Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 6760575219899839620 684 PlutoniumTea the Magician (level 7, -4/36 HPs) Began as an Octopode Hedge Wizard on Mar 14, 2026. Slain by quddhq's ghost (7 damage) ... in the Necropolis. The game lasted 00:09:44 (3534 turns). PlutoniumTea the Magician (Octopode Hedge Wizard) Turns: 3534, Time: 00:09:45 Health: -4/36 AC: 0 Str: 9 XL: 7 Next: 62% Magic: 4/21 EV: 17 Int: 15 God: Gold: 172 SH: 0 Dex: 12 Spells: 13/17 levels left rFire x . . (150%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 hat rPois ∞ (0%) e - amulet of regeneration rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), dopey 1, frail 1, passive freeze a: no special abilities You were in the Necropolis. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 172 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Missiles d - 2 throwing nets Armour b - a +0 hat (melded) Jewellery e - an amulet of regeneration (worn) Talismans c - an inkwell talisman (worn) Scrolls N - a scroll of noise g - a scroll of fog t - 2 scrolls of teleportation m - a scroll of poison {unknown} q - a scroll of immolation {unknown} u - a scroll of blinking {unknown} e - a scroll of identify {unknown} Potions d - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} l - a potion of might {unknown} M - 2 potions of mutation o - 2 potions of attraction {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 5.7 Spellcasting + Level 4.2(6.7) Conjurations - Level 1.0(3.5) Summonings - Level 1.1(3.6) Necromancy - Level 1.0(3.5) Translocations - Level 4.0 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Grave Claw Necr 30% 2d9 5% 2 c - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 1% 1 Summon Small Mammal Summ 56% N/A 3% 1 Blink Tloc 28% N/A 5% 2 Call Imp Summ 28% N/A 5% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 10% 3 Inner Flame Hex/Fire 11% N/A 16% 3 Dimensional Bullseye Hex/Tloc 6% N/A 41% 4 Irradiate Conj/Alch 9% 3d14 54% 5 Detonation Catalyst Fire/Alch 11% 1d1 83% 5 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: Necropolis quddhq's ghost, amateur GCFi Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) You are dopey. (Int -3) You are frail. (-10% HP) A frigid envelope surrounds you and freezes all who hurt you. Message History The shadow imp misses you. Quddhq's ghost misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadow imp. The shadow imp is lightly wounded. The shadow imp misses you. Quddhq's ghost barely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns quddhq's ghost but does no damage. Quddhq's ghost is heavily damaged. The foxfire burns quddhq's ghost but does no damage. Quddhq's ghost is heavily damaged. The shadow imp completely misses you. Quddhq's ghost misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. The shadow imp is very cold. The shadow imp resists. The shadow imp is severely wounded. Quddhq's ghost hits you! Quddhq's ghost is very cold. Quddhq's ghost is severely damaged. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns quddhq's ghost. Quddhq's ghost is severely damaged. The foxfire burns quddhq's ghost but does no damage. Quddhq's ghost is severely damaged. The shadow imp disappears for a moment. The shadow imp barely misses you. Quddhq's ghost hits you! * * * LOW HITPOINT WARNING * * * Quddhq's ghost is very cold. Quddhq's ghost is severely damaged. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the shadow imp but does no damage. The shadow imp is severely wounded. The shadow imp misses you. Quddhq's ghost hits you! 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Vanquished Creatures 2 ogres 2 scorpions (D:4) 2 howler monkeys An orc priest (D:5) Crazy Yiuf (D:3) Jessica (D:3) An iguana (D:4) 4 orc wizards (D:5) 3 gnolls (D:4) 5 adders A shadow imp (D:4) 2 dart slugs 3 endoplasms 4 hobgoblins 9 jackals 6 orcs 4 quokkas 3 ball pythons A bat (D:2) A frilled lizard (D:2) 2 goblins 4 kobolds A rat (D:3) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PlutoniumTea the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 717 | D:2 | Reached XP level 2. HP: 15/17 MP: 6/6 745 | D:2 | Learned a level 2 spell: Grave Claw 1109 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 1117 | D:2 | Reached skill level 1 in Shapeshifting 1634 | D:3 | Encountered Jessica 1639 | D:3 | Killed Jessica 1640 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/9 2137 | D:3 | Encountered Crazy Yiuf 2147 | D:3 | Killed Crazy Yiuf 2492 | D:4 | Reached XP level 5. HP: 31/31 MP: 6/10 2545 | D:4 | Reached skill level 4 in Spellcasting 2770 | D:4 | Reached XP level 6. HP: 36/36 MP: 2/12 2795 | D:4 | Learned a level 1 spell: Foxfire 3018 | D:4 | Reached skill level 5 in Spellcasting 3290 | D:5 | Entered Level 5 of the Dungeon 3302 | D:5 | Reached XP level 7. HP: 41/41 MP: 13/20 3323 | D:5 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 3323 | D:5 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3323 | D:5 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 3431 | D:5 | Found a phantasmal passage. 3450 | Necropol | Entered the Necropolis 3511 | Necropol | Encountered quddhq's ghost (amateur GCFi) 3534 | Necropol | Slain by quddhq's ghost Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_ring, minmay_misc_feat_roman, minmay_tromino_mix6 D:3: layout_loops_corners, kennysheep_minor_cross, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_cave_pools D:5: layout_layer_cave, elyvilon_altar_5, gammafunk_temple_overflow_claw, index_necropolis_entry_repeat_visits, uniq_blorkula_the_orcula Necropolis: regret_index_necropolis_trine [gammafunk_necropolis_ghost_split, ebering_necropolis_ghost_sewer_d, gammafunk_necropolis_ghost_nasty_kobolds] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Shapeshifting | 1 2 3 4 | 4.0 Conjurations | 3 4 | 4.2 Spellcasting | 4 5 | 5.7 Dodging | | 2.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 35 | 23 | 1 || 59 Melee: Dagger | 35 | 23 | || 58 Constrict | 11 | 8 | || 19 Tentacles | 8 | 5 | || 13 Unarmed | | | 1 || 1 Cast: Magic Dart | 32 | 29 | || 61 Grave Claw | 1 | 6 | 3 || 10 Foxfire | | 26 | 52 || 78 Drink: Magic | | | 1 || 1 Mutation | | | 1 || 1 Read: Teleportation | | 1 | || 1 Noise | | 1 | || 1 Fog | | 1 | || 1 Fear | | | 1 || 1 Stab: Sleeping | 3 | 3 | || 6 Armour: None | 18 | 13 | 8 || 39 Dodge: Dodged | 15 | 23 | 20 || 58 Form: Scroll | 1 | 2 | || 3 Default | 1 | 1 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3535 | 3480 | 55 | 0 | 2870 | 6 | 589.2 | Dungeon | 3451 | 3396 | 55 | 0 | 2822 | 5 | 690.2 | Necropolis | 84 | 84 | 0 | 0 | 48 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 968 daAuts D:4: 852 daAuts D:2: 773 daAuts D:1: 696 daAuts D:5: 160 daAuts Necropolis: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+