Plutonium Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a rat corpse (skeletalised by now) (1, 1, D:1) a frilled lizard corpse (skeletalised by now) (2, 17, D:1) a +0 dagger (11, 4, D:1) 2 stones (23, 15, D:1) 8 stones (23, 22, D:1) a +0 hand axe (25, 2, D:1) a +0 dagger (25, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (26, 10, D:1) a flux talisman (26, 32, D:1) a +0 club (27, 34, D:1) a rat corpse (skeletalised by now) (28, 29, D:1) a jackal corpse (skeletalised by now) (29, 19, D:1) a frilled lizard skeleton (29, 21, D:1) a +0 sling a +0 dagger a goblin skeleton (40, 26, D:1) a +0 dagger (50, 31, D:1) a +0 spear (51, 20, D:1) a ball python corpse (skeletalised by now) (53, 30, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (56, 24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sisef's Antique Weapon Emporium a +0 club (31 gold) the +0 broad axe of Duty {freeze, rElec Will++ MP-7 Dex+3} (830 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). a +0 falchion (93 gold) a +0 whip (77 gold) a +0 club (31 gold) a +0 club (31 gold) a +0 hand axe (93 gold) a +0 mace (93 gold) a +0 sling (46 gold) (0, 0, D:2) an adder skeleton (3, -2, D:2) a +3 whip of pain (11, 2, D:2) a quokka skeleton (12, 18, D:2) a +0 hand axe (13, 19, D:2) a bat skeleton (19, -1, D:2) a quokka skeleton (19, 15, D:2) a ball python corpse (skeletalised by now) (20, -7, D:2) a +0 dagger the +4 ring mail of Decompression {Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (20, 23, D:2) 9 stones (21, -10, D:2) an adder skeleton (23, 7, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, 7, D:2) a quokka skeleton (36, -13, D:2) a rat corpse (skeletalised by now) (36, 20, D:2) a +0 dagger a goblin skeleton (39, 0, D:2) a +0 club (40, -10, D:2) a +0 leather armour (48, -17, D:2) a +0 falchion Level 3 of the Dungeon (8, -26, D:3) a +0 spear (14, 9, D:3) a +0 club (20, -2, D:3) a +0 club (20, 6, D:3) a +0 halberd (21, -2, D:3) a frilled lizard corpse (skeletalised by now) (22, 6, D:3) a +0 flail (27, -6, D:3) a frilled lizard skeleton (28, -16, D:3) a +0 club a +0 ring mail an orc skeleton (32, 17, D:3) a +0 club 3 stones a kobold skeleton (41, 15, D:3) a +0 helmet (51, 10, D:3) a +0 spear (56, 18, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (5, -8, D:4) a +0 whip (7, -23, D:4) a +0 short sword a +0 leather armour (7, -22, D:4) a +0 club (7, -20, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe (16, -22, D:4) 5 stones (24, -32, D:4) a +0 dagger a +0 robe (24, -31, D:4) a +0 whip a +2 ring mail of fire resistance a +1 mace of protection (24, -30, D:4) a +0 whip a +0 leather armour (25, -31, D:4) a +0 hand axe a +1 leather armour of positive energy (29, -32, D:4) a +0 whip (31, -16, D:4) a +2 club a +0 ring mail (31, 7, D:4) a +0 hand axe Level 5 of the Dungeon (1, -10, D:5) a +0 halberd a +0 club (2, -12, D:5) a +0 halberd (8, -15, D:5) 10 gold pieces (20, -16, D:5) 5 gold pieces (22, -20, D:5) 8 gold pieces