QKSWNRDMA Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -2, D:1) a ball python skeleton (9, -3, D:1) a +0 ring mail (10, 28, D:1) a +0 short sword (21, 34, D:1) a jackal skeleton (21, 35, D:1) a +0 dagger a jackal skeleton (21, 41, D:1) a +0 ring mail (42, 10, D:1) a quokka skeleton (43, 0, D:1) a staff of cold (45, 17, D:1) a +0 sling (46, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -25, D:2) a frilled lizard corpse (skeletalised by now) (14, -36, D:2) an adder corpse (skeletalised by now) (14, -30, D:2) a +0 ring mail (14, -28, D:2) a +0 dagger (15, -45, D:2) a +0 dagger (15, -36, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, -38, D:2) a ball python corpse (skeletalised by now) (24, -29, D:2) a +0 ring mail (30, 4, D:2) a rat skeleton a hobgoblin skeleton (33, -33, D:2) a rat skeleton (33, 4, D:2) a +0 short sword a +0 ring mail (35, -16, D:2) a ball python skeleton (39, -33, D:2) a +0 robe (53, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (5, -24, D:3) a +0 quarterstaff (5, -6, D:3) a +0 dagger (5, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (11, -13, D:3) a +0 ring mail (22, 12, D:3) a +0 long sword of electrocution (29, -20, D:3) a +0 club a +0 hand axe an orc corpse (skeletalised by now) (29, 13, D:3) a jackal skeleton (30, 5, D:3) a +0 dagger (32, 1, D:3) a +0 mace (33, -19, D:3) a +0 falchion a +0 leather armour (40, -9, D:3) a +0 whip (44, 10, D:3) a +0 whip 7 poisoned darts (46, 4, D:3) a +0 chain mail (49, 16, D:3) a +0 club a kobold skeleton (63, -1, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ethus's Antique Armour Boutique a +0 ring mail (84 gold) a +1 ring mail of willpower (336 gold) a +0 robe (18 gold) a +0 helmet (94 gold) the +7 plate armour of Fortitude {Bane Fly rElec} (1451 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. the +0 buckler "Xoef" {Harm Dex+2} (329 gold) Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. quicksilver dragon scales (1050 gold) (0, 0, D:4) a +0 morningstar (0, 2, D:4) a +0 dagger a kobold skeleton (1, 1, D:4) a +0 dagger a +0 scale mail a +0 club a +0 ring mail an orc skeleton (1, 2, D:4) a +0 dagger a +0 robe an orc skeleton (2, 1, D:4) a +0 trident a +0 scale mail an orc skeleton (7, -12, D:4) a hobgoblin skeleton (13, 18, D:4) a +0 short sword (15, -21, D:4) an adder corpse (skeletalised by now) (15, 9, D:4) a +0 spear (20, -6, D:4) a quokka skeleton (21, -7, D:4) a hobgoblin skeleton (21, 25, D:4) the fire staff of Vocasopolil {rF+ Will+ rCorr Hexes Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. (35, -8, D:4) 5 curare-tipped darts Level 5 of the Dungeon (3, -1, D:5) a quokka corpse (8, 2, D:5) a hound corpse (20, 1, D:5) a parchment of Poisonous Vapours (33, 18, D:5) a parchment of Teleport Other (39, 17, D:5) 6 gold pieces (39, 19, D:5) 11 gold pieces