Randgriz Level 1 of the Dungeon (11, -1, D:1) a ball python corpse (skeletalised by now) (13, -2, D:1) a +0 dagger a +0 cloak (15, -5, D:1) a bat corpse (skeletalised by now) (15, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 17, D:1) a +0 robe (23, 34, D:1) a +0 antimagic sling (26, 38, D:1) a +0 club (29, 39, D:1) a +0 club (31, -9, D:1) a +0 sling (31, 7, D:1) a ball python skeleton (36, 28, D:1) a +0 ring mail (38, 31, D:1) a ball python skeleton (40, 7, D:1) a +0 dagger (42, 13, D:1) a hobgoblin corpse (skeletalised by now) (44, 12, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (44, 24, D:1) a +0 scale mail (55, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -8, D:2) a +1 short sword of draining (2, -2, D:2) a +0 falchion (4, -30, D:2) a rat skeleton (4, -17, D:2) a +0 pair of gloves (6, -3, D:2) a +0 club a goblin skeleton (9, -1, D:2) a +0 dagger (10, 0, D:2) a +0 dagger 3 stones (11, -1, D:2) a +0 halberd (15, -2, D:2) a frilled lizard corpse (skeletalised by now) (21, -3, D:2) a bat corpse (skeletalised by now) (25, -2, D:2) a hobgoblin corpse (skeletalised by now) (27, -54, D:2) a frilled lizard corpse (skeletalised by now) (29, -37, D:2) an adder skeleton (33, -47, D:2) a hobgoblin skeleton (41, -4, D:2) a jackal skeleton (46, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (60, -40, D:2) a parchment of Magic Dart (62, -3, D:2) a rat skeleton (66, 0, D:2) an adder skeleton (67, -1, D:2) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (68, -1, D:2) a +0 hand axe (72, -2, D:2) the +9 sling of the Winnowing Gods {drain, Bane Str+9 Int+4} Bane: It inflicts you with a random bane when first equipped. Str+9: It affects your strength (+9). Int+4: It affects your intelligence (+4). (73, -1, D:2) a +0 hand axe Level 3 of the Dungeon (5, 3, D:3) a +0 robe (5, 4, D:3) a +0 whip (14, 2, D:3) a +0 short sword (16, 1, D:3) a +0 dagger (17, 30, D:3) a +0 animal skin (19, -6, D:3) a +0 short sword (20, -6, D:3) a +0 club (23, 25, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 10, D:3) a +0 dagger (27, -10, D:3) a +0 dagger (27, 11, D:3) a +0 trident (28, 32, D:3) a frilled lizard corpse (skeletalised by now) (30, -7, D:3) a +1 antimagic spear (32, -1, D:3) the +0 robe of Impermeability {*Slow rElec Stlth+ Archmagi} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (33, -1, D:3) a +0 buckler (36, 30, D:3) a +0 hand axe (38, 15, D:3) a +0 hand axe a +0 leather armour (38, 17, D:3) a +0 mace an orc skeleton (39, 16, D:3) a +0 club a +0 hand axe an orc skeleton an orc skeleton (40, 16, D:3) a +0 short sword (45, 2, D:3) a +0 trident (45, 21, D:3) a hobgoblin skeleton (46, 9, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Socud's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +2 scale mail of poison resistance (378 gold) a +0 chain mail (126 gold) a +0 robe (18 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (7, 12, D:4) a +0 club (8, 12, D:4) a +0 whip (11, 12, D:4) a +0 flail (13, -1, D:4) a +0 robe (13, 9, D:4) a +0 falchion (18, -26, D:4) a hound corpse (skeletalised by now) (19, -15, D:4) a +0 ring mail (20, -8, D:4) a ball python corpse (skeletalised by now) (20, -6, D:4) a +0 club (24, -25, D:4) a +0 short sword a kobold corpse (skeletalised by now) (24, -24, D:4) a +0 club (25, -35, D:4) a +0 robe (57, -32, D:4) a +0 club a kobold corpse (skeletalised by now) (61, -29, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Eboymum's Jewellery Shoppe a ring of positive energy (unknown) (300 gold) a ring of protection from fire (unknown) (375 gold) a ring of resist corrosion (300 gold) a +6 ring of intelligence (540 gold) a ring of protection from cold (unknown) (375 gold) a +5 ring of evasion (unknown) (540 gold) a ring of resist corrosion (300 gold) the ring of Qurphel {MP+4 Wiz Str+3} (775 gold) [ring of wizardry] MP+4: It affects your magic capacity (+4). Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). an amulet of magic regeneration (unknown) (450 gold) a ring of ice (unknown) (375 gold) (0, 0, D:5) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (8, 6, D:5) a +0 pair of gloves (17, -5, D:5) a +0 trident (18, -11, D:5) a scarab talisman (19, -4, D:5) a +0 dagger a +1 robe of cold resistance (20, 11, D:5) a +0 trident a +0 scale mail an adder corpse (skeletalised by now) (22, -6, D:5) a +0 flail a +0 ring mail (33, 14, D:5) a +0 dagger a +0 hand axe an orc skeleton (35, 14, D:5) a +0 robe a +0 dagger (36, -4, D:5) a +0 robe (40, -5, D:5) a +0 leather armour (43, 6, D:5) a +0 long sword (50, -4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (6, -5, D:6) a +0 mace a +2 leather armour of fire resistance an orc skeleton (7, -6, D:6) a +0 whip a +1 mace of protection an orc skeleton a water moccasin skeleton an orc skeleton (7, -5, D:6) a +0 trident a +0 orcbow a +0 chain mail (8, -6, D:6) a +0 club an orc skeleton (24, 7, D:6) a +0 scale mail (34, 13, D:6) a black bear corpse (skeletalised by now) (38, -9, D:6) a +0 club 5 stones a kobold corpse (42, 18, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 18, D:6) a +0 mace Level 7 of the Dungeon (4, -2, D:7) a +0 hand axe (13, -34, D:7) a +0 whip 2 stones (13, -30, D:7) a +0 dagger (14, -34, D:7) a +1 dagger of venom (still there?) a curare-tipped dart (still there?) (15, -34, D:7) a +0 club a kobold corpse (15, -33, D:7) a +0 short sword (still there?) 3 poisoned darts (still there?) a kobold corpse (still there?) (15, -32, D:7) a +0 short sword a kobold corpse (22, -28, D:7) a parchment of Grave Claw (34, -21, D:7) a +0 short sword