Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 6584889217419904169 107 Plutonium the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Sept 10, 2024. Slain by Terence ... wielding a +1 flail of protection (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1467 turns). Plutonium the Conjurer (Octopode Conjurer) Turns: 1467, Time: 00:01:39 Health: -1/27 AC: 1 Str: 12 XL: 4 Next: 85% Magic: 3/9 EV: 12 Int: 22 God: Gold: 63 SH: 0 Dex: 16 Spells: 7/10 levels left rFire . . . i - staff of alchemy rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . d - +6 ring of strength rCorr . n - +6 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Magical Staves i - a staff of alchemy (weapon) Jewellery d - a +6 ring of strength (left tentacle) n - a +6 ring of dexterity (right tentacle) Scrolls b - 4 scrolls of amnesia {unknown} e - a scroll of blinking {unknown} f - a scroll of butterflies {unknown} g - a scroll of fog {unknown} k - 2 scrolls of enchant armour {unknown} l - 3 scrolls of identify {unknown} Potions a - a potion of magic c - 2 potions of heal wounds {unknown} h - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} m - a potion of might {unknown} o - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! Unknown command. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Found Bobrem's Antique Armour Shoppe. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of warping (82% to hit) The searing ray hits the bat! You kill the bat! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of warping (82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence screams, "I hate trespassers!" Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +1 flail of protection. You die... Terence says, "And stay out!" ............#..#....# #....###### ....(..#......##....##..##....... ..####.##.#......#####.#########† ### #..#...###..##.... # ###....## ##.#..### # #......#######.#### # ####..##..........# # #...#..........# # #####....@.....# # #....@...∩.# ############...†......# ...>...........######## .############### ## # # # You could see Terence. Vanquished Creatures Natasha (twice) (D:2) Robin (D:2) A dart slug (D:2) 7 bats 3 endoplasms A giant cockroach (D:2) 12 goblins 7 hobgoblins 3 frilled lizards 3 kobolds A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Plutonium the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 336 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 427 | D:1 | Found a faded altar of an unknown god. 1091 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1118 | D:2 | Noticed Natasha 1125 | D:2 | Killed Natasha 1214 | D:2 | Noticed Natasha 1220 | D:2 | Killed Natasha 1221 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1321 | D:2 | Noticed Robin 1324 | D:2 | Reached skill level 5 in Conjurations 1344 | D:2 | Killed Robin 1455 | D:2 | Noticed Terence 1460 | D:2 | Learned a level 2 spell: Searing Ray 1462 | D:2 | Found Bobrem's Antique Armour Shoppe. 1466 | D:2 | HP: 1/27 [Terence/+1 flail of protection (10)] 1467 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, minivault_26 D:2: layout_rooms, serial_shops, shop, uniq_robin, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Constrict | 4 | 4 || 8 Tentacles | 3 | 3 || 6 Staff | 9 | 15 || 24 Cast: Magic Dart | 47 | 11 || 58 Searing Ray | | 2 || 2 Armour: Skin | 8 | 13 || 21 Dodge: Dodged | 12 | 7 || 19