Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 17623101262298922491 13 Plutonium the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Sept 13, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (232 turns). Plutonium the Conjurer (Octopode Conjurer) Turns: 232, Time: 00:00:22 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 4/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . b - +3 whip (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +3 whip of electrocution (weapon) Jewellery d - a ring of flight Scrolls c - a scroll of revelation {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal closely misses you. x2; The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. You hit the jackal. Lightning courses through the jackal! You kill the jackal! The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You completely miss the goblin. Your grab misses the goblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... .# ####### .# .......###.### ............. .!.........# .......†...# ......g@...# ......h....# #######....# #....# #....# ##+#.# #.#'########### #.............# #.............# You could see a jackal and a goblin. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Plutonium the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 232 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, serial_shops, nicolae_square_shop, hex_intersection, interstate_on_off, amcnicky_mini_rare_corridor_liquid Action || total ---------------------------++------- Melee: Whip || 14 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 4 Stab: Sleeping || 3 Armour: Skin || 14 Dodge: Dodged || 8