Bloatcrawl 2 version 2.3.0-a0-568-g763ebf1e5c (webtiles) character file. Game seed: 6305068454126904745, levelgen mode: deterministic 19 Pythonsnek the Skirmisher (level 2, -3/28 HPs) Began as a Protean Slime Priest on May 13, 2025. Was an Initiate of Jiyva. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (162 turns). Pythonsnek the Skirmisher (Protean Slime Priest) Turns: 162, Time: 00:04:03 Health: -3/28 AC: 4 Str: 12 XL: 2 Next: 75% Magic: 2/2 EV: 19 Int: 12 God: Jiyva [......] Gold: 29 SH: 0 Dex: 9 Spells: 1/1 levels left Game modifiers: None rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (cloak restricted) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-3 -> -4) A: tiny, sense surroundings 1, wild magic 1, evolution 2, jelly absorbing missiles, protean body a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +2 robe (worn) Comestibles c - 2 rations Skills: + Level 3.7 Fighting + Level 3.4 Axes + Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny. You have problems with many larger weapons. You are too small for most types of armour. You rapidly evolve. Your protean body gains health from mutations (+12% HP). Your health pool defines your size (currently tiny). Your protean flesh cannot be transmuted. Your protean flesh is especially vulnerable to rot. You passively map a small area around you. Your spells are a little harder to cast, but a little more powerful. You have a small jelly attached to you that may absorb incoming projectiles. Message History * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder completely misses you. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder misses you. x2 The adder misses you. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder completely misses you. You hit the adder. The adder is heavily wounded. The adder completely misses you. You closely miss the adder. The adder is heavily wounded. The adder completely misses you. The adder bites you. You die... * + ##+###### , #.......# , #.......# , #.......##, , * , #.......#, . *#.......#..., , +.........%. + , #..S@...# * , , ###w#####,,,, . #..# * *,. , ##.## ,, #.w# * * , ##.# .# ,, #.# #.# ## , #.###.# #. , #..##.# You could see a worm and an adder. Vanquished Creatures An adder (D:2) A leopard gecko (D:2) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins A bat (D:2) A kobold (D:2) A rat (D:2) 9 creatures vanquished. Vanquished Creatures (others) A goblin (D:1) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pythonsnek the Protean Slime Priest began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 68 | D:1 | You fall into a shaft and drop 1 floor! 80 | D:2 | Reached XP level 2. HP: 19/26 MP: 2/2 86 | D:2 | HP: 1/26 [worm (12)] 162 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, xom_teletrap_fun D:2: layout_basic, chequers_ecumenical_altar_simple Action || total -------------------------++------- Melee: Hand axe || 41 Use: Scroll || 1 Potion || 1 Armor: Robe || 3 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------