QBAA Level 1 of the Dungeon (9, 33, D:1) a hobgoblin corpse (skeletalised by now) (10, 33, D:1) a bat corpse (skeletalised by now) (13, 26, D:1) a +0 dagger (15, 42, D:1) a +0 dagger (21, 34, D:1) a +0 robe (30, 33, D:1) a rat skeleton (34, 43, D:1) a +0 ring mail (43, -2, D:1) a +0 dagger (47, 34, D:1) a ball python corpse (skeletalised by now) (51, 14, D:1) a +0 short sword (59, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 3, D:2) an adder corpse (skeletalised by now) (3, 5, D:2) a +0 club (8, 11, D:2) 4 stones (10, 3, D:2) an adder skeleton (12, 3, D:2) a quokka skeleton (14, -2, D:2) a +0 rapier (20, 15, D:2) a quokka corpse (skeletalised by now) (23, 8, D:2) a +0 falchion (25, 15, D:2) a +0 hand axe (26, 26, D:2) a +0 trident an orc corpse (skeletalised by now) (27, 25, D:2) a +0 hand axe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, 9, D:2) a +0 cloak (31, 3, D:2) a staff of alchemy (34, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -18, D:3) 3 stones (6, -17, D:3) an adder skeleton (9, -11, D:3) a book of Necromancy (10, -7, D:3) a +2 whip of electrocution (12, -17, D:3) a +0 leather armour (13, -7, D:3) a hobgoblin corpse (skeletalised by now) (13, 3, D:3) a +0 long sword (17, 3, D:3) a +0 battleaxe (30, 11, D:3) an adder corpse (skeletalised by now) (33, 2, D:3) a hobgoblin skeleton (34, -19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 5, D:3) a +0 dagger (38, 15, D:3) a +0 ring mail (40, -20, D:3) a +1 flail of protection a +0 leather armour (41, 21, D:3) a +0 robe Level 4 of the Dungeon (6, -21, D:4) a +0 club (11, -14, D:4) a +0 quarterstaff (14, -7, D:4) a +0 war axe (18, -6, D:4) a +0 dagger (23, -21, D:4) a +0 dagger (30, -35, D:4) a hound skeleton (37, -28, D:4) a ring of magical power the amulet "Wyreh" {Spirit Harm Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Will+: It increases your willpower. (38, -40, D:4) a +0 robe (38, -21, D:4) a ball python skeleton (38, -14, D:4) a +0 chain mail (40, -21, D:4) a +0 dagger (54, -21, D:4) a +0 dagger (54, -19, D:4) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, 0, D:5) a +0 spear (16, -3, D:5) a +3 vampiric dagger (19, 3, D:5) a +0 ring mail (22, 7, D:5) a +0 shortbow (23, 2, D:5) an amulet of faith (26, 13, D:5) a +0 short sword (31, -1, D:5) 7 stones (46, 2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Sakhedom's CLEARANCE SALE! a phantom mirror (160 gold) a +1 morningstar of venom (56 gold) 2 stones (1 gold) (22, 2, D:6) a +0 flail (23, 1, D:6) a +0 flail a +0 spear (36, 22, D:6) a +0 halberd a +0 robe (43, 36, D:6) a +0 trident a +0 short sword (45, 36, D:6) a +0 short sword a +0 ring mail (45, 37, D:6) a +0 flail (48, 37, D:6) a +0 dagger a +0 robe (51, 22, D:6) a +0 short sword Level 7 of the Dungeon (18, -16, D:7) a +0 giant spiked club (55, 0, D:7) a +0 falchion Level 8 of the Dungeon (8, 21, D:8) a +0 falchion (9, 17, D:8) a +0 short sword (9, 19, D:8) a +0 club (9, 20, D:8) a +0 dagger a +0 dagger a +0 whip 4 stones (9, 21, D:8) a +0 orcbow (10, 14, D:8) a +0 shortbow (10, 15, D:8) a +0 shortbow (10, 21, D:8) a +0 dagger (12, 21, D:8) 12 gold pieces a +0 dire flail a +0 plate armour (19, 30, D:8) 5 gold pieces (19, 35, D:8) a scroll of teleportation the Ecumenical Temple