QKSWNRDMA Level 1 of the Dungeon (0, 0, D:1) a parchment of Inner Flame (1, 30, D:1) a +0 robe (5, 5, D:1) a ball python corpse (skeletalised by now) (5, 27, D:1) a hobgoblin skeleton (7, -2, D:1) a quokka corpse (skeletalised by now) (10, 23, D:1) a +0 dagger (13, 26, D:1) a +0 club a goblin skeleton (22, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 11, D:1) a parchment of Confusing Touch (33, 35, D:1) a parchment of Sublimation of Blood (38, 24, D:1) a hobgoblin skeleton (39, 24, D:1) a quokka skeleton (43, 3, D:1) a parchment of Sigil of Binding (44, 12, D:1) 6 poisoned darts (44, 40, D:1) a +0 club (49, 7, D:1) a +0 club (52, -8, D:1) a +0 whip (54, 38, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (8, 8, D:2) a +0 club 5 stones (8, 14, D:2) 2 boomerangs (20, 7, D:2) a parchment of Spellspark Servitor (24, 41, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, 14, D:2) a parchment of Stone Arrow (28, 47, D:2) a +0 short sword 5 stones (31, -2, D:2) a ball python skeleton (31, -1, D:2) a rat skeleton (33, -2, D:2) a +0 club a goblin skeleton (34, 23, D:2) a bat skeleton (41, 3, D:2) a +0 whip (42, 48, D:2) a frilled lizard skeleton (45, 34, D:2) a ball python skeleton (50, 31, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Ynepati's General Store a parchment of Launch Clockwork Bee (118 gold) a +0 leather armour (22 gold) a potion of heal wounds (unknown) (88 gold) a potion of magic (unknown) (88 gold) a +0 falchion (33 gold) a scroll of teleportation (33 gold) a +0 spear (33 gold) (0, 0, D:3) 2 flux baubles (7, 40, D:3) a parchment of Hailstorm (11, 24, D:3) a +0 chain mail (12, 25, D:3) an inkwell talisman (13, 20, D:3) a quokka corpse (skeletalised by now) (13, 24, D:3) 6 poisoned darts (14, 24, D:3) a bat corpse (skeletalised by now) (14, 25, D:3) a rat corpse (skeletalised by now) (17, 23, D:3) a +0 leather armour (20, 21, D:3) a jackal corpse (skeletalised by now) (31, -5, D:3) a parchment of Scorch (35, 26, D:3) a ball python corpse (skeletalised by now) (49, 17, D:3) a +0 leather armour (63, 35, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (4, -16, D:4) a +0 leather armour (5, 32, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, 21, D:4) a +0 dagger (9, 39, D:4) a +0 dagger a kobold skeleton (15, 30, D:4) a +0 robe (19, -8, D:4) a +0 long sword (20, -7, D:4) a +0 mace a +0 leather armour an orc skeleton (20, -6, D:4) a +0 short sword a +0 hand axe an orc skeleton (21, -7, D:4) a +0 short sword a +0 club a +0 leather armour an orc skeleton (23, 19, D:4) 5 poisoned darts (37, -8, D:4) a +1 short sword of venom (37, 1, D:4) a +0 spear (38, -1, D:4) the +0 robe of the Tsukumogami {Archmagi} Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (39, 34, D:4) a +0 short sword a kobold skeleton (44, 5, D:4) an adder skeleton (55, 42, D:4) a parchment of Alistair's Walking Alembic (63, 22, D:4) a +0 spear Level 5 of the Dungeon (6, -2, D:5) a +1 rapier of speed a +0 leather armour the human corpse of Eustachio (skeletalised by now) (8, -21, D:5) a parchment of Forge Phalanx Beetle (12, 0, D:5) 6 poisoned darts (19, -8, D:5) 6 poisoned darts (28, -27, D:5) a +0 ring mail (31, -29, D:5) a +0 ring mail (38, -4, D:5) a parchment of Disjunction (40, -20, D:5) a howler monkey skeleton (40, 6, D:5) 4 boomerangs (45, -4, D:5) a parchment of Frozen Ramparts Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 12, D:6) an inkwell talisman (12, 1, D:6) a parchment of Sandblast (13, -36, D:6) a +0 scale mail (19, -48, D:6) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (20, -37, D:6) 5 poisoned darts (38, 7, D:6) a parchment of Petrify (42, -46, D:6) a +3 halberd a +0 robe (43, -47, D:6) a +0 robe (43, -46, D:6) a +2 spear a +1 robe of willpower a +3 flail a +0 robe a +0 long sword a +0 robe (43, -32, D:6) a water moccasin corpse (skeletalised by now) (46, -26, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (47, -26, D:6) a +0 scale mail a +1 ring mail of cold resistance a +0 animal skin an acid dragon corpse (skeletalised by now) (48, -51, D:6) a parchment of Dimensional Bullseye (48, -26, D:6) a +0 dagger a +0 club a +0 hand axe a +0 falchion an orc corpse (skeletalised by now) (51, -12, D:6) a +0 sling (55, -48, D:6) a +0 mace (55, -43, D:6) a staff of necromancy (55, -32, D:6) an orb of glass Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 3, D:7) a +0 dagger (1, 0, D:7) a +0 dagger a +0 robe (9, -35, D:7) a water moccasin corpse (skeletalised by now) (13, -26, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, 1, D:7) a +0 spear (13, 4, D:7) a +0 club a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 5, D:7) a +0 dagger a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (22, -4, D:7) a +2 dagger of pain a +0 robe a kobold corpse (skeletalised by now) (25, 3, D:7) a +0 flail a +0 leather armour of positive energy a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (25, 6, D:7) a +0 club 2 boomerangs (38, -38, D:7) a +0 rapier (46, -32, D:7) a +0 leather armour the Necropolis (0, 0, Necropolis) a potion of brilliance (0, 1, Necropolis) a dragon-coil talisman (1, 0, Necropolis) 19 gold pieces (1, 1, Necropolis) 14 gold pieces (1, 2, Necropolis) 26 gold pieces (1, 3, Necropolis) 19 gold pieces (2, -2, Necropolis) 13 gold pieces (2, -1, Necropolis) 14 gold pieces (2, 2, Necropolis) 11 gold pieces (2, 3, Necropolis) 15 gold pieces (3, -2, Necropolis) 5 gold pieces (3, -1, Necropolis) 24 gold pieces (3, 1, Necropolis) 10 gold pieces (3, 2, Necropolis) 18 gold pieces (3, 3, Necropolis) 14 gold pieces (3, 4, Necropolis) 8 gold pieces (4, -2, Necropolis) 18 gold pieces (4, 0, Necropolis) 16 gold pieces (4, 1, Necropolis) 12 gold pieces (4, 2, Necropolis) 19 gold pieces (4, 3, Necropolis) 14 gold pieces (35, -19, Necropolis) the +8 whip of Jeyji {chaos, rElec rF+ Dex+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, 15, Necropolis) the +4 quarterstaff of Locus Delicti {rebuke, Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (40, 15, Necropolis) 23 gold pieces (41, 15, Necropolis) 7 gold pieces (41, 16, Necropolis) a +0 buckler (42, 15, Necropolis) a potion of haste (43, 15, Necropolis) 2 potions of heal wounds (44, -9, Necropolis) a swamp drake corpse (44, 15, Necropolis) 18 gold pieces (47, -7, Necropolis) the +7 sling "Orb Guardian's Doom" {chaos, rF+ Int+4 SInv Stlth+} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further.