55c6370e7bb6]: join_religion(god_type) /usr/games/crawl-git-a5e1a6726e(+0xc9986a) [0x55c63733786a]: /usr/games/crawl-git-a5e1a6726e(+0xc9a3f5) [0x55c6373383f5]: /usr/games/crawl-git-a5e1a6726e(main+0x1f7) [0x55c636ab52e7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x74bee9c941ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x74bee9c9428b]: /usr/games/crawl-git-a5e1a6726e(_start+0x25) [0x55c636ab5dd5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000074bee9d7a7a7 in __GI___wait4 (pid=2243383, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000074bee9d7a7a7 in __GI___wait4 (pid=2243383, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000055c636b8205c in call_gdb (file=0x74bee9e6e4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2242681\000\000\000\000\000" #2 0x000055c636b8fba8 in do_crash_dump () at dbg-asrt.cc:673 t = 1762133146 dir = "/dgldir/morgue/Raviowl/" name = "/dgldir/morgue/Raviowl/crash-Raviowl-20251103-012546.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x74bee9e6e4e0 <_IO_2_1_stderr_> #3 0x000055c636b81e8a in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x000055c637120cf0 in destructive_preference (spell=spell@entry=SPELL_KINETIC_GRAPNEL, scale=scale@entry=10) at skills.cc:2633 skill_list = std::set with 1 element = {[0] = SK_FORGECRAFT} preference = 0 num_destructive = 0 #6 0x000055c6370de741 in _vehumet_weighting (spell=SPELL_KINETIC_GRAPNEL) at religion.cc:1304 bias = #7 _vehumet_find_spell_gift (excluded_spells=std::set with 0 elements) at religion.cc:1316 elig = SPELL_KINETIC_GRAPNEL __for_range = std::set with 7 elements = {[0] = SPELL_MAGIC_DART, [1] = SPELL_FREEZE, [2] = SPELL_SHOCK, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} __for_begin = __for_end = eligible_spells = std::set with 7 elements = {[0] = SPELL_MAGIC_DART, [1] = SPELL_FREEZE, [2] = SPELL_SHOCK, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} spell = SPELL_FREEZE total_weight = 448 this_weight = eligible_spells = spell = total_weight = this_weight = elig = __for_range = __for_begin = __for_end = #8 _vehumet_get_spell_gifts () at religion.cc:1330 offer = offers = num_offers = offers = num_offers = offer = #9 _handle_veh_gift (forced=forced@entry=false) at religion.cc:1577 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a5e1a6726e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a5e1a6726e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a5e1a6726e/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 1, depth = 1 Level id: Temple Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 5 Level vaults: nicolae_temple_x_marks_the_god Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (39, 34): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Jeremiah hops! Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (72% to hit) The stone arrow hits the orc! You kill the orc! Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the iguana. The iguana closely misses you. The iguana misses you. You closely miss the iguana. The orc closely misses you. The iguana hisses menacingly. The iguana bites you. You sock the iguana! The iguana is severely wounded. The orc barely misses you. The iguana bites you! You puncture the iguana! You kill the iguana! The butterfly disappears in a burst of colours! x3 The orc hits you but does no damage. x2 You sock the orc! You kill the orc! You sock the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah gazes at their orb, transfixed. You completely miss the butterfly. You barely miss the butterfly. The butterfly disappears in a burst of colours! Jeremiah looks at their weapon with confusion. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Things that are here: a +0 dagger; a +0 robe; an orc corpse Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (60% to hit) The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah asks, "Where am I? Why are you fighting me?" The butterfly disappears in a burst of colours! x2 The butterfly disappears in a burst of colours! Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 war axe; a +0 ring mail; an orc corpse You miss the butterfly. The butterfly disappears in a burst of colours! Jeremiah hits you from afar with a +4 trident of draining! Jeremiah hits you from afar with a +4 trident of draining. You hit the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! x3 Jeremiah hits you from afar with a +4 trident of draining. Jeremiah hops! Things that are here: a +0 dagger; a +0 robe; an orc corpse Jeremiah closely misses you. There is a stone staircase leading down here. Jeremiah hits you but does no damage. You climb downwards. Found a parchment of Grave Claw and a bubbling pink potion. There is a stone staircase leading up here. You start resting. Magic restored. You climb upwards. Level annotation: Jeremiah Jeremiah hits you from afar with a +4 trident of draining. There is a stone staircase leading down here. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (60% to hit) You miscast Stone Arrow. Nothing appears to happen. Jeremiah misses you. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (60% to hit) The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah hops! You puncture the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! You puncture the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah lets out a twisted cry. Something smites you! You miss the butterfly. The butterfly disappears in a burst of colours! Things that are here: a +0 robe; a +0 dagger; an orc corpse Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (60% to hit) The stone arrow misses the butterfly. The stone arrow misses Jeremiah. The butterfly disappears in a burst of colours! Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (79% to hit) The blast of sand hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (79% to hit) The blast of sand misses the butterfly. The blast of sand hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! x2 Your magical contamination has completely faded away. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (79% to hit) The blast of sand misses the butterfly. The blast of sand hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah says, "Oh, this is an awfully strange dream." Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (79% to hit) The blast of sand hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (79% to hit) The blast of sand misses the butterfly. x2 The blast of sand hits Jeremiah but does no damage. The butterfly disappears in a burst of colours! x3 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (79% to hit) The blast of sand hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah says, "Oh, this must be a dream. This is totally unrealistic." Jeremiah hops! Jeremiah hops! Things that are here: a +0 robe; a +0 dagger; an orc corpse Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The butterfly disappears in a burst of colours! x2 Things that are here: a +0 ring mail; a +0 war axe; an orc corpse Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You miss the butterfly. The butterfly disappears in a burst of colours! x2 The butterfly disappears in a burst of colours! Things that are here: a +0 dagger; an orc corpse You miss the butterfly. The butterfly disappears in a burst of colours! x4 Jeremiah misses you. You hit the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! x2 Jeremiah completely misses you. You miss the butterfly. The butterfly disappears in a burst of colours! Jeremiah hits you from afar with a +4 trident of draining! Jeremiah hits you from afar with a +4 trident of draining. You closely miss the butterfly. The butterfly disappears in a burst of colours! x4 Jeremiah's eyes momentarily flash bright red. Jeremiah hits you from afar with a +4 trident of draining. You miss the butterfly. The butterfly disappears in a burst of colours! x2 Jeremiah hits you from afar with a +4 trident of draining. Jeremiah whispers, "I obey. I obey. I obey." Things that are here: a +0 dagger; an orc corpse You closely miss the butterfly. The butterfly disappears in a burst of colours! x2 You miss the butterfly. The butterfly disappears in a burst of colours! x3 Jeremiah lets out a twisted cry. Something smites you! * * * LOW HITPOINT WARNING * * * The butterfly disappears in a burst of colours! Things that are here: a +0 ring mail; a +0 war axe; an orc corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. Magic restored. You start resting. HP restored. You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. e - a wand of paralysis (12) There is a stone staircase leading up here. A rock fish comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (87% to hit) The blast of sand hits the rock fish! The rock fish is heavily wounded. The rock fish bites you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) The blast of sand hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish bites you but does no damage. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 77% to hit) The stone arrow hits the rock fish. The rock fish is almost dead. The rock fish barely misses you. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (almost dead, 77% to hit) The stone arrow hits the rock fish! You kill the rock fish! Your Maces & Flails skill increases to level 3! A rock fish comes into view. Found a hand axe. Found a scroll labelled SOZXAL BOYNWOPA. You see here a bubbling pink potion. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 11 gold pieces. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (asleep, 100% to hit) The stone arrow hits the rock fish! The rock fish is heavily wounded. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 77% to hit) The stone arrow hits the rock fish!! You kill the rock fish! q - a bubbling pink potion Found 10 gold pieces. c - a scroll labelled EXZAEMM WEXE e - a scroll labelled SOZXAL BOYNWOPA A kobold geomancer comes into view. It is wielding a +0 dagger. Found a rapier. An orc comes into view. It is wielding a +0 hand axe. You see here 11 gold pieces. Found a stone staircase leading up. The kobold geomancer points at you and mumbles some strange words. You shatter! The orc shouts! You hear a shout! x3; You hear an angry hiss. You see here 10 gold pieces. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (76% to hit) The blast of sand misses the kobold geomancer. An orc comes into view. It is wielding a +0 whip. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (76% to hit) The blast of sand hits the kobold geomancer! The kobold geomancer is moderately wounded. The orc shouts! A kobold comes into view. It is wielding a +0 whip. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) The blast of sand misses the kobold geomancer. The blast of sand hits the orc! You kill the orc! An orc priest comes into view. It is wielding a +0 hand axe. The kobold geomancer hits you but does no damage. The kobold geomancer hits you with a +0 dagger. The orc priest moves out of view. You miss the kobold geomancer. The kobold geomancer is moderately wounded. A kobold brigand comes into view. It is wielding a +0 short sword and quivering curare-tipped darts. The kobold geomancer barely misses you. A kobold comes into view. It is wielding a +0 short sword. The orc priest shouts! The kobold brigand shouts! You hit the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer hits you but does no damage. You barely miss the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer hits you but does no damage. x2 You see here 11 gold pieces. You now have 239 gold pieces (gained 11). The orc closely misses you. An orc comes into view. It is wielding a +0 hand axe. The kobold geomancer hits you but does no damage. The orc priest begins to cast a cantrip, but forgets the words! The orc throws a boomerang. The boomerang closely misses you. Found 6 gold pieces. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You resist. The orc throws a boomerang. The boomerang closely misses you. The kobold attacks as it pursues you! The kobold misses you. There is an escape hatch in the ceiling here. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You resist. The kobold completely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Jeremiah Found a knobbly jewelled staff and a scroll of identify. Found a stone staircase leading down. You hit the kobold. You kill the kobold! The hound bites you but does no damage. x2 You miss the hound. The hound closely misses you. The hound bites you but does no damage. You miss the hound. The hound bites you but does no damage. The hound closely misses you. You hit the hound. The hound is moderately wounded. The hound bites you. The hound completely misses you. You closely miss the hound. The hound is moderately wounded. The hound bites you. The hound bites you but does no damage. You hit the hound. The hound is moderately wounded. The hound closely misses you. The hound pauses to sniff the ground. The hound completely misses you. You closely miss the hound. The hound is moderately wounded. The hound barely misses you. The hound misses you. You puncture the hound! You kill the hound! i - a scroll of identify Found a scroll of identify. A water moccasin comes into view. You see here a staff of earth. i - a staff of earth Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (asleep, 100% to hit) The stone arrow hits the water moccasin! The water moccasin is heavily wounded. The water moccasin hisses angrily. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 48% to hit) The stone arrow hits the water moccasin!! You kill the water moccasin! You have reached level 8! You feel stronger. You unwield your +0 morningstar. i - a staff of earth (weapon) HP restored. Magic restored. i - 2 scrolls of identify (gained 1) You now have 257 gold pieces (gained 18). Jeremiah shouts! Jeremiah whispers, "Once you die, everything will be fine. It promises." Jeremiah hops! Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a parchment of Dimensional Bullseye. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (64% to hit) You feel a surge of power! The stone arrow misses the butterfly. The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (64% to hit) You feel a surge of power! The stone arrow misses Jeremiah. The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (64% to hit) You feel a surge of power! The stone arrow hits Jeremiah!! Jeremiah is moderately wounded. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 64% to hit) You feel a surge of power! The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 64% to hit) You feel a surge of power! The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! x2 The butterfly disappears in a burst of colours! You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. There are no items here. The butterfly disappears in a burst of colours! The butterfly disappears in a burst of colours! x2 The butterfly disappears in a burst of colours! You pick up a parchment of Dimensional Bullseye and begin reading... You add the spell Dimensional Bullseye to your library. There are no items here. A phantom comes into view. The phantom moves out of view. A phantom is nearby! Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (79% to hit) You feel a surge of power! The blast of sand hits the phantom! The phantom is moderately damaged. The phantom misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 79% to hit) You feel a surge of power! The blast of sand hits the phantom! You destroy the phantom! You start resting. Magic restored. n - 2 green potions (gained 1) There is a stone staircase leading down here. Found a flail. j - a ring of protection from cold A howler monkey comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (asleep, 100% to hit) You feel a surge of power! The blast of sand hits the howler monkey! The howler monkey is almost dead. The howler monkey howls! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (almost dead, 68% to hit) You feel a surge of power! The stone arrow hits the howler monkey! You kill the howler monkey! Your Spellcasting skill increases to level 5! You see here a howler monkey corpse. Found 6 poisoned darts. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (88% to hit) You feel a surge of power! The stone arrow hits the ogre! The ogre is moderately wounded. Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit) You feel a surge of power! The stone arrow hits the ogre! You kill the ogre! Your Earth Magic skill increases to level 7! You see here a +0 giant spiked club. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. An adder comes into view. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (57% to hit) You feel a surge of power! The stone arrow hits the adder! You kill the adder! Found a dagger. Found a stone staircase leading up. Found a stone staircase leading down. As you read the scroll of identify, it crumbles to dust. n -> c - 2 potions of curing As you read the scroll of identify, it crumbles to dust. c -> W - a scroll of brand weapon Okay, then. There is a stone staircase leading down here. Jeremiah is nearby! Jeremiah shouts! Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (67% to hit) You feel a surge of power! The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah hits you from afar with a +4 trident of draining. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (67% to hit) You feel a surge of power! The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah hits you from afar with a +4 trident of draining. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (67% to hit) You feel a surge of power! You miscast Stone Arrow. Nothing appears to happen. Jeremiah closely misses you. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (67% to hit) You feel a surge of power! The stone arrow misses the butterfly. The stone arrow hits Jeremiah! Jeremiah is moderately wounded. Jeremiah barely misses you. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 67% to hit) You feel a surge of power! The stone arrow hits the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah hits you from afar with a +4 trident of draining! The butterfly disappears in a burst of colours! Jeremiah is nearby! The butterfly disappears in a burst of colours! Your magical contamination has completely faded away. Jeremiah is nearby! HP restored. Jeremiah is nearby! Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (wandering, hasn't noticed you, 67% to hit) You feel a surge of power! The stone arrow hits Jeremiah! Jeremiah is moderately wounded. Jeremiah shouts! Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 67% to hit) You feel a surge of power! The stone arrow hits the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 67% to hit) You feel a surge of power! The stone arrow misses the butterfly. The stone arrow hits Jeremiah!! Jeremiah is severely wounded. Jeremiah asks you, "Where did this trident come from? Is it yours?" Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (severely wounded, 81% to hit) You feel a surge of power! The blast of sand hits the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (severely wounded, 67% to hit) You feel a surge of power! The stone arrow hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (severely wounded, 67% to hit) You feel a surge of power! The stone arrow misses the butterfly. The stone arrow hits Jeremiah!! You kill Jeremiah! The butterfly disappears in a burst of colours! x8 Your Maces & Flails skill increases to level 4! Your Conjurations skill increases to level 2! Things that are here: a +4 trident of draining; a +0 robe; an orb of mesmerism n - a viscous emerald potion Done exploring. Things that are here: a +0 scale mail; a +0 flail Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! The orc shouts! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (74% to hit) You feel a surge of power! The stone arrow hits the orc priest! You kill the orc priest! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and quivering boomerangs (74% to hit) You feel a surge of power! The stone arrow hits the orc!! You kill the orc! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (67% to hit) You feel a surge of power! The stone arrow hits the kobold! You kill the kobold! Your Fighting skill increases to level 2! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to hit) You feel a surge of power! The stone arrow hits the kobold geomancer! The kobold geomancer is moderately wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 64% to hit) You feel a surge of power! The stone arrow hits the kobold geomancer! The kobold geomancer is heavily wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 79% to hit) You feel a surge of power! The blast of sand hits the kobold geomancer!! You kill the kobold geomancer! An orc is nearby! You open the door. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (89% to hit) You feel a surge of power! The blast of sand hits the orc!! You kill the orc! There is an open door here. You now have 263 gold pieces (gained 6). An iguana comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (wandering, hasn't noticed you, 87% to hit) You feel a surge of power! The blast of sand hits the iguana!! You kill the iguana! A kobold brigand is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (wandering, hasn't noticed you, 67% to hit) You feel a surge of power! The stone arrow hits the kobold brigand! The kobold brigand is heavily wounded. The kobold brigand shouts! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (heavily wounded, 67% to hit) You feel a surge of power! The stone arrow hits the kobold brigand!! You kill the kobold brigand! Your Stealth skill increases to level 4! Things that are here: a +0 short sword; a curare-tipped dart; a kobold corpse Magic restored. There is an escape hatch in the ceiling here. You now have 273 gold pieces (gained 10). Things that are here: a +0 hand axe; an orc skeleton An ice beast comes into view. You see here a parchment of Apportation. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (asleep, 100% to hit) You feel a surge of power! The blast of sand hits the ice beast! The ice beast is moderately wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 74% to hit) You feel a surge of power! The stone arrow hits the ice beast!! You kill the ice beast! Your Conjurations skill increases to level 3! Your Earth Magic skill increases to level 8! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. Found an iron altar of Okawaru. There is an iron altar of Okawaru here. An orc comes into view. It is wielding a +0 club and carrying a wand of mindburst. The orc shouts! The orc throws a boomerang. The boomerang closely misses you. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club, quivering boomerangs and carrying a wand of mindburst (76% to hit) You feel a surge of power! The stone arrow hits the orc!! You kill the orc! Found a scroll labelled RUDUKL EBRARE. You now have 302 gold pieces (gained 29). f - a wand of mindburst (24) (gained 11 charges) Things that are here: a +0 club; 3 boomerangs Found a stone staircase leading up. l - 2 scrolls labelled RUDUKL EBRARE (gained 1) There is a stone staircase leading up here. An ice beast comes into view. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (asleep, 100% to hit) You feel a surge of power! The stone arrow hits the ice beast!! The ice beast is almost dead. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 76% to hit) You feel a surge of power! The stone arrow hits the ice beast!! You kill the ice beast! Your Spellcasting skill increases to level 6! You see here an orb of energy. o - 2 scrolls labelled OVVEIN AFOWK (gained 1) s - a smoky white potion i - a scroll of identify t - a dark potion A rock fish comes into view. A rock fish is nearby! A rock fish comes into view. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (82% to hit) You feel a surge of power! The stone arrow hits the rock fish. The rock fish is moderately wounded. The rock fish bites you but does no damage. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 82% to hit) You feel a surge of power! The stone arrow misses the rock fish. The rock fish closely misses you. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 82% to hit) You feel a surge of power! The stone arrow hits the rock fish! You kill the rock fish! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (82% to hit) You feel a surge of power! The stone arrow hits the rock fish! The rock fish is severely wounded. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the rock fish. The rock fish is severely wounded. The rock fish barely misses you. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (severely wounded, 82% to hit) You feel a surge of power! The stone arrow hits the rock fish! You kill the rock fish! You now have 310 gold pieces (gained 8). You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 flail. A gnoll bouda comes into view. It is wielding a +0 whip. The gnoll bouda shouts! You hear a shout! The gnoll picks up the pace! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 flail. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! x3 The gnoll moves out of view. The gnoll shouts! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (covering ground quickly, 79% to hit) You feel a surge of power! The stone arrow hits the gnoll! You kill the gnoll! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 79% to hit) You feel a surge of power! The stone arrow hits the gnoll! You kill the gnoll! Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (covering ground quickly, 79% to hit) You feel a surge of power! The stone arrow hits the gnoll! The gnoll is heavily wounded. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (79% to hit) You feel a surge of power! The stone arrow hits the gnoll bouda!! You kill the gnoll bouda! The gnoll closely misses you. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (covering ground quickly, 79% to hit) You feel a surge of power! The stone arrow hits the gnoll! You kill the gnoll! The gnoll hits you but does no damage. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (covering ground quickly, 79% to hit) You feel a surge of power! The stone arrow hits the gnoll!! You kill the gnoll! The gnoll barely misses you. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, covering ground quickly, 87% to hit) You feel a surge of power! The blast of sand hits the gnoll!! You kill the gnoll! You see here a +0 flail. You see here the +3 spear of Beogh's Whim {venom, Dex+4}. Things that are here: a +0 whip; a +0 robe Things that are here: a +0 halberd; a +0 spear; a gnoll corpse Found a stone staircase leading down. Found a shimmering blue altar of Sif Muna. You open the door. There is an open door here. You now have 322 gold pieces (gained 12). You now have 339 gold pieces (gained 17). You now have 350 gold pieces (gained 11). You now have 358 gold pieces (gained 8). There is a shimmering blue altar of Sif Muna here. There is an open door here. Found a broken altar of Ashenzari. Found a stone staircase leading down. Found a stone staircase leading down. Found a dagger. Found an escape hatch in the floor. You see here an orb of mesmerism. There is an escape hatch in the floor here. There is an escape hatch in the floor here. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 rapier. You see here a +0 dagger. Found a staircase to the Ecumenical Temple. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found eight altars. Welcome back, Raviowl the Gargoyle Earth Elementalist. Press ? for a list of commands and other information. There is a hazy altar of Hepliaklqana here. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1072-ga5e1a6726e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 1 Player: {{{{{{{{{{{ Name: [Raviowl] Species: Gargoyle Job: Earth Elementalist HP: 49/49; mods: 0/0 MP: 18/18; mod: 0 Stats: 12 20 10 Position: (33, 40), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: radiant altar of Vehumet Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 2 | 178 | 52/126 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 0 | 4 | 657 | 157/250 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 2 | 2 | 297 | 85/212 Stealth | X | 1 | 10 | 4 | 466 | 113/177 Shields | X | 1 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 32 | 6 | 1310 | 62/416 Conjurations | X | 1 | 22 | 3 | 312 | 60/168 Hexes | X | 1 | 0 | 0 | 0 | 0/59 Summonings | X | 1 | 0 | 0 | 0 | 0/59 Necromancy | X | 1 | 0 | 0 | 0 | 0/70 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Forgecraft | X | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 34 | 8 | 1387 | 115/318 Alchemy | X | 1 | 0 | 0 | 0 | 0/70 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 358 #34: 1 #49: 358 #73: 40271 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) stone body: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #6: ring of resist corrosion eq slot #5, inv slot #2: +0 pair of gloves eq slot #6, inv slot #4: +0 pair of boots eq slot #9, inv slot #3: +4 ring of slaying eq slot #4, inv slot #5: +0 helmet eq slot #2, inv slot #7: orb of guile eq slot #1, inv slot #8: staff of earth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###.............### ###.........### ###..<..### ###.........### ###.............### ###....._..#.._.....## ###..........#.......... #...........###......... #......@....# #...._.... #..........## ##........ ##.........# #........ #.._.....## ##....._. ##.......# #....... ##.....## ##.....# ###...# #...### ##### ##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>