Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 16587867172043025865 35 QKSWNRDMA the Shield-Bearer (level 3, 0/30 HPs) Began as a Formicid Fighter on Jan 14, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:04 (1045 turns). QKSWNRDMA the Shield-Bearer (Formicid Fighter) Turns: 1045, Time: 00:01:04 Health: 0/30 AC: 7 Str: 22 XL: 3 Next: 55% Magic: 3/3 EV: 8 Int: 7 God: Gold: 70 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls N - a scroll of noise Potions m - 2 potions of might Skills: + Level 3.7 Fighting + Level 2.4 Axes + Level 3.7 Armour + Level 4.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 91% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are poisoned. The adder poisons you! You block the adder's attack. You completely miss the adder. You feel sick. The adder misses you. The adder barely misses you. You closely miss the adder. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. The adder bites you but does no damage. You closely miss the adder. You block the adder's attack. The adder misses you. You closely miss the adder. The adder barely misses you. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder closely misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You hit the adder. You kill the adder! You die... ###...#.#.#.## #........ #...........# #.##...## #.......#.#.# #.###.## #.......#.#.# #.# #.# ###.......... # #.###.# #...###.###..# #...#.# #............# ###.#># #..####.##...# #.#.### #..# #@# # #.#>..# #..# #.# #.###.# #..# #S# #.# #.# #..# .g., #.# #.# ... ... #.# #.# .#.## #######.###.# .... .....>......# ..... #########.### #.# You could see a hobgoblin and a ball python. Vanquished Creatures 2 adders (D:2) 6 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) 2 ball pythons (D:1) 5 bats 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QKSWNRDMA the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 617 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1044 | D:2 | HP: 1/30 [poisoned by an adder] 1045 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_cross D:2: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 87 Melee: War axe || 96 Read: Immolation || 1 Identify || 1 Armour: Scale mail || 77 Dodge: Dodged || 41 Block: Buckler || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 1072 | 9 | 0 | 872 | 2 | 540.5 | Dungeon | 1081 | 1072 | 9 | 0 | 872 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts D:2: 485 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+