Randgriz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (1, 4, D:1) a +0 club a goblin skeleton (4, -22, D:1) a quokka skeleton (6, 9, D:1) a hobgoblin skeleton (8, -27, D:1) a +0 sling (9, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 12, D:1) a rat corpse (skeletalised by now) (24, -5, D:1) a +0 robe (27, 5, D:1) a +0 dagger (27, 6, D:1) a +0 rapier (27, 7, D:1) a +0 short sword (31, -26, D:1) a bat corpse (skeletalised by now) (31, -19, D:1) a hobgoblin corpse (skeletalised by now) (34, 8, D:1) a +0 dagger a +0 dagger a goblin skeleton a jackal skeleton a quokka skeleton a kobold skeleton (34, 9, D:1) a +0 short sword a stone a ball python skeleton (35, -1, D:1) a +0 robe (35, 13, D:1) a +0 short sword (41, -25, D:1) a bat corpse (skeletalised by now) (41, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -6, D:1) a +0 ring mail (51, 15, D:1) an orb of guile (60, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) the +2 leather armour of Wu Jian's Envy {Harm rCorr Str+4 Int-2} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (1, 23, D:2) a quokka corpse (skeletalised by now) (3, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 36, D:2) a +0 leather armour (8, -5, D:2) a +0 robe (9, 7, D:2) a +0 club a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 34, D:2) a +0 scale mail (10, 20, D:2) a +0 ring mail (20, 2, D:2) a +0 short sword (20, 4, D:2) a +0 dagger 2 stones a kobold skeleton (25, 3, D:2) a +0 leather armour (33, -10, D:2) a +0 leather armour (35, 24, D:2) a +0 dagger (36, -7, D:2) a +0 robe (38, 22, D:2) a +0 falchion (38, 27, D:2) a +0 helmet (43, 25, D:2) a +0 leather armour (44, -8, D:2) a +0 dagger an adder corpse (skeletalised by now) (53, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (9, 5, D:3) a ball python corpse (skeletalised by now) (14, -11, D:3) a +0 trident (21, -5, D:3) a jackal skeleton (21, 4, D:3) a +0 hand axe (22, -4, D:3) a jackal corpse (skeletalised by now) (23, -4, D:3) a jackal skeleton (24, 4, D:3) a bat skeleton (25, 2, D:3) a +0 dagger a +0 robe (25, 3, D:3) a +0 war axe a +0 club a +0 leather armour an orc skeleton (25, 4, D:3) a jackal skeleton (26, 3, D:3) a jackal skeleton (26, 4, D:3) a jackal skeleton (32, 26, D:3) a +0 club 5 stones (32, 28, D:3) a frilled lizard corpse (skeletalised by now) (34, 32, D:3) a hobgoblin corpse (skeletalised by now) (35, 27, D:3) a rat corpse (skeletalised by now) (35, 29, D:3) a +0 ring mail (35, 39, D:3) 6 poisoned darts (60, 4, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 15, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (2, 38, D:4) a +0 pair of boots (3, -1, D:4) an adder corpse (skeletalised by now) (6, -3, D:4) a +0 dagger (7, 33, D:4) a +0 dagger (10, 12, D:4) a hobgoblin skeleton (11, 15, D:4) a +0 long sword (15, 30, D:4) a +0 dagger a goblin skeleton (16, 2, D:4) a +0 mace (20, 3, D:4) a ball python skeleton (22, 3, D:4) a hobgoblin skeleton (25, 29, D:4) a +0 flail (32, 2, D:4) a +3 dire flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) Level 5 of the Dungeon (1, -4, D:5) a +0 falchion