Randgriz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (12, -8, D:1) a ball python skeleton (21, -1, D:1) a frilled lizard skeleton (23, -19, D:1) a quokka skeleton (23, 11, D:1) a quokka corpse (skeletalised by now) (24, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -21, D:1) a +0 leather armour (29, -3, D:1) a +0 spear (30, -20, D:1) a +0 dagger a kobold skeleton (38, -18, D:1) a rimehorn talisman (44, -18, D:1) a +0 club a kobold skeleton (49, 10, D:1) a +0 hand axe (54, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, 3, D:2) a +0 dagger (10, -14, D:2) a frilled lizard skeleton (10, 4, D:2) a bat corpse (skeletalised by now) (11, 14, D:2) an adder corpse (skeletalised by now) (14, -6, D:2) a +0 leather armour (22, 11, D:2) an adder corpse (skeletalised by now) (27, 14, D:2) a +0 ring mail (30, 27, D:2) a jackal skeleton (34, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, 15, D:2) a rat corpse (skeletalised by now) (39, 22, D:2) an adder skeleton (45, -17, D:2) 3 large rocks (48, 20, D:2) 4 large rocks (51, -15, D:2) a +0 war axe (56, -6, D:2) a +0 dagger (57, -6, D:2) a ball python corpse (skeletalised by now) (57, 39, D:2) a bat skeleton (58, 2, D:2) a +0 orcbow (59, 25, D:2) a +0 club Level 3 of the Dungeon [Shop] Puadosk's Jewellery Boutique the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). an amulet of guardian spirit (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a ring of fire (unknown) (275 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of guardian spirit (unknown) (330 gold) the ring "Elosas" {rElec rN+ MP+9} (420 gold) [ring of magical power] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (0, 0, D:3) a +0 quarterstaff (0, 17, D:3) a +0 buckler (1, 23, D:3) 5 poisoned darts (16, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (23, -1, D:3) 2 poisoned darts (37, 21, D:3) an adder corpse (skeletalised by now) (38, 1, D:3) a +0 trident (46, 25, D:3) the +7 war axe of Feuppuho {antimagic, *Slow rPois rF++ SInv} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. SInv: It lets you see invisible. (48, 2, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (1, 21, D:4) a ring of poison resistance (8, 5, D:4) a hobgoblin corpse (skeletalised by now) (13, -9, D:4) a +0 club a goblin skeleton (18, -6, D:4) an adder skeleton (22, 30, D:4) a +0 hand axe a +0 war axe a +0 leather armour (23, 30, D:4) a +0 short sword an orc corpse (skeletalised by now) (23, 31, D:4) a +0 whip a +0 leather armour (27, -20, D:4) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (28, -20, D:4) a +0 club a gnoll corpse (skeletalised by now) (28, 26, D:4) a +0 scale mail (30, 2, D:4) a +0 club a +0 sling (35, 9, D:4) the felid skeleton of Natasha (37, 8, D:4) the felid corpse of Natasha (skeletalised by now) (40, 3, D:4) a black bear skeleton (43, 15, D:4) a +0 dagger (56, 12, D:4) a hobgoblin corpse (skeletalised by now) (57, 15, D:4) a +0 short sword Level 5 of the Dungeon (3, -1, D:5) 2 poisoned darts (4, 15, D:5) a parchment of Tukima's Dance (14, -12, D:5) a parchment of Passwall (15, 20, D:5) a +0 club an orc skeleton (26, 15, D:5) a +0 giant spiked club an ogre skeleton (28, -5, D:5) a +0 flail (32, -18, D:5) an adder corpse (skeletalised by now) (51, 12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +1 ring mail of poison resistance (21, -15, D:6) a scroll of identify (23, -17, D:6) a scroll of enchant armour (24, -7, D:6) a parchment of Poisonous Vapours (32, -10, D:6) a potion of curing the Ecumenical Temple