QKSWNRDMA Level 1 of the Dungeon [Shop] Xevay's Antique Weapon Boutique a +0 spear (87 gold) a +0 sling (43 gold) a +3 battleaxe of sundering (783 gold) a +0 long sword of holy wrath (240 gold) the +8 demon trident "Rift" {distort, reach+} (3091 gold) It cannot be enchanted further. a +0 short sword (87 gold) a +3 battleaxe of flaming (1015 gold) the +9 flail of the Absolute Madman {holy, rF++ rC+ Will+++ Str-4} (2949 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (0, 0, D:1) a +0 dagger (7, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -4, D:1) a +2 short sword of speed a kobold corpse (skeletalised by now) (15, 6, D:1) a +0 dagger (22, -21, D:1) a +0 club (24, 16, D:1) a frilled lizard corpse (skeletalised by now) (29, -13, D:1) a +0 sling (31, -14, D:1) a +0 club (31, -1, D:1) a +0 short sword a stone (31, 11, D:1) a +0 flail (31, 30, D:1) a +0 sling (39, 10, D:1) a quokka skeleton (43, 5, D:1) a hobgoblin skeleton (45, -8, D:1) a rat corpse (skeletalised by now) (47, -2, D:1) a +0 robe (52, -9, D:1) 2 javelins (52, 0, D:1) a bat skeleton Level 2 of the Dungeon (6, 26, D:2) an adder corpse (6, 27, D:2) a rat corpse (11, 10, D:2) a +0 whip (12, 5, D:2) a +0 hand axe (14, 12, D:2) a bat skeleton (16, 12, D:2) a frilled lizard skeleton (24, 3, D:2) a +0 dagger a goblin skeleton (27, 6, D:2) a frilled lizard skeleton (28, 5, D:2) a +0 whip a stone a kobold skeleton (43, 17, D:2) a hobgoblin corpse (skeletalised by now) (44, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 2, D:2) a hobgoblin corpse (skeletalised by now) (48, 7, D:2) a bat corpse (skeletalised by now) (50, 10, D:2) a frilled lizard corpse (skeletalised by now) (56, 1, D:2) a +0 dagger (56, 2, D:2) a ball python skeleton