Dungeon Crawl Stone Soup version 0.34-a0-334-g22a848724c (webtiles) character file. Game seed: 14816570560839075251 34 Randgriz the Shooter (level 3, -6/27 HPs) Began as a Coglin Hunter on July 9, 2025. Mangled by Terence ... wielding a +0 mace (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (664 turns). Randgriz the Shooter (Coglin Hunter) Turns: 664, Time: 00:01:36 Health: -6/27 AC: 3 Str: 11 XL: 3 Next: 31% Magic: 3/3 EV: 11 Int: 8 God: Gold: 94 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Chiraphon} rCold . . . (100%) d - +0 sling {Jihoo} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: quill-form, revved A: quills, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Chiraphon} d - a +0 sling (offhand) {Jihoo} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} Potions e - a potion of enlightenment {unknown} Talismans g - a quill talisman (active) Skills: + Level 2.2 Fighting + Level 4.4 Ranged Weapons + Level 1.7 Dodging + Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the goblin! Terence hits you with a +0 mace. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The adder closely misses you. You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. The adder completely misses you. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. The adder is struck by your quills. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence misses you. The adder is struck by your quills. The adder barely misses you. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###.....# #.#........... ....###.## ###### #.#..######### ....#[#..# #....# #.#..# ..##.##..# #....# #....# ..#.#....# #....######.# ##.##....# #...........# #.#.....## #....######## .##.....########S# #...............@# #.......########@# #)##....# #.# #)####### #.# ..##############.# .#...............#### ...###########......# ##.# #......# ##.###########......# You could see Terence and an adder. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 5 bats (D:1) 4 frilled lizards (D:1) 2 giant cockroaches (D:1) 6 goblins 4 kobolds (D:1) 6 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Randgriz the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Reached skill level 4 in Ranged Weapons 130 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 376 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 653 | D:2 | Noticed Terence 664 | D:1 | HP: 1/27 [adder (2)] 664 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, minmay_vboxes D:2: layout_rooms, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.2 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Sling || 148 Armour: Leather armour || 16 Dodge: Dodged || 19 Form: || 1 Statue || 1 Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 683 | 658 | 25 | 60 | 428 | 2 | 341.5 | Dungeon | 683 | 658 | 25 | 60 | 428 | 2 | 341.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 673 daAuts D:2: 10 daAuts