QKSWNRDMA Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (20, -12, D:1) a +0 whip (20, 3, D:1) a ball python corpse (skeletalised by now) (23, -38, D:1) a quokka skeleton (37, 7, D:1) 8 stones (45, -14, D:1) a frilled lizard corpse (skeletalised by now) (53, -4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, 5, D:2) the +0 chain mail "Lufinoum" {-Tele Harm rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (11, 14, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (21, 24, D:2) a +3 ring mail of positive energy (26, 40, D:2) a +0 club a goblin corpse (29, 36, D:2) a +0 whip a kobold corpse