Puer Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 7, D:1) a +0 scale mail (13, -20, D:1) a bat skeleton (14, -4, D:1) a bat skeleton (17, -4, D:1) a ball python skeleton (19, -15, D:1) a +0 ring mail (21, -14, D:1) a +0 dagger a +0 dagger a goblin skeleton (21, 7, D:1) a +0 dagger (22, -13, D:1) a +0 short sword a kobold skeleton (22, -12, D:1) a +0 club (25, 23, D:1) a +0 club (26, 15, D:1) a +0 hand axe (26, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 3, D:1) a hobgoblin corpse (skeletalised by now) (29, 16, D:1) a +0 whip (30, 10, D:1) a +2 dagger of holy wrath (37, -1, D:1) a +0 short sword (39, -1, D:1) a quokka corpse (skeletalised by now) (44, 1, D:1) 2 flux baubles Level 2 of the Dungeon [Shop] Wilum's Book Boutique a parchment of Swiftness (140 gold) a parchment of Foxfire (70 gold) a parchment of Eringya's Noxious Bog (245 gold) a parchment of Shatter (351 gold) a manual of Conjurations (1040 gold) a parchment of Shock (70 gold) a parchment of Sandblast (70 gold) [Shop] Vyuly's Antique Armour Emporium the +1 pair of gloves of Bitterness {rElec rN+} (692 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It can be maximally enchanted to +2. a +0 ring mail (100 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 pair of boots (112 gold) a +0 scale mail (100 gold) a +0 kite shield (175 gold) a +0 ring mail (100 gold) the +1 leather armour of Dif Zif {rElec rF+ rC+ Str+3} (1032 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It can be maximally enchanted to +3. [Shop] Teom Zir's Jewellery Shoppe a +6 ring of strength (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) the amulet "Tide" {Acrobat Str+5} (475 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+5: It affects your strength (+5). a ring of flight (unknown) (175 gold) an amulet of regeneration (unknown) (300 gold) an amulet of regeneration (unknown) (300 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (unknown) (360 gold) a ring of see invisible (unknown) (150 gold) (6, 16, D:2) an orb of glass (6, 22, D:2) a frilled lizard corpse (skeletalised by now) (8, 8, D:2) a +0 whip (9, 2, D:2) a +0 hand axe (12, 14, D:2) a +0 scale mail (14, 4, D:2) a +0 robe (17, 20, D:2) a +0 club (30, 20, D:2) a hobgoblin corpse (skeletalised by now) (32, 27, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (32, 29, D:2) a +0 spear (32, 30, D:2) a +0 spear (37, 3, D:2) a ball python corpse (skeletalised by now) (39, 25, D:2) a ball python corpse (skeletalised by now) (45, 23, D:2) a bat corpse (skeletalised by now) (50, 18, D:2) a rat corpse (skeletalised by now) (51, 16, D:2) a +0 leather armour (63, 34, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qiheor's Jewellery Emporium a +4 ring of protection (unknown) (504 gold) the quill talisman of Impatience {rF- Str+2 Int+3} (350 gold) [quill talisman] rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +6 ring of strength (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) a ring of positive energy (280 gold) a +4 ring of protection (unknown) (504 gold) a storm talisman (560 gold) (4, -5, D:3) a +0 whip (6, 17, D:3) a +0 short sword (10, 19, D:3) a rat skeleton (11, 0, D:3) a +0 dagger a +0 club a kobold skeleton (11, 1, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (14, 3, D:3) a +0 dagger (14, 32, D:3) a +0 scale mail a +0 flail a +0 war axe a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 36, D:3) a bat skeleton (30, 0, D:3) an adder corpse (skeletalised by now) (30, 4, D:3) an orb of mayhem (31, -1, D:3) a hobgoblin corpse (skeletalised by now) (32, 4, D:3) a +0 falchion (46, 6, D:3) an iguana corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (18, 13, D:4) a +0 whip (22, -8, D:4) an adder corpse (24, 12, D:4) a +0 robe (32, -3, D:4) a +0 hand axe an orc corpse (skeletalised by now) (41, -8, D:4) a hobgoblin corpse (skeletalised by now) (42, -8, D:4) a +0 dagger a kobold corpse (skeletalised by now) (46, 0, D:4) a +0 giant club (52, 1, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (unseen) (1, 1, D:5) a poisoned dart (unseen) (15, -36, D:5) a +0 dagger (17, 0, D:5) a +0 short sword (23, 0, D:5) a hound corpse (skeletalised by now) (34, -30, D:5) a +0 ring mail (37, -7, D:5) a +0 cloak (37, 2, D:5) a +0 robe (42, 4, D:5) a quokka corpse (43, -6, D:5) a +0 dagger a +0 robe (44, -9, D:5) a +0 rapier a +0 ring mail the elf corpse of Duvessa