Plutonium Level 1 of the Dungeon (6, 11, D:1) a +0 dagger (17, 3, D:1) a blade talisman (17, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 36, D:1) a +0 dagger (20, -18, D:1) a frilled lizard corpse (skeletalised by now) (21, 29, D:1) 4 poisoned darts (23, -16, D:1) 4 darts of dispersal (25, -5, D:1) a +0 leather armour (41, 0, D:1) a +0 whip (41, 15, D:1) a bat skeleton (42, 12, D:1) 7 stones (49, 27, D:1) a hobgoblin corpse (skeletalised by now) (52, -17, D:1) a +0 short sword (53, -16, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 23, D:2) a +0 short sword 3 stones (14, 14, D:2) 2 stones (14, 21, D:2) the +4 buckler "Vuopar" {Harm rElec rC+ Will+} rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (32, 1, D:2) 4 stones (34, 30, D:2) a +0 pair of gloves (38, 18, D:2) a +0 hand axe (40, -7, D:2) a hobgoblin corpse (skeletalised by now) (46, 29, D:2) an adder skeleton (59, 40, D:2) 2 large rocks Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (3, -13, D:3) a +0 short sword a kobold skeleton (5, 41, D:3) a hobgoblin corpse (skeletalised by now) (7, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (7, 41, D:3) a quokka corpse (skeletalised by now) (11, -1, D:3) a +0 whip (16, 21, D:3) 2 stones (17, 15, D:3) an adder corpse (skeletalised by now) (32, -8, D:3) a +1 heavy mace (32, -2, D:3) a +0 flail a +0 flail a gnoll skeleton (33, -2, D:3) a +0 halberd a gnoll skeleton (36, 34, D:3) an adder skeleton (38, -2, D:3) a +0 spear (41, 10, D:3) a rat corpse (skeletalised by now) (57, -4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (58, -4, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (2, 0, D:4) a potion of magic (8, 25, D:4) a +0 hand axe a kobold corpse (12, 23, D:4) a potion of heal wounds (13, 24, D:4) 13 gold pieces (14, 16, D:4) a +0 leather armour