QKSWNRDMA Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 2, D:1) a +0 short sword (15, 12, D:1) a rat skeleton (17, 5, D:1) a +0 club (17, 13, D:1) 6 stones (18, 4, D:1) a rat skeleton (19, 4, D:1) a quokka skeleton (19, 13, D:1) a rat skeleton (20, -16, D:1) a frilled lizard corpse (skeletalised by now) (20, 9, D:1) a rat corpse (skeletalised by now) (21, -24, D:1) a +0 dagger a bat corpse (skeletalised by now) (24, 3, D:1) a +0 club a hobgoblin skeleton (30, 12, D:1) a +0 short sword (32, 15, D:1) a +0 dagger (34, 16, D:1) a +0 vampiric short sword 4 stones a kobold skeleton (35, -17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, -22, D:1) a jackal corpse (skeletalised by now) (37, -24, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 10, D:1) a +0 whip (42, 2, D:1) a rat skeleton (50, 8, D:1) a +0 leather armour (52, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -6, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (8, 5, D:2) a +0 leather armour (16, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, -19, D:2) a staff of fire (26, 17, D:2) a +0 mace 4 stones a kobold corpse (skeletalised by now) (28, -19, D:2) a rimehorn talisman (29, 21, D:2) a +0 club (32, 1, D:2) a +0 sling (35, -2, D:2) a +0 dagger a ball python skeleton (35, 1, D:2) an adder skeleton a quokka skeleton (55, -6, D:2) a +0 dagger Level 3 of the Dungeon (2, -4, D:3) 10 gold pieces (6, 0, D:3) a +0 club