Randgriz Level 1 of the Dungeon (3, 16, D:1) a jackal skeleton a jackal skeleton (4, 22, D:1) a +0 helmet (7, -17, D:1) a quokka corpse (skeletalised by now) (10, 1, D:1) 8 stones (13, -13, D:1) a +0 mace (16, 26, D:1) a +0 scale mail (33, 6, D:1) a +0 club (34, 1, D:1) a rat skeleton (34, 7, D:1) a +0 club (36, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -6, D:2) a +0 hand axe (5, -5, D:2) a rat corpse (skeletalised by now) (6, -22, D:2) a jackal corpse (skeletalised by now) (6, 2, D:2) an adder corpse (skeletalised by now) (7, -20, D:2) a jackal skeleton a jackal skeleton (8, -19, D:2) a rat skeleton (8, -12, D:2) a +1 pair of boots (8, 14, D:2) a +0 sling (12, -12, D:2) a +0 spear (19, -20, D:2) a +2 short sword of speed (19, -19, D:2) a +0 club (21, 13, D:2) the +5 quarterstaff of the Last Nightcaps {pain, ^Contam rF+ rC+ SInv} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. (23, -8, D:2) a +0 short sword (27, 3, D:2) a frilled lizard skeleton (29, 3, D:2) a +0 whip (32, 4, D:2) a +0 hand axe (35, 15, D:2) a ball python skeleton (41, -9, D:2) a frilled lizard skeleton (42, 0, D:2) a jackal skeleton (43, -16, D:2) a +1 cloak (50, 11, D:2) a +0 club Level 3 of the Dungeon (3, 14, D:3) a +0 robe (8, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 30, D:3) a +0 dagger (15, -13, D:3) a human skeleton (15, -10, D:3) a bat skeleton (16, -10, D:3) a goblin skeleton (18, 1, D:3) a +0 dagger (19, 0, D:3) a +0 dagger (19, 1, D:3) a +0 whip a +0 short sword 2 stones a kobold skeleton (19, 18, D:3) a +0 sling (20, 1, D:3) a +0 dagger a kobold skeleton (21, -8, D:3) a +0 club 3 stones (22, -12, D:3) a hobgoblin skeleton (23, -10, D:3) a goblin skeleton (23, -9, D:3) a goblin skeleton (28, 24, D:3) a +0 ring mail (33, 21, D:3) a +0 orcbow (34, 21, D:3) a +0 leather armour (34, 28, D:3) a ball python corpse (skeletalised by now) (35, 21, D:3) a +0 robe (35, 27, D:3) a +0 club (37, 25, D:3) a +0 dagger (40, 24, D:3) a +0 whip (41, 24, D:3) a +0 dagger a ball python corpse (skeletalised by now) (47, -15, D:3) a bat skeleton (51, -23, D:3) a +0 hand axe (51, 20, D:3) a +0 club a goblin skeleton (55, 10, D:3) a +0 hand axe (60, -14, D:3) a +0 mace (60, -12, D:3) a +0 falchion (62, -14, D:3) a +0 spear (62, -12, D:3) a +0 hand axe Level 4 of the Dungeon (9, 24, D:4) an adder skeleton (13, 0, D:4) a +0 leather armour (27, -2, D:4) a ball python skeleton (29, 27, D:4) a hound skeleton (30, 2, D:4) a +0 short sword a kobold skeleton (34, -1, D:4) a +0 rapier (35, 4, D:4) a +0 mace (39, 12, D:4) a +0 hand axe (42, 2, D:4) a +0 lajatang (44, 1, D:4) a +0 orcbow (48, 27, D:4) a +0 short sword a kobold corpse (skeletalised by now) (49, 27, D:4) a +0 dagger 3 stones (50, 9, D:4) a +0 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (31, -11, D:5) a +0 hand axe