Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 882163536203580832 18 Plutonium the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Sept 13, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (310 turns). Plutonium the Conjurer (Octopode Conjurer) Turns: 310, Time: 00:00:29 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 0/5 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Momentum Strike Conj/Tloc 22% 3d8 10% 2 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Inner Flame Hex/Fire 2% N/A 41% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm hits you. You tentacle-slap the endoplasm. You kill the endoplasm! The endoplasm barely misses you. You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm completely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ............ ..# # ........#...# #.## ........#...# #..# .......#...# #..# ### #.....#...# #..# #.. ####.....#...####..# #.. ...................# #.. ###..........#.#..## #.. ......J@.###.#....####.. ###..........†.......... ##.....#....##........ #..####..######.####.. .... #..## #.# ### .... ...## ### ... ..## .:. .# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Plutonium the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 310 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 19 Constrict || 5 Tentacles || 3 Cast: Magic Dart || 20 Armour: Skin || 7 Dodge: Dodged || 9