Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 12158332964580670152 121 Randgriz the Magician (level 5, -1/37 HPs) Began as a Djinni Conjurer on July 22, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (2195 turns). Randgriz the Magician (Djinni Conjurer) Turns: 2195, Time: 00:04:18 Health: -1/37 AC: 2 Str: 6 XL: 5 Next: 26% Gold: 170 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - +2 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons d - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of fear {unknown} j - 2 scrolls of fog {unknown} Potions f - a potion of curing {unknown} k - a potion of berserk rage {unknown} l - 2 potions of attraction {unknown} n - a potion of magic {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Freeze Ice 100% 1d10 1% 1 f - Call Imp Summ 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Natasha's front paws start to glow. Natasha claws you. The searing ray hits Natasha. Natasha is severely wounded. Natasha misses you. The searing ray hits Natasha. You kill Natasha! Natasha screams in pain as she dies! You finish channelling your searing ray. HP restored. You see here the felid corpse of Natasha. Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund moves out of view. Sigmund hits you from afar with a +0 scythe! You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund gestures at you while chanting. You are confused. Sigmund closely misses you. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You're too confused to move! Unknown command. You're too confused to cast spells. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. .... ...### ###..#.## ....... #..>.### #...#<# #...#†# #.....# #@@#### #.......# #.......# #######.# # You could see Sigmund. Vanquished Creatures Natasha (D:3) 4 adders (D:2) 2 dart slugs A ribbon worm (D:2) 3 giant cockroaches 5 hobgoblins 4 jackals (D:1) 4 quokkas 6 ball pythons 5 bats 7 endoplasms 6 frilled lizards 5 goblins 8 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randgriz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Randgriz set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 77 | D:1 | Reached skill level 1 in Fighting 166 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 687 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 687 | D:1 | Learned a level 1 spell: Freeze 1651 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1668 | D:2 | Found a basalt altar of Yredelemnul. 2077 | D:2 | Reached XP level 5. HP: 30/37 MP: 0/0 2077 | D:2 | Learned a level 2 spell: Call Imp 2152 | D:3 | Noticed Natasha 2155 | D:3 | Killed Natasha 2184 | D:3 | Noticed Sigmund 2195 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, lexackson_kobold_supper D:2: layout_rooms, basic_altar, minmay_joined_circles D:3: layout_basic, led_xom_imps, uniq_natasha, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 20 | || 20 Searing Ray | 28 | 13 || 41 Armour: Robe | 9 | 15 || 24 Dodge: Dodged | 12 | 7 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2193 | 2124 | 69 | 234 | 1597 | 3 | 731.0 | Dungeon | 2193 | 2124 | 69 | 234 | 1597 | 3 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1364 daAuts D:2: 786 daAuts D:3: 42 daAuts