Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 14659852787026445798 361 Randgriz the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on July 16, 2025. Slain by Edmund ... wielding a +2 heavy flail (14 damage) ... on level 4 of the Dungeon. The game lasted 00:06:13 (3296 turns). Randgriz the Conjurer (Deep Elf Conjurer) Turns: 3296, Time: 00:06:14 Health: -3/32 AC: 2 Str: 4 XL: 6 Next: 38% Magic: 6/17 EV: 12 Int: 25 God: Gold: 232 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery m - a +4 ring of protection r - a ring of resist corrosion s - a ring of see invisible Scrolls d - a scroll of revelation {unknown} e - 4 scrolls of teleportation {unknown} g - a scroll of amnesia {unknown} j - a scroll of torment {unknown} k - 2 scrolls of identify {unknown} o - 2 scrolls of enchant armour {unknown} p - a scroll of fear {unknown} q - a scroll of noise {unknown} Potions b - 2 potions of magic f - a potion of might {unknown} h - 2 potions of curing {unknown} i - 2 potions of attraction {unknown} l - 2 potions of brilliance {unknown} n - a potion of haste {unknown} Skills: + Level 4.1 Dodging - Level 3.0 Stealth * Level 6.1 Spellcasting * Level 6.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 92% 2d12 1% 1 Mercury Arrow Conj/Alch 46% 2d8 3% 2 Slow Hex 28% N/A 8% 1 Blink Tloc 14% N/A 11% 2 Sublimation of Blood Necr 7% N/A 11% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund attacks as he pursues you! Edmund barely misses you. Edmund attacks as he pursues you! Edmund hits you with a +2 heavy flail. You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +2 heavy flail! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy flail and wearing a +0 scale mail (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy flail and wearing a +0 scale mail (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy flail and wearing a +0 scale mail (almost dead, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +2 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" #. #. ####.#.# .. #.##......## #.# #. #.#....###.... #.# #. #......# #.##. #.# #. #.## ######.###.##. #.# #.##..# #)....##. #.# #.###.# ###.####. #.# #.# #@# #.# #) #.# #.# #@# #####.# #. #.# #.# #.### #.....# #. #.### #.###.รท.####.##### #. ....# #............# #. .<..########.#####.###..# #. ...................# #..########. ....#.#####.#####..# #........).. .......# #.# #..# ##.######### #####..# #.# #..# #.# You could see Edmund. Vanquished Creatures A phantom (D:4) A jelly (D:4) 3 orc priests An iguana (D:4) An orc wizard (D:4) Robin (D:2) 2 adders (D:3) 2 ribbon worms 9 endoplasms 7 giant cockroaches 3 jackals (D:1) 7 orcs 3 quokkas 5 ball pythons 8 bats 4 frilled lizards 12 goblins 11 hobgoblins 6 kobolds 7 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randgriz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 5/15 MP: 5/8 371 | D:1 | Learned a level 2 spell: Searing Ray 665 | D:1 | Found a faded altar of an unknown god. 1196 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1332 | D:2 | Identified the +3 helmet of Hedonism {rF+} 1332 | D:2 | Noticed Robin 1360 | D:2 | Killed Robin 1361 | D:2 | Reached skill level 5 in Conjurations 1684 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2572 | D:3 | Reached XP level 5. HP: 10/28 MP: 9/14 2944 | D:4 | Reached skill level 5 in Spellcasting 3008 | D:4 | Reached XP level 6. HP: 29/32 MP: 7/16 3082 | D:4 | HP: 1/32 [orc priest/divine providence (10)] 3280 | D:4 | Noticed Edmund 3296 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, grunt_decor_junction D:2: layout_basic, minmay_misc_feat_more_columns, minmay_worlds_worst_comb, uniq_robin D:3: layout_basic, saegor_snake_ambush D:4: layout_loops_ring, jmf_multi_god_temple2, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Dodging | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 3 || 4 Cast: Magic Dart | 30 | || 30 Searing Ray | 35 | 43 || 78 Armour: Robe | 10 | 19 || 29 Dodge: Dodged | 18 | 12 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3318 | 3195 | 123 | 202 | 2431 | 4 | 829.5 | Dungeon | 3318 | 3195 | 123 | 202 | 2431 | 4 | 829.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:3: 1045 daAuts D:2: 662 daAuts D:4: 487 daAuts