QKSWNRDMA Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, -20, D:1) a +0 ring mail (10, -17, D:1) 3 stones (13, -3, D:1) a +0 ring mail (15, -8, D:1) a +0 dagger a hobgoblin skeleton (16, -8, D:1) a +0 club a kobold skeleton (27, -32, D:1) a ball python skeleton (27, -28, D:1) a +0 robe (28, -22, D:1) a +0 short sword (34, -8, D:1) a ball python skeleton (35, -36, D:1) a jackal skeleton (35, -8, D:1) a +0 club (36, -35, D:1) a rat skeleton (36, -10, D:1) a +0 mace (39, -30, D:1) a +0 dagger (39, 0, D:1) 7 stones (46, -28, D:1) a ball python skeleton (47, -27, D:1) a bat skeleton Level 2 of the Dungeon (4, 27, D:2) a +0 dagger (7, -9, D:2) a +0 ring mail (7, -5, D:2) a +0 dagger (10, 23, D:2) a +0 ring mail (17, 34, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 9, D:2) a +0 club (18, 13, D:2) a +0 ring mail (23, -9, D:2) a +0 orcbow (24, 3, D:2) a +0 club (33, -16, D:2) an inkwell talisman (36, -6, D:2) a +0 scale mail (42, 30, D:2) a quokka corpse (skeletalised by now) (43, 30, D:2) a bat corpse (skeletalised by now) (54, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, 5, D:3) a -3 whip of chaos (15, 16, D:3) 6 stones (15, 20, D:3) a +0 club a +0 war axe an orc corpse (skeletalised by now) (15, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 29, D:3) the +7 chain mail of True Grit {Harm} Harm: It increases damage dealt and taken. (19, 10, D:3) a +0 dagger a goblin corpse (23, 28, D:3) a +0 war axe a +0 robe a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, 3, D:3) a scroll of amnesia (31, 12, D:3) the +3 short sword of Might {freeze, rN+} rN+: It protects you from negative energy. (37, 7, D:3) 10 gold pieces