Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 14174469764240891983 88 Randgriz the Trooper (level 4, -2/40 HPs) Began as a Revenant Fighter on July 24, 2025. Killed from afar by Terence (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:00 (2054 turns). Randgriz the Trooper (Revenant Fighter) Turns: 2054, Time: 00:03:01 Health: -2/40 AC: 10 Str: 21 XL: 4 Next: 29% Magic: 4/4 EV: 8 Int: 7 God: Gold: 127 SH: 4 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) - Claws rCold + . . (50%) b - +0 buckler rNeg + + + (0%) a - +0 scale mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +2 pair of boots Will ..... c - amulet of the acrobat Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: acrobat @: enkindled A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) d - a +2 pair of boots (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of butterflies {unknown} e - a scroll of fear {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of fog {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} Potions m - 2 potions of might f - a potion of ambrosia {unknown} n - a potion of curing {unknown} Skills: + Level 3.8 Fighting + Level 3.2 Armour + Level 3.1 Shields * Level 3.6 Unarmed Combat You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 34% 3 Nazja's Percussive Temp Frge 9% 4d5 98% 5 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:2 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You miscast Shock. Nothing appears to happen. Terence screams, "Where's your power now?!" You block Terence's attack. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (64% to hit) You miscast Shock. Nothing appears to happen. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You scratch Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame misses you. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. You scratch Terence. Terence is moderately wounded. Terence hits you but does no damage. You completely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You scratch Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you but does no damage. You scratch Terence but do no damage. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#.#.# #.#.#.# .# [...#.# .# #.###.# .# #.# #.# ##. #.# #.# #.| #.###.# #h# ......# #@# .....## #@# ..##.# #.# ####.# #.# #.# #.# # #.# #.# ####.# #.# .....# #.# ####.# #.# ####.# #.# You could see Terence and a jackal. Vanquished Creatures 3 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 2 giant cockroaches 6 hobgoblins 7 jackals (D:2) A quokka (D:1) 7 ball pythons 3 bats (D:1) 6 endoplasms 3 frilled lizards 5 goblins 8 kobolds 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randgriz the Revenant Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 299 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 975 | D:2 | Learned a level 1 spell: Shock 975 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 975 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1136 | D:2 | Found Juahih's Weapon Shoppe. 1589 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1749 | D:2 | Found a faded altar of an unknown god. 1909 | D:3 | Found an iron altar of Okawaru. 2036 | D:3 | Noticed Terence 2054 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_loops_corners, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_fountain, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2, shapermc_ecumenical_altar_notcrosses, serial_shops, nicolae_shop_swords_in_saltire D:3: minmay_chambers_of_threes, layout_loops_ring, nicolae_overflow_crystal_walls, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.6 Armour | 3 | 3.2 Shields | 3 | 3.1 Fighting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 138 | 56 || 194 Ability: Enkindle | | 1 || 1 Armour: Scale mail | 81 | 44 || 125 Dodge: Dodged | 71 | 16 || 87 Block: Buckler | 16 | 7 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2047 | 2021 | 26 | 0 | 1604 | 3 | 682.3 | Dungeon | 2047 | 2021 | 26 | 0 | 1604 | 3 | 682.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 989 daAuts D:1: 825 daAuts D:3: 232 daAuts